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/**
* @file llluamanager.h
* @brief classes and functions for interfacing with LUA.
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLLUAMANAGER_H
#define LL_LLLUAMANAGER_H
#include <functional>
#include <string>
class LLLUAmanager
{
public:
typedef std::function<void(std::string msg)> script_finished_fn;
static void runScriptFile(const std::string &filename, script_finished_fn cb = script_finished_fn());
static void runScriptLine(const std::string &cmd, script_finished_fn cb = script_finished_fn());
static void runScriptOnLogin();
};
#endif
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