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/**
* @file llmaniptranslate.h
* @brief LLManipTranslate class definition
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLMANIPTRANSLATE_H
#define LL_LLMANIPTRANSLATE_H
#include "llmanip.h"
#include "lltimer.h"
#include "v4math.h"
#include "linked_lists.h"
#include "llquaternion.h"
class LLManipTranslate : public LLManip
{
public:
class ManipulatorHandle
{
public:
LLVector3 mStartPosition;
LLVector3 mEndPosition;
EManipPart mManipID;
F32 mHotSpotRadius;
ManipulatorHandle(LLVector3 start_pos, LLVector3 end_pos, EManipPart id, F32 radius):mStartPosition(start_pos), mEndPosition(end_pos), mManipID(id), mHotSpotRadius(radius){}
};
LLManipTranslate( LLToolComposite* composite );
virtual ~LLManipTranslate();
static void restoreGL();
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual void render();
virtual void handleSelect();
virtual void handleDeselect();
EManipPart getHighlightedPart() { return mHighlightedPart; }
virtual void highlightManipulators(S32 x, S32 y);
/*virtual*/ BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask);
protected:
enum EHandleType {
HANDLE_CONE,
HANDLE_BOX,
HANDLE_SPHERE
};
void renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_size, F32 arrow_size, F32 handle_size, BOOL reverse_direction);
void renderTranslationHandles();
void renderText();
void renderSnapGuides();
void renderGrid(F32 x, F32 y, F32 size, F32 r, F32 g, F32 b, F32 a);
void renderGridVert(F32 x_trans, F32 y_trans, F32 r, F32 g, F32 b, F32 alpha);
F32 getMinGridScale();
private:
S32 mLastHoverMouseX;
S32 mLastHoverMouseY;
BOOL mSendUpdateOnMouseUp;
BOOL mMouseOutsideSlop; // true after mouse goes outside slop region
BOOL mCopyMadeThisDrag;
S32 mMouseDownX;
S32 mMouseDownY;
F32 mAxisArrowLength; // pixels
F32 mConeSize; // meters, world space
F32 mArrowLengthMeters; // meters
F32 mGridSizeMeters;
F32 mPlaneManipOffsetMeters;
EManipPart mManipPart;
LLVector3 mManipNormal;
LLVector3d mDragCursorStartGlobal;
LLVector3d mDragSelectionStartGlobal;
LLTimer mUpdateTimer;
LLLinkedList<ManipulatorHandle> mProjectedManipulators;
LLVector4 mManipulatorVertices[18];
EManipPart mHighlightedPart;
F32 mSnapOffsetMeters;
LLVector3 mSnapOffsetAxis;
LLQuaternion mGridRotation;
LLVector3 mGridOrigin;
LLVector3 mGridScale;
F32 mSubdivisions;
BOOL mInSnapRegime;
BOOL mSnapped;
LLVector3 mArrowScales;
LLVector3 mPlaneScales;
LLVector4 mPlaneManipPositions;
};
#endif
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