1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
/**
* @file llimfloatercontainer.h
* @brief Multifloater containing active IM sessions in separate tab container tabs
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLIMFLOATERCONTAINER_H
#define LL_LLIMFLOATERCONTAINER_H
#include <map>
#include <vector>
#include "llfloater.h"
#include "llmultifloater.h"
#include "llavatarpropertiesprocessor.h"
#include "llgroupmgr.h"
#include "llfolderviewitem.h"
#include "llfoldervieweventlistener.h"
class LLButton;
class LLLayoutPanel;
class LLLayoutStack;
class LLTabContainer;
class LLIMFloaterContainer;
// CHUI-137 : Temporary implementation of conversations list
class LLConversationItem;
typedef std::map<LLUUID, LLConversationItem*> conversations_items_map;
typedef std::map<LLUUID, LLFolderViewItem*> conversations_widgets_map;
// Conversation items: we hold a list of those and create an LLFolderViewItem widget for each
// that we tuck into the mConversationsListPanel.
class LLConversationItem : public LLFolderViewEventListener
{
public:
LLConversationItem(std::string name, const LLUUID& uuid, LLFloater* floaterp, LLIMFloaterContainer* containerp);
virtual ~LLConversationItem() {}
// Stub those things we won't really be using in this conversation context
virtual const std::string& getName() const { return mName; }
virtual const std::string& getDisplayName() const { return mName; }
virtual const LLUUID& getUUID() const { return mUUID; }
virtual time_t getCreationDate() const { return 0; }
virtual PermissionMask getPermissionMask() const { return PERM_ALL; }
virtual LLFolderType::EType getPreferredType() const { return LLFolderType::FT_NONE; }
virtual LLPointer<LLUIImage> getIcon() const { return NULL; }
virtual LLPointer<LLUIImage> getOpenIcon() const { return getIcon(); }
virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; }
virtual std::string getLabelSuffix() const { return LLStringUtil::null; }
virtual BOOL isItemRenameable() const { return FALSE; }
virtual BOOL renameItem(const std::string& new_name) { return FALSE; }
virtual BOOL isItemMovable( void ) const { return FALSE; }
virtual BOOL isItemRemovable( void ) const { return FALSE; }
virtual BOOL isItemInTrash( void) const { return FALSE; }
virtual BOOL removeItem() { return FALSE; }
virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) { }
virtual void move( LLFolderViewEventListener* parent_listener ) { }
virtual BOOL isItemCopyable() const { return FALSE; }
virtual BOOL copyToClipboard() const { return FALSE; }
virtual BOOL cutToClipboard() const { return FALSE; }
virtual BOOL isClipboardPasteable() const { return FALSE; }
virtual void pasteFromClipboard() { }
virtual void pasteLinkFromClipboard() { }
virtual void buildContextMenu(LLMenuGL& menu, U32 flags) { }
virtual BOOL isUpToDate() const { return TRUE; }
virtual BOOL hasChildren() const { return FALSE; }
virtual LLInventoryType::EType getInventoryType() const { return LLInventoryType::IT_NONE; }
virtual LLWearableType::EType getWearableType() const { return LLWearableType::WT_NONE; }
// The action callbacks
virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem( void );
virtual void closeItem( void );
virtual void previewItem( void );
virtual void selectItem(void);
virtual void showProperties(void);
// This method should be called when a drag begins.
// Returns TRUE if the drag can begin, FALSE otherwise.
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const { return FALSE; }
// This method will be called to determine if a drop can be
// performed, and will set drop to TRUE if a drop is
// requested.
// Returns TRUE if a drop is possible/happened, FALSE otherwise.
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
std::string& tooltip_msg) { return FALSE; }
private:
std::string mName;
const LLUUID mUUID;
LLFloater* mFloater;
LLIMFloaterContainer* mContainer;
};
// CHUI-137 : End
class LLIMFloaterContainer : public LLMultiFloater
{
public:
LLIMFloaterContainer(const LLSD& seed);
virtual ~LLIMFloaterContainer();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
void onCloseFloater(LLUUID& id);
/*virtual*/ void addFloater(LLFloater* floaterp,
BOOL select_added_floater,
LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
/*virtual*/ void removeFloater(LLFloater* floaterp);
static LLFloater* getCurrentVoiceFloater();
static LLIMFloaterContainer* findInstance();
static LLIMFloaterContainer* getInstance();
virtual void setMinimized(BOOL b);
void collapseMessagesPane(bool collapse);
LLFolderViewItem* createConversationItemWidget(LLConversationItem* item);
private:
typedef std::map<LLUUID,LLFloater*> avatarID_panel_map_t;
avatarID_panel_map_t mSessions;
boost::signals2::connection mNewMessageConnection;
/*virtual*/ void computeResizeLimits(S32& new_min_width, S32& new_min_height);
void onNewMessageReceived(const LLSD& data);
void onExpandCollapseButtonClicked();
void collapseConversationsPane(bool collapse);
void updateState(bool collapse, S32 delta_width);
void onAddButtonClicked();
void onAvatarPicked(const uuid_vec_t& ids);
LLButton* mExpandCollapseBtn;
LLLayoutPanel* mMessagesPane;
LLLayoutPanel* mConversationsPane;
LLLayoutStack* mConversationsStack;
// CHUI-137 : Temporary implementation of conversations list
// Conversation list data
LLPanel* mConversationsListPanel; // This is the widget we add items to (i.e. clickable title for each conversation)
conversations_items_map mConversationsItems;
conversations_widgets_map mConversationsWidgets;
};
#endif // LL_LLIMFLOATERCONTAINER_H
|