summaryrefslogtreecommitdiff
path: root/indra/newview/llinspect.cpp
blob: bfef4860c400c868319fb18295dce3b66f9a4cbc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/**
 * @file llinspect.cpp
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */
#include "llviewerprecompiledheaders.h"

#include "llinspect.h"

#include "lltooltip.h"
#include "llcontrol.h"  // LLCachedControl
#include "llui.h"       // LLUI::getInstance()->mSettingsGroups
#include "llviewermenu.h"

LLInspect::LLInspect(const LLSD& key)
:   LLFloater(key),
    mCloseTimer(),
    mOpenTimer()
{
}

LLInspect::~LLInspect()
{
}

// virtual
void LLInspect::draw()
{
    const F32 FADE_TIME = 0.5f;
    const F32 STAY_TIME = 3.f;
    if (mOpenTimer.getStarted())
    {
        LLFloater::draw();
        if (mOpenTimer.getElapsedTimeF32() > STAY_TIME)
        {
            mOpenTimer.stop();
            mCloseTimer.start();
        }

    }
    else if (mCloseTimer.getStarted())
    {
        F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 1.f, 0.f);
        LLViewDrawContext context(alpha);
        LLFloater::draw();
        if (mCloseTimer.getElapsedTimeF32() > FADE_TIME)
        {
            closeFloater(false);
        }
    }
    else
    {
        LLFloater::draw();
    }
}

// virtual
void LLInspect::onOpen(const LLSD& data)
{
    LLFloater::onOpen(data);

    mCloseTimer.stop();
    mOpenTimer.start();
}

// virtual
void LLInspect::onFocusLost()
{
    LLFloater::onFocusLost();

    // Start closing when we lose focus
    mCloseTimer.start();
    mOpenTimer.stop();
}

// virtual
bool LLInspect::handleHover(S32 x, S32 y, MASK mask)
{
    mOpenTimer.pause();
    return LLView::handleHover(x, y, mask);
}

bool LLInspect::handleToolTip(S32 x, S32 y, MASK mask)
{
    bool handled = false;


    //delegate handling of tooltip to the hovered child
    LLView* child_handler = childFromPoint(x,y);
    if (child_handler && !child_handler->getToolTip().empty())// show tooltip if a view has non-empty tooltip message
    {
        //build LLInspector params to get correct tooltip setting, etc. background image
        LLInspector::Params params;
        params.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
        params.message = child_handler->getToolTip();
        //set up delay if there is no visible tooltip at this moment
        params.delay_time =  LLToolTipMgr::instance().toolTipVisible() ? 0.f : LLUI::getInstance()->mSettingGroups["config"]->getF32( "ToolTipDelay" );
        LLToolTipMgr::instance().show(params);
        handled = true;
    }
    return handled;
}
// virtual
void LLInspect::onMouseLeave(S32 x, S32 y, MASK mask)
{
    mOpenTimer.unpause();
}

bool LLInspect::childHasVisiblePopupMenu()
{
    // Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector
    // will hide(which is not expected).
    // This is an attempt to find out if child control has spawned a menu.

    LLView* child_menu = gMenuHolder->getVisibleMenu();
    if(child_menu)
    {
        LLRect floater_rc = calcScreenRect();
        LLRect menu_screen_rc = child_menu->calcScreenRect();
        S32 mx, my;
        LLUI::getInstance()->getMousePositionScreen(&mx, &my);

        // This works wrong if we spawn a menu near Inspector and menu overlaps Inspector.
        if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my))
        {
            return true;
        }
    }
    return false;
}

void LLInspect::repositionInspector(const LLSD& data)
{
    // Position the inspector relative to the mouse cursor
    // Similar to how tooltips are positioned
    // See LLToolTipMgr::createToolTip
    if (data.has("pos"))
    {
        LLUI::getInstance()->positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger());
    }
    else
    {
        LLUI::getInstance()->positionViewNearMouse(this);
    }
    applyRectControl();
}