1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
|
/**
* @file llmediactrl.h
* @brief Web browser UI control
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLMediaCtrl_H
#define LL_LLMediaCtrl_H
#include "llviewermedia.h"
#include "lluictrl.h"
#include "llframetimer.h"
class LLViewBorder;
class LLUICtrlFactory;
////////////////////////////////////////////////////////////////////////////////
//
class LLMediaCtrl :
public LLPanel,
public LLViewerMediaObserver,
public LLViewerMediaEventEmitter,
public LLInstanceTracker<LLMediaCtrl, LLUUID>
{
LOG_CLASS(LLMediaCtrl);
public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<std::string> start_url;
Optional<bool> border_visible,
ignore_ui_scale,
hide_loading,
decouple_texture_size,
trusted_content,
focus_on_click;
Optional<S32> texture_width,
texture_height;
Optional<LLUIColor> caret_color;
Optional<std::string> initial_mime_type;
Optional<std::string> media_id;
Params();
};
protected:
LLMediaCtrl(const Params&);
friend class LLUICtrlFactory;
public:
virtual ~LLMediaCtrl();
void setBorderVisible( BOOL border_visible );
// For the tutorial window, we don't want to take focus on clicks,
// as the examples include how to move around with the arrow
// keys. Thus we keep focus on the app by setting this false.
// Defaults to true.
void setTakeFocusOnClick( bool take_focus );
// handle mouse related methods
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks );
virtual BOOL handleToolTip(S32 x, S32 y, MASK mask);
// navigation
void navigateTo( std::string url_in, std::string mime_type = "");
void navigateBack();
void navigateHome();
void navigateForward();
void navigateToLocalPage( const std::string& subdir, const std::string& filename_in );
bool canNavigateBack();
bool canNavigateForward();
std::string getCurrentNavUrl();
// By default, we do not handle "secondlife:///app/" SLURLs, because
// those can cause teleports, open windows, etc. We cannot be sure
// that each "click" is actually due to a user action, versus
// Javascript or some other mechanism. However, we need the search
// floater and login page to handle these URLs. Those are safe
// because we control the page content. See DEV-9530. JC.
void setHomePageUrl( const std::string& urlIn, const std::string& mime_type = LLStringUtil::null );
std::string getHomePageUrl();
void setTarget(const std::string& target);
// Clear the browser cache when the instance gets loaded
void clearCache();
// accessor/mutator for flag that indicates if frequent updates to texture happen
bool getFrequentUpdates() { return mFrequentUpdates; };
void setFrequentUpdates( bool frequentUpdatesIn ) { mFrequentUpdates = frequentUpdatesIn; };
void setIgnoreUIScale(bool ignore) { mIgnoreUIScale = ignore; }
bool getIgnoreUIScale() { return mIgnoreUIScale; }
void setAlwaysRefresh(bool refresh) { mAlwaysRefresh = refresh; }
bool getAlwaysRefresh() { return mAlwaysRefresh; }
void setForceUpdate(bool force_update) { mForceUpdate = force_update; }
bool getForceUpdate() { return mForceUpdate; }
bool ensureMediaSourceExists();
void unloadMediaSource();
LLPluginClassMedia* getMediaPlugin();
bool setCaretColor( unsigned int red, unsigned int green, unsigned int blue );
void setDecoupleTextureSize(bool decouple) { mDecoupleTextureSize = decouple; }
bool getDecoupleTextureSize() { return mDecoupleTextureSize; }
void setTextureSize(S32 width, S32 height);
void showNotification(boost::shared_ptr<class LLNotification> notify);
void hideNotification();
// over-rides
virtual BOOL handleKeyHere( KEY key, MASK mask);
virtual void handleVisibilityChange ( BOOL new_visibility );
virtual BOOL handleUnicodeCharHere(llwchar uni_char);
virtual void reshape( S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual void draw();
virtual BOOL postBuild();
// focus overrides
void onFocusLost();
void onFocusReceived();
// Incoming media event dispatcher
virtual void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event);
protected:
void convertInputCoords(S32& x, S32& y);
private:
void onVisibilityChange ( const LLSD& new_visibility );
void onPopup(const LLSD& notification, const LLSD& response);
const S32 mTextureDepthBytes;
LLUUID mMediaTextureID;
LLViewBorder* mBorder;
bool mFrequentUpdates;
bool mForceUpdate;
const bool mTrusted;
std::string mHomePageUrl;
std::string mHomePageMimeType;
std::string mCurrentNavUrl;
std::string mTarget;
bool mIgnoreUIScale;
bool mAlwaysRefresh;
viewer_media_t mMediaSource;
bool mTakeFocusOnClick;
bool mStretchToFill;
bool mMaintainAspectRatio;
bool mHideLoading;
bool mHidingInitialLoad;
bool mDecoupleTextureSize;
S32 mTextureWidth;
S32 mTextureHeight;
bool mClearCache;
class LLWindowShade* mWindowShade;
bool mHoverTextChanged;
};
#endif // LL_LLMediaCtrl_H
|