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/**
* @file llloginhandler.cpp
* @brief Handles filling in the login panel information from a SLURL
* such as secondlife:///app/login?first=Bob&last=Dobbs
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llloginhandler.h"
// viewer includes
#include "llsecapi.h"
#include "lllogininstance.h" // to check if logged in yet
#include "llpanellogin.h"
#include "llstartup.h" // getStartupState()
#include "llslurl.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llviewernetwork.h" // EGridInfo
#include "llviewerwindow.h" // getWindow()
// library includes
#include "llmd5.h"
#include "llweb.h"
#include "llwindow.h"
// Must have instance to auto-register with LLCommandDispatcher
LLLoginHandler gLoginHandler;
//parses the input url and returns true if afterwards
//a web-login-key, firstname and lastname is set
bool LLLoginHandler::parseDirectLogin(std::string url)
{
LLURI uri(url);
parse(uri.queryMap());
// NOTE: Need to add direct login as per identity evolution
return true;
}
void LLLoginHandler::parse(const LLSD& queryMap)
{
if (queryMap.has("grid"))
{
LLGridManager::getInstance()->setGridChoice(queryMap["grid"].asString());
}
std::string startLocation = queryMap["location"].asString();
if (startLocation == "specify")
{
LLStartUp::setStartSLURL(LLSLURL(LLGridManager::getInstance()->getGridLoginID(),
queryMap["region"].asString()));
}
else if (startLocation == "home")
{
LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
}
else if (startLocation == "last")
{
LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_LAST));
}
}
bool LLLoginHandler::handle(const LLSD& tokens,
const LLSD& query_map,
const std::string& grid,
LLMediaCtrl* web)
{
// do nothing if we are already logged in
if (LLLoginInstance::getInstance()->authSuccess())
{
LL_WARNS_ONCE("SLURL") << "Already logged in! Ignoring login SLapp." << LL_ENDL;
return true;
}
// Make sure window is visible
LLWindow* window = gViewerWindow->getWindow();
if (window->getMinimized())
{
window->restore();
}
parse(query_map);
//if we haven't initialized stuff yet, this is
//coming in from the GURL handler, just parse
if (STATE_FIRST == LLStartUp::getStartupState())
{
return true;
}
if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP) //on splash page
{
// as the login page may change from grid to grid, as well as
// things like username/password/etc, we simply refresh the
// login page to make sure everything is set up correctly
LLPanelLogin::loadLoginPage();
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
}
return true;
}
// Initialize the credentials
// If the passed in URL contains login info, parse
// that into a credential and web login key. Otherwise
// check the command line. If the command line
// does not contain any login creds, load the last saved
// ones from the protected credential store.
// This always returns with a credential structure set in the
// login handler
LLPointer<LLCredential> LLLoginHandler::initializeLoginInfo()
{
LLPointer<LLCredential> result = NULL;
// so try to load it from the UserLoginInfo
result = loadSavedUserLoginInfo();
if (result.isNull())
{
// Since legacy viewer store login info one per grid, newer viewers have to
// reuse same information to remember last user and for compatibility,
// but otherwise login info is stored in separate map in gSecAPIHandler
result = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
}
return result;
}
LLPointer<LLCredential> LLLoginHandler::loadSavedUserLoginInfo()
{
// load the saved user login info into a LLCredential.
// perhaps this should be moved.
LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo");
if (cmd_line_login.size() == 3)
{
LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str());
char md5pass[33]; /* Flawfinder: ignore */
pass.hex_digest(md5pass);
LLSD identifier = LLSD::emptyMap();
identifier["type"] = "agent";
identifier["first_name"] = cmd_line_login[0];
identifier["last_name"] = cmd_line_login[1];
LLSD authenticator = LLSD::emptyMap();
authenticator["type"] = "hash";
authenticator["algorithm"] = "md5";
authenticator["secret"] = md5pass;
// yuck, we'll fix this with mani's changes.
return gSecAPIHandler->createCredential(LLGridManager::getInstance()->getGrid(),
identifier, authenticator);
}
return NULL;
}
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