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/**
* @file lllogininstance.h
* @brief A host for the viewer's login connection.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLLOGININSTANCE_H
#define LL_LLLOGININSTANCE_H
#include "lleventdispatcher.h"
#include <boost/scoped_ptr.hpp>
#include <boost/function.hpp>
#include "llsecapi.h"
class LLLogin;
class LLEventStream;
class LLNotificationsInterface;
class LLUpdaterService;
// This class hosts the login module and is used to
// negotiate user authentication attempts.
class LLLoginInstance : public LLSingleton<LLLoginInstance>
{
public:
class Disposable;
LLLoginInstance();
~LLLoginInstance();
void connect(LLPointer<LLCredential> credentials); // Connect to the current grid choice.
void connect(const std::string& uri, LLPointer<LLCredential> credentials); // Connect to the given uri.
void reconnect(); // reconnect using the current credentials.
void disconnect();
bool authFailure() { return mAttemptComplete && mLoginState == "offline"; }
bool authSuccess() { return mAttemptComplete && mLoginState == "online"; }
const std::string& getLoginState() { return mLoginState; }
LLSD getResponse(const std::string& key) { return getResponse()[key]; }
LLSD getResponse();
// Only valid when authSuccess == true.
const F64 getLastTransferRateBPS() { return mTransferRate; }
// Whether to tell login to skip optional update request.
// False by default.
void setSkipOptionalUpdate(bool state) { mSkipOptionalUpdate = state; }
void setSerialNumber(const std::string& sn) { mSerialNumber = sn; }
void setLastExecEvent(int lee) { mLastExecEvent = lee; }
void setLastExecDuration(S32 duration) { mLastExecDuration = duration; }
void setPlatformInfo(const std::string platform, const std::string platform_version);
void setNotificationsInterface(LLNotificationsInterface* ni) { mNotifications = ni; }
typedef boost::function<void()> UpdaterLauncherCallback;
void setUpdaterLauncher(const UpdaterLauncherCallback& ulc) { mUpdaterLauncher = ulc; }
void setUpdaterService(LLUpdaterService * updaterService) { mUpdaterService = updaterService; }
private:
void constructAuthParams(LLPointer<LLCredential> user_credentials);
void updateApp(bool mandatory, const std::string& message);
bool updateDialogCallback(const LLSD& notification, const LLSD& response);
bool handleLoginEvent(const LLSD& event);
void handleLoginFailure(const LLSD& event);
void handleLoginSuccess(const LLSD& event);
void handleDisconnect(const LLSD& event);
void handleIndeterminate(const LLSD& event);
bool handleTOSResponse(bool v, const std::string& key);
void attemptComplete() { mAttemptComplete = true; } // In the future an event?
boost::scoped_ptr<LLLogin> mLoginModule;
LLNotificationsInterface* mNotifications;
std::string mLoginState;
LLSD mRequestData;
LLSD mResponseData;
bool mSkipOptionalUpdate;
bool mAttemptComplete;
F64 mTransferRate;
std::string mSerialNumber;
int mLastExecEvent;
S32 mLastExecDuration;
std::string mPlatform;
std::string mPlatformVersion;
UpdaterLauncherCallback mUpdaterLauncher;
LLEventDispatcher mDispatcher;
LLUpdaterService * mUpdaterService;
boost::scoped_ptr<Disposable> mUpdateStateMachine;
};
#endif
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