1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
/**
* @file lllocalbitmaps.h
* @author Vaalith Jinn
* @brief Local Bitmaps header
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LOCALBITMAPS_H
#define LL_LOCALBITMAPS_H
#include "llavatarappearancedefines.h"
#include "lleventtimer.h"
#include "llpointer.h"
#include "llwearabletype.h"
class LLScrollListCtrl;
class LLImageRaw;
class LLViewerObject;
class LLGLTFMaterial;
class LLLocalBitmap
{
public: /* main */
LLLocalBitmap(std::string filename);
~LLLocalBitmap();
public: /* accessors */
std::string getFilename() const;
std::string getShortName() const;
LLUUID getTrackingID() const;
LLUUID getWorldID() const;
bool getValid() const;
public: /* self update public section */
enum EUpdateType
{
UT_FIRSTUSE,
UT_REGUPDATE
};
bool updateSelf(EUpdateType = UT_REGUPDATE);
typedef boost::signals2::signal<void(const LLUUID& tracking_id,
const LLUUID& old_id,
const LLUUID& new_id)> LLLocalTextureChangedSignal;
typedef LLLocalTextureChangedSignal::slot_type LLLocalTextureCallback;
boost::signals2::connection setChangedCallback(const LLLocalTextureCallback& cb);
void addGLTFMaterial(LLGLTFMaterial* mat);
private: /* self update private section */
bool decodeBitmap(LLPointer<LLImageRaw> raw);
void replaceIDs(const LLUUID &old_id, LLUUID new_id);
std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id, U32 channel);
void updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel);
void updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel);
void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
void updateGLTFMaterials(LLUUID old_id, LLUUID new_id);
LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind);
private: /* private enums */
enum ELinkStatus
{
LS_ON,
LS_BROKEN,
};
enum EExtension
{
ET_IMG_BMP,
ET_IMG_TGA,
ET_IMG_JPG,
ET_IMG_PNG
};
private: /* members */
std::string mFilename;
std::string mShortName;
LLUUID mTrackingID;
LLUUID mWorldID;
bool mValid;
LLSD mLastModified;
EExtension mExtension;
ELinkStatus mLinkStatus;
S32 mUpdateRetries;
LLLocalTextureChangedSignal mChangedSignal;
// Store a list of accosiated materials
// Might be a better idea to hold this in LLGLTFMaterialList
typedef std::vector<LLPointer<LLGLTFMaterial> > mat_list_t;
mat_list_t mGLTFMaterialWithLocalTextures;
};
class LLLocalBitmapTimer : public LLEventTimer
{
public:
LLLocalBitmapTimer();
~LLLocalBitmapTimer();
public:
void startTimer();
void stopTimer();
bool isRunning();
BOOL tick();
};
class LLLocalBitmapMgr : public LLSingleton<LLLocalBitmapMgr>
{
LLSINGLETON(LLLocalBitmapMgr);
~LLLocalBitmapMgr();
public:
bool addUnit(const std::vector<std::string>& filenames);
LLUUID addUnit(const std::string& filename);
void delUnit(LLUUID tracking_id);
bool checkTextureDimensions(std::string filename);
LLUUID getWorldID(const LLUUID &tracking_id) const;
bool isLocal(const LLUUID& world_id) const;
std::string getFilename(const LLUUID &tracking_id) const;
boost::signals2::connection setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback& cb);
void associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat);
void feedScrollList(LLScrollListCtrl* ctrl);
void doUpdates();
void setNeedsRebake();
void doRebake();
private:
std::list<LLLocalBitmap*> mBitmapList;
LLLocalBitmapTimer mTimer;
bool mNeedsRebake;
typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
typedef std::list<LLLocalBitmap*>::const_iterator local_list_citer;
};
#endif
|