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/**
* @file lllocaltextureobject.h
* @brief LLLocalTextureObject class header file
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LOCALTEXTUREOBJECT_H
#define LL_LOCALTEXTUREOBJECT_H
#include <boost/shared_ptr.hpp>
#include "llviewertexture.h"
class LLUUID;
class LLTexLayer;
class LLTextureEntry;
class LLTexLayerTemplate;
class LLWearable;
// Stores all relevant information for a single texture
// assumed to have ownership of all objects referred to -
// will delete objects when being replaced or if object is destroyed.
class LLLocalTextureObject
{
public:
LLLocalTextureObject();
LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id);
LLLocalTextureObject(const LLLocalTextureObject& lto);
~LLLocalTextureObject();
LLViewerFetchedTexture* getImage() const;
LLTexLayer* getTexLayer(U32 index) const;
LLTexLayer* getTexLayer(const std::string &name);
U32 getNumTexLayers() const;
LLUUID getID() const;
S32 getDiscard() const;
BOOL getBakedReady() const;
void setImage(LLViewerFetchedTexture* new_image);
BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
BOOL removeTexLayer(U32 index);
void setID(LLUUID new_id);
void setDiscard(S32 new_discard);
void setBakedReady(BOOL ready);
protected:
private:
LLPointer<LLViewerFetchedTexture> mImage;
// NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
// using shared pointers here only for smart assignment & cleanup
// do NOT create new shared pointers to these objects, or keep pointers to them around
typedef std::vector<LLTexLayer*> tex_layer_vec_t;
tex_layer_vec_t mTexLayers;
LLUUID mID;
BOOL mIsBakedReady;
S32 mDiscard;
};
#endif // LL_LOCALTEXTUREOBJECT_H
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