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/**
* @file llinventorylistitem.h
* @brief Inventory list item panel.
*
* Class LLPanelInventoryListItemBase displays inventory item as an element
* of LLInventoryItemsList.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLINVENTORYLISTITEM_H
#define LL_LLINVENTORYLISTITEM_H
// llcommon
#include "llassettype.h"
// llui
#include "llpanel.h"
#include "llstyle.h"
#include "lliconctrl.h"
#include "lltextbox.h"
// newview
#include "llwearabletype.h"
class LLViewerInventoryItem;
/**
* @class LLPanelInventoryListItemBase
*
* Base class for Inventory flat list item. Panel consists of inventory icon
* and inventory item name.
* This class is able to display widgets(buttons) on left(before icon) and right(after text-box) sides
* of panel.
*
* How to use (see LLPanelClothingListItem for example):
* - implement init() to build panel from xml
* - create new xml file, fill it with widgets you want to dynamically show/hide/reshape on left/right sides
* - redefine postBuild()(call base implementation) and add needed widgets to needed sides,
*
*/
class LLPanelInventoryListItemBase : public LLPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<LLStyle::Params> default_style,
worn_style;
Optional<LLUIImage*> hover_image,
selected_image,
separator_image;
Optional<LLIconCtrl::Params> item_icon;
Optional<LLTextBox::Params> item_name;
Params();
};
typedef enum e_item_state {
IS_DEFAULT,
IS_WORN,
} EItemState;
static LLPanelInventoryListItemBase* create(LLViewerInventoryItem* item);
virtual void draw();
/**
* Let item know it need to be refreshed in next draw()
*/
void setNeedsRefresh(bool needs_refresh){ mNeedsRefresh = needs_refresh; }
bool getNeedsRefresh(){ return mNeedsRefresh; }
/**
* Add widget to left side
*/
void addWidgetToLeftSide(const std::string& name, bool show_widget = true);
void addWidgetToLeftSide(LLUICtrl* ctrl, bool show_widget = true);
/**
* Add widget to right side, widget is supposed to be child of calling panel
*/
void addWidgetToRightSide(const std::string& name, bool show_widget = true);
void addWidgetToRightSide(LLUICtrl* ctrl, bool show_widget = true);
/**
* Mark widgets as visible. Only visible widgets take part in reshaping children
*/
void setShowWidget(const std::string& name, bool show);
void setShowWidget(LLUICtrl* ctrl, bool show);
/**
* Set spacing between widgets during reshape
*/
void setWidgetSpacing(S32 spacing) { mWidgetSpacing = spacing; }
S32 getWidgetSpacing() { return mWidgetSpacing; }
/**
* Inheritors need to call base implementation of postBuild()
*/
/*virtual*/ BOOL postBuild();
/**
* Handles item selection
*/
/*virtual*/ void setValue(const LLSD& value);
/**
* Handles filter request
*/
/*virtual*/ S32 notify(const LLSD& info);
/* Highlights item */
/*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
/* Removes item highlight */
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
/** Get the name of a corresponding inventory item */
const std::string& getItemName() const;
/** Get the asset type of a corresponding inventory item */
LLAssetType::EType getType() const;
/** Get the wearable type of a corresponding inventory item */
LLWearableType::EType getWearableType() const;
/** Get the description of a corresponding inventory item */
const std::string& getDescription() const;
/** Get the associated inventory item */
LLViewerInventoryItem* getItem() const;
void setSeparatorVisible(bool visible) { mSeparatorVisible = visible; }
virtual ~LLPanelInventoryListItemBase(){}
protected:
LLPanelInventoryListItemBase(LLViewerInventoryItem* item, const Params& params);
typedef std::vector<LLUICtrl*> widget_array_t;
/**
* Called after inventory item was updated, update panel widgets to reflect inventory changes.
*/
virtual void updateItem(const std::string& name,
EItemState item_state = IS_DEFAULT);
void setLeftWidgetsWidth(S32 width) { mLeftWidgetsWidth = width; }
void setRightWidgetsWidth(S32 width) { mRightWidgetsWidth = width; }
/**
* Set all widgets from both side visible/invisible. Only enabled widgets
* (see setShowWidget()) can become visible
*/
virtual void setWidgetsVisible(bool visible);
/**
* Reshape all child widgets - icon, text-box and side widgets
*/
virtual void reshapeWidgets();
/** set wearable type icon image */
void setIconImage(const LLUIImagePtr& image);
/** Set item title - inventory item name usually */
void setTitle(const std::string& title,
const std::string& highlit_text,
EItemState item_state = IS_DEFAULT);
/**
* Show tool tip if item name text size > panel size
*/
virtual BOOL handleToolTip( S32 x, S32 y, MASK mask);
const LLUUID mInventoryItemUUID;
private:
/** reshape left side widgets
* Deprecated for now. Disabled reshape left for now to reserve space for 'delete'
* button in LLPanelClothingListItem according to Neal's comment (https://codereview.productengine.com/secondlife/r/325/)
*/
void reshapeLeftWidgets();
/** reshape right side widgets */
void reshapeRightWidgets();
/** reshape remaining widgets */
void reshapeMiddleWidgets();
LLIconCtrl* mIconCtrl;
LLTextBox* mTitleCtrl;
LLUIImagePtr mIconImage;
LLUIImagePtr mHoverImage;
LLUIImagePtr mSelectedImage;
LLUIImagePtr mSeparatorImage;
bool mHovered;
bool mSelected;
bool mSeparatorVisible;
std::string mHighlightedText;
widget_array_t mLeftSideWidgets;
widget_array_t mRightSideWidgets;
S32 mWidgetSpacing;
S32 mLeftWidgetsWidth;
S32 mRightWidgetsWidth;
bool mNeedsRefresh;
};
#endif //LL_LLINVENTORYLISTITEM_H
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