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/**
* @file LLIMMgr.h
* @brief Container for Instant Messaging
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLIMVIEW_H
#define LL_LLIMVIEW_H
#include "lldarray.h"
#include "llmodaldialog.h"
#include "llinstantmessage.h"
#include "lluuid.h"
#include "llmultifloater.h"
#include "llrecentpeople.h"
class LLFloaterChatterBox;
class LLUUID;
class LLFloaterIMPanel;
class LLFriendObserver;
class LLIMModel : public LLSingleton<LLIMModel>
{
public:
struct LLIMSession
{
LLIMSession(std::string name, EInstantMessage type, LLUUID other_participant_id)
:mName(name), mType(type), mNumUnread(0), mOtherParticipantID(other_participant_id) {}
std::string mName;
EInstantMessage mType;
LLUUID mOtherParticipantID;
S32 mNumUnread;
std::list<LLSD> mMsgs;
};
LLIMModel();
static std::map<LLUUID, LLIMSession*> sSessionsMap; //mapping session_id to session
boost::signals2::signal<void(const LLSD&)> mChangedSignal;
boost::signals2::connection addChangedCallback( boost::function<void (const LLSD& data)> cb );
bool newSession(LLUUID session_id, std::string name, EInstantMessage type, LLUUID other_participant_id);
bool clearSession(LLUUID session_id);
std::list<LLSD> getMessages(LLUUID session_id, int start_index = 0);
bool addMessage(LLUUID session_id, std::string from, LLUUID other_participant_id, std::string utf8_text);
bool addToHistory(LLUUID session_id, std::string from, std::string utf8_text);
//used to get the name of the session, for use as the title
//currently just the other avatar name
const std::string& getName(LLUUID session_id);
static void sendLeaveSession(LLUUID session_id, LLUUID other_participant_id);
static bool sendStartSession(const LLUUID& temp_session_id, const LLUUID& other_participant_id,
const std::vector<LLUUID>& ids, EInstantMessage dialog);
static void sendTypingState(LLUUID session_id, LLUUID other_participant_id, BOOL typing);
static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id,
const LLUUID& other_participant_id, EInstantMessage dialog);
void testMessages();
};
class LLIMSessionObserver
{
public:
virtual ~LLIMSessionObserver() {}
virtual void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) = 0;
virtual void sessionRemoved(const LLUUID& session_id) = 0;
};
class LLIMMgr : public LLSingleton<LLIMMgr>
{
friend class LLIMModel;
public:
enum EInvitationType
{
INVITATION_TYPE_INSTANT_MESSAGE = 0,
INVITATION_TYPE_VOICE = 1,
INVITATION_TYPE_IMMEDIATE = 2
};
LLIMMgr();
virtual ~LLIMMgr();
// Add a message to a session. The session can keyed to sesion id
// or agent id.
void addMessage(const LLUUID& session_id,
const LLUUID& target_id,
const std::string& from,
const std::string& msg,
const std::string& session_name = LLStringUtil::null,
EInstantMessage dialog = IM_NOTHING_SPECIAL,
U32 parent_estate_id = 0,
const LLUUID& region_id = LLUUID::null,
const LLVector3& position = LLVector3::zero,
bool link_name = false);
void addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args);
// This method returns TRUE if the local viewer has a session
// currently open keyed to the uuid. The uuid can be keyed by
// either session id or agent id.
BOOL isIMSessionOpen(const LLUUID& uuid);
// This adds a session to the talk view. The name is the local
// name of the session, dialog specifies the type of
// session. Since sessions can be keyed off of first recipient or
// initiator, the session can be matched against the id
// provided. If the session exists, it is brought forward. This
// method accepts a group id or an agent id. Specifying id = NULL
// results in an im session to everyone. Returns the uuid of the
// session.
LLUUID addSession(const std::string& name,
EInstantMessage dialog,
const LLUUID& other_participant_id);
// Adds a session using a specific group of starting agents
// the dialog type is assumed correct. Returns the uuid of the session.
LLUUID addSession(const std::string& name,
EInstantMessage dialog,
const LLUUID& other_participant_id,
const LLDynamicArray<LLUUID>& ids);
// Creates a P2P session with the requisite handle for responding to voice calls
LLUUID addP2PSession(const std::string& name,
const LLUUID& other_participant_id,
const std::string& voice_session_handle,
const std::string& caller_uri = LLStringUtil::null);
// This removes the panel referenced by the uuid, and then
// restores internal consistency. The internal pointer is not
// deleted.
void removeSession(const LLUUID& session_id);
void inviteToSession(
const LLUUID& session_id,
const std::string& session_name,
const LLUUID& caller,
const std::string& caller_name,
EInstantMessage type,
EInvitationType inv_type,
const std::string& session_handle = LLStringUtil::null,
const std::string& session_uri = LLStringUtil::null);
//Updates a given session's session IDs. Does not open,
//create or do anything new. If the old session doesn't
//exist, then nothing happens.
void updateFloaterSessionID(const LLUUID& old_session_id,
const LLUUID& new_session_id);
void processIMTypingStart(const LLIMInfo* im_info);
void processIMTypingStop(const LLIMInfo* im_info);
// Rebuild stuff
void refresh();
void notifyNewIM();
void clearNewIMNotification();
// IM received that you haven't seen yet
BOOL getIMReceived() const;
// Calc number of unread IMs
S32 getNumberOfUnreadIM();
// This method is used to go through all active sessions and
// disable all of them. This method is usally called when you are
// forced to log out or similar situations where you do not have a
// good connection.
void disconnectAllSessions();
// This is a helper function to determine what kind of im session
// should be used for the given agent.
static EInstantMessage defaultIMTypeForAgent(const LLUUID& agent_id);
BOOL hasSession(const LLUUID& session_id);
// This method returns the im panel corresponding to the uuid
// provided. The uuid must be a session id. Returns NULL if there
// is no matching panel.
LLFloaterIMPanel* findFloaterBySession(const LLUUID& session_id);
static LLUUID computeSessionID(EInstantMessage dialog, const LLUUID& other_participant_id);
void clearPendingInvitation(const LLUUID& session_id);
LLSD getPendingAgentListUpdates(const LLUUID& session_id);
void addPendingAgentListUpdates(
const LLUUID& sessioN_id,
const LLSD& updates);
void clearPendingAgentListUpdates(const LLUUID& session_id);
//HACK: need a better way of enumerating existing session, or listening to session create/destroy events
const std::set<LLHandle<LLFloater> >& getIMFloaterHandles() { return mFloaters; }
void addSessionObserver(LLIMSessionObserver *);
void removeSessionObserver(LLIMSessionObserver *);
private:
// create a panel and update internal representation for
// consistency. Returns the pointer, caller (the class instance
// since it is a private method) is not responsible for deleting
// the pointer.
LLFloaterIMPanel* createFloater(const LLUUID& session_id,
const LLUUID& target_id,
const std::string& name,
EInstantMessage dialog,
BOOL user_initiated = FALSE,
const LLDynamicArray<LLUUID>& ids = LLDynamicArray<LLUUID>());
// This simple method just iterates through all of the ids, and
// prints a simple message if they are not online. Used to help
// reduce 'hello' messages to the linden employees unlucky enough
// to have their calling card in the default inventory.
void noteOfflineUsers(LLFloaterIMPanel* panel, const LLDynamicArray<LLUUID>& ids);
void noteMutedUsers(LLFloaterIMPanel* panel, const LLDynamicArray<LLUUID>& ids);
void processIMTypingCore(const LLIMInfo* im_info, BOOL typing);
static void onInviteNameLookup(LLSD payload, const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
void notifyObserverSessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id);
void notifyObserverSessionRemoved(const LLUUID& session_id);
private:
std::set<LLHandle<LLFloater> > mFloaters;
LLFriendObserver* mFriendObserver;
typedef std::list <LLIMSessionObserver *> session_observers_list_t;
session_observers_list_t mSessionObservers;
// An IM has been received that you haven't seen yet.
BOOL mIMReceived;
LLSD mPendingInvitations;
LLSD mPendingAgentListUpdates;
// ID of a session that is being removed: observers are already told
// that this session is being removed, but it is still present in the sessions' map
LLUUID mBeingRemovedSessionID;
};
class LLIncomingCallDialog : public LLModalDialog
{
public:
LLIncomingCallDialog(const LLSD& payload);
/*virtual*/ BOOL postBuild();
static void onAccept(void* user_data);
static void onReject(void* user_data);
static void onStartIM(void* user_data);
private:
void processCallResponse(S32 response);
LLSD mPayload;
};
// Globals
extern LLIMMgr *gIMMgr;
#endif // LL_LLIMView_H
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