summaryrefslogtreecommitdiff
path: root/indra/newview/llmediactrl.h
blob: 60e0c4073bbc164cd47890cabf8977346fdf38d5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/**
 * @file llmediactrl.h
 * @brief Web browser UI control
 *
 * $LicenseInfo:firstyear=2006&license=viewergpl$
 * 
 * Copyright (c) 2006-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLMediaCtrl_H
#define LL_LLMediaCtrl_H

#include "llviewermedia.h"

#include "lluictrl.h"
#include "llframetimer.h"

class LLViewBorder;
class LLUICtrlFactory;

////////////////////////////////////////////////////////////////////////////////
//
class LLMediaCtrl :
	public LLPanel,
	public LLViewerMediaObserver,
	public LLViewerMediaEventEmitter
{
	LOG_CLASS(LLMediaCtrl);
public:
	struct Params : public LLInitParam::Block<Params, LLPanel::Params> 
	{
		Optional<std::string>	start_url;
		
		Optional<bool>			border_visible,
								ignore_ui_scale,
								hide_loading,
								decouple_texture_size;
								
		Optional<S32>			texture_width,
								texture_height;
		
		Optional<LLUIColor>		caret_color;
		
		Params();
	};
	
protected:
	LLMediaCtrl(const Params&);
	friend class LLUICtrlFactory;

public:
		virtual ~LLMediaCtrl();

		void setBorderVisible( BOOL border_visible );

		// For the tutorial window, we don't want to take focus on clicks,
		// as the examples include how to move around with the arrow
		// keys.  Thus we keep focus on the app by setting this false.
		// Defaults to true.
		void setTakeFocusOnClick( bool take_focus );

		// handle mouse related methods
		virtual BOOL handleHover( S32 x, S32 y, MASK mask );
		virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
		virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
		virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
		virtual BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
		virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
		virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks );

		// navigation
		void navigateTo( std::string url_in, std::string mime_type = "");
		void navigateBack();
		void navigateHome();
		void navigateForward();	
		void navigateToLocalPage( const std::string& subdir, const std::string& filename_in );
		bool canNavigateBack();
		bool canNavigateForward();
		void setOpenInExternalBrowser( bool valIn );
		void setOpenInInternalBrowser( bool valIn );
		std::string getCurrentNavUrl();

		// By default, we do not handle "secondlife:///app/" SLURLs, because
		// those can cause teleports, open windows, etc.  We cannot be sure
		// that each "click" is actually due to a user action, versus 
		// Javascript or some other mechanism.  However, we need the search
		// floater and login page to handle these URLs.  Those are safe
		// because we control the page content.  See DEV-9530.  JC.
		void setTrusted( bool valIn );

		void setHomePageUrl( const std::string urlIn );
		std::string getHomePageUrl();

		// set/clear URL to visit when a 404 page is reached
		void set404RedirectUrl( std::string redirect_url );
		void clr404RedirectUrl();
		
		// Clear the browser cache when the instance gets loaded
		void clearCache();

		// accessor/mutator for flag that indicates if frequent updates to texture happen
		bool getFrequentUpdates() { return mFrequentUpdates; };
		void setFrequentUpdates( bool frequentUpdatesIn ) {  mFrequentUpdates = frequentUpdatesIn; };

		void setIgnoreUIScale(bool ignore) { mIgnoreUIScale = ignore; }
		bool getIgnoreUIScale() { return mIgnoreUIScale; }

		void setAlwaysRefresh(bool refresh) { mAlwaysRefresh = refresh; }
		bool getAlwaysRefresh() { return mAlwaysRefresh; }
		
		void setForceUpdate(bool force_update) { mForceUpdate = force_update; }
		bool getForceUpdate() { return mForceUpdate; }

		bool ensureMediaSourceExists();
		void unloadMediaSource();
		
		LLPluginClassMedia* getMediaPlugin();

		bool setCaretColor( unsigned int red, unsigned int green, unsigned int blue );
		
		void setDecoupleTextureSize(bool decouple) { mDecoupleTextureSize = decouple; }
		bool getDecoupleTextureSize() { return mDecoupleTextureSize; }

		void setTextureSize(S32 width, S32 height);


		// over-rides
		virtual BOOL handleKeyHere( KEY key, MASK mask);
		virtual void handleVisibilityChange ( BOOL new_visibility );
		virtual BOOL handleUnicodeCharHere(llwchar uni_char);
		virtual void reshape( S32 width, S32 height, BOOL called_from_parent = TRUE);
		virtual void draw();
		virtual BOOL postBuild();

		// focus overrides
		void onFocusLost();
		void onFocusReceived();
		
		// Incoming media event dispatcher
		virtual void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event);

		// handlers for individual events (could be done inside the switch in handleMediaEvent, they're just individual functions for clarity)
		void onClickLinkHref( LLPluginClassMedia* self );
		void onClickLinkNoFollow( LLPluginClassMedia* self );
		
	protected:
		void convertInputCoords(S32& x, S32& y);

	private:
		void onVisibilityChange ( const LLSD& new_visibility );
		static bool onClickLinkExternalTarget( const LLSD&, const LLSD& );
		static void clickLinkWithTarget(const std::string& url, const S32& target_type );

		const S32 mTextureDepthBytes;
		LLUUID mMediaTextureID;
		LLViewBorder* mBorder;
		bool mFrequentUpdates;
		bool mForceUpdate;
		bool mOpenLinksInExternalBrowser;
		bool mOpenLinksInInternalBrowser;
		bool mTrusted;
		std::string mHomePageUrl;
		std::string mCurrentNavUrl;
		bool mIgnoreUIScale;
		bool mAlwaysRefresh;
		viewer_media_t mMediaSource;
		bool mTakeFocusOnClick;
		bool mStretchToFill;
		bool mMaintainAspectRatio;
		bool mHideLoading;
		bool mHidingInitialLoad;
		bool mDecoupleTextureSize;
		S32 mTextureWidth;
		S32 mTextureHeight;
		bool mClearCache;
};

#endif // LL_LLMediaCtrl_H