1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
/**
* @file llhudmanager.h
* @brief LLHUDManager class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLHUDMANAGER_H
#define LL_LLHUDMANAGER_H
// Responsible for managing all HUD elements.
#include "llhudobject.h"
class LLHUDEffect;
class LLMessageSystem;
class LLHUDManager : public LLSingleton<LLHUDManager>
{
LLSINGLETON(LLHUDManager);
~LLHUDManager();
public:
LLHUDEffect *createViewerEffect(const U8 type, bool send_to_sim = true, bool originated_here = true);
void updateEffects();
void sendEffects();
void cleanupEffects();
static void shutdownClass();
static void processViewerEffect(LLMessageSystem *mesgsys, void **user_data);
static LLColor4 sParentColor;
static LLColor4 sChildColor;
protected:
std::vector<LLPointer<LLHUDEffect> > mHUDEffects;
};
#endif // LL_LLHUDMANAGER_H
|