1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
|
/**
* @file llhudeffectpointat.cpp
* @brief LLHUDEffectPointAt class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llhudeffectpointat.h"
#include "llgl.h"
#include "llrender.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "lldrawable.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "message.h"
// packet layout
const S32 SOURCE_AVATAR = 0;
const S32 TARGET_OBJECT = 16;
const S32 TARGET_POS = 32;
const S32 POINTAT_TYPE = 56;
const S32 PKT_SIZE = 57;
// throttle
const F32 MAX_SENDS_PER_SEC = 4.f;
const F32 MIN_DELTAPOS_FOR_UPDATE_SQUARED = 0.05f * 0.05f;
// timeouts
// can't use actual F32_MAX, because we add this to the current frametime
const F32 MAX_TIMEOUT = F32_MAX / 4.f;
const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] =
{
MAX_TIMEOUT, //POINTAT_TARGET_NONE
MAX_TIMEOUT, //POINTAT_TARGET_SELECT
MAX_TIMEOUT, //POINTAT_TARGET_GRAB
0.f, //POINTAT_TARGET_CLEAR
};
const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] =
{
0, //POINTAT_TARGET_NONE
1, //POINTAT_TARGET_SELECT
2, //POINTAT_TARGET_GRAB
3, //POINTAT_TARGET_CLEAR
};
// statics
BOOL LLHUDEffectPointAt::sDebugPointAt;
//-----------------------------------------------------------------------------
// LLHUDEffectPointAt()
//-----------------------------------------------------------------------------
LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) :
LLHUDEffect(type),
mKillTime(0.f),
mLastSendTime(0.f)
{
clearPointAtTarget();
}
//-----------------------------------------------------------------------------
// ~LLHUDEffectPointAt()
//-----------------------------------------------------------------------------
LLHUDEffectPointAt::~LLHUDEffectPointAt()
{
}
//-----------------------------------------------------------------------------
// packData()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys)
{
// Pack the default data
LLHUDEffect::packData(mesgsys);
// Pack the type-specific data. Uses a fun packed binary format. Whee!
U8 packed_data[PKT_SIZE];
memset(packed_data, 0, PKT_SIZE);
if (mSourceObject)
{
htonmemcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16);
}
else
{
htonmemcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16);
}
// pack both target object and position
// position interpreted as offset if target object is non-null
if (mTargetObject)
{
htonmemcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16);
}
else
{
htonmemcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16);
}
htonmemcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24);
U8 pointAtTypePacked = (U8)mTargetType;
htonmemcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1);
mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE);
mLastSendTime = mTimer.getElapsedTimeF32();
}
//-----------------------------------------------------------------------------
// unpackData()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
{
LLVector3d new_target;
U8 packed_data[PKT_SIZE];
LLUUID dataId;
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
// ignore messages from ourselves
if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID())
{
return;
}
LLHUDEffect::unpackData(mesgsys, blocknum);
LLUUID source_id;
LLUUID target_id;
U8 pointAtTypeUnpacked = 0;
S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData);
if (size != PKT_SIZE)
{
LL_WARNS() << "PointAt effect with bad size " << size << LL_ENDL;
return;
}
mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum);
htonmemcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16);
htonmemcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);
htonmemcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24);
htonmemcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1);
LLViewerObject *objp = gObjectList.findObject(source_id);
if (objp && objp->isAvatar())
{
setSourceObject(objp);
}
else
{
//LL_WARNS() << "Could not find source avatar for pointat effect" << LL_ENDL;
return;
}
objp = gObjectList.findObject(target_id);
if (objp)
{
setTargetObjectAndOffset(objp, new_target);
}
else if (target_id.isNull())
{
setTargetPosGlobal(new_target);
}
mTargetType = (EPointAtType)pointAtTypeUnpacked;
// mKillTime = mTimer.getElapsedTimeF32() + mDuration;
update();
}
//-----------------------------------------------------------------------------
// setTargetObjectAndOffset()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset)
{
mTargetObject = objp;
mTargetOffsetGlobal = offset;
}
//-----------------------------------------------------------------------------
// setTargetPosGlobal()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global)
{
mTargetObject = NULL;
mTargetOffsetGlobal = target_pos_global;
}
//-----------------------------------------------------------------------------
// setPointAt()
// called by agent logic to set look at behavior locally, and propagate to sim
//-----------------------------------------------------------------------------
BOOL LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
{
if (!mSourceObject)
{
return FALSE;
}
if (target_type >= POINTAT_NUM_TARGETS)
{
LL_WARNS() << "Bad target_type " << (int)target_type << " - ignoring." << LL_ENDL;
return FALSE;
}
// must be same or higher priority than existing effect
if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType])
{
return FALSE;
}
F32 current_time = mTimer.getElapsedTimeF32();
// type of pointat behavior or target object has changed
BOOL targetTypeChanged = (target_type != mTargetType) ||
(object != mTargetObject);
BOOL targetPosChanged = (dist_vec_squared(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE_SQUARED) &&
((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC));
if (targetTypeChanged || targetPosChanged)
{
mLastSentOffsetGlobal = position;
setDuration(POINTAT_TIMEOUTS[target_type]);
setNeedsSendToSim(TRUE);
// LL_INFOS() << "Sending pointat data" << LL_ENDL;
}
if (target_type == POINTAT_TARGET_CLEAR)
{
clearPointAtTarget();
}
else
{
mTargetType = target_type;
mTargetObject = object;
if (object)
{
mTargetOffsetGlobal.setVec(position);
}
else
{
mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position);
}
mKillTime = mTimer.getElapsedTimeF32() + mDuration;
//set up requisite animation data
update();
}
return TRUE;
}
//-----------------------------------------------------------------------------
// clearPointAtTarget()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::clearPointAtTarget()
{
mTargetObject = NULL;
mTargetOffsetGlobal.clearVec();
mTargetType = POINTAT_TARGET_NONE;
}
//-----------------------------------------------------------------------------
// markDead()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::markDead()
{
if (!mSourceObject.isNull() && mSourceObject->isAvatar())
{
((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
}
clearPointAtTarget();
LLHUDEffect::markDead();
}
void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp)
{
// restrict source objects to avatars
if (objectp && objectp->isAvatar())
{
LLHUDEffect::setSourceObject(objectp);
}
}
//-----------------------------------------------------------------------------
// render()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::render()
{
update();
if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE)
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLVector3 target = mTargetPos + mSourceObject->getRenderPosition();
gGL.pushMatrix();
gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);
gGL.scalef(0.3f, 0.3f, 0.3f);
gGL.begin(LLRender::LINES);
{
gGL.color3f(1.f, 0.f, 0.f);
gGL.vertex3f(-1.f, 0.f, 0.f);
gGL.vertex3f(1.f, 0.f, 0.f);
gGL.vertex3f(0.f, -1.f, 0.f);
gGL.vertex3f(0.f, 1.f, 0.f);
gGL.vertex3f(0.f, 0.f, -1.f);
gGL.vertex3f(0.f, 0.f, 1.f);
} gGL.end();
gGL.popMatrix();
}
}
//-----------------------------------------------------------------------------
// update()
//-----------------------------------------------------------------------------
void LLHUDEffectPointAt::update()
{
// If the target object is dead, set the target object to NULL
if (!mTargetObject.isNull() && mTargetObject->isDead())
{
clearPointAtTarget();
}
if (mSourceObject.isNull() || mSourceObject->isDead())
{
markDead();
return;
}
F32 time = mTimer.getElapsedTimeF32();
// clear out the effect if time is up
if (mKillTime != 0.f && time > mKillTime)
{
mTargetType = POINTAT_TARGET_NONE;
}
if (mSourceObject->isAvatar())
{
if (mTargetType == POINTAT_TARGET_NONE)
{
((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
}
else
{
if (calcTargetPosition())
{
((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING);
}
}
}
}
//-----------------------------------------------------------------------------
// calcTargetPosition()
// returns whether we successfully calculated a finite target position.
//-----------------------------------------------------------------------------
bool LLHUDEffectPointAt::calcTargetPosition()
{
LLViewerObject *targetObject = (LLViewerObject *)mTargetObject;
LLVector3 local_offset;
if (targetObject)
{
local_offset.setVec(mTargetOffsetGlobal);
}
else
{
local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal);
}
if (targetObject && targetObject->mDrawable.notNull())
{
LLQuaternion objRot;
if (targetObject->isAvatar())
{
LLVOAvatar *avatarp = (LLVOAvatar *)targetObject;
mTargetPos = avatarp->mHeadp->getWorldPosition();
objRot = avatarp->mPelvisp->getWorldRotation();
}
else
{
if (targetObject->mDrawable->getGeneration() == -1)
{
mTargetPos = targetObject->getPositionAgent();
objRot = targetObject->getWorldRotation();
}
else
{
mTargetPos = targetObject->getRenderPosition();
objRot = targetObject->getRenderRotation();
}
}
mTargetPos += (local_offset * objRot);
}
else
{
mTargetPos = local_offset;
}
mTargetPos -= mSourceObject->getRenderPosition();
if (!llfinite(mTargetPos.lengthSquared()))
{
return false;
}
if (mSourceObject->isAvatar())
{
((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos);
}
return true;
}
const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal()
{
LLVector3d global_pos;
global_pos.setVec(mTargetPos);
if (mSourceObject.notNull())
{
global_pos += mSourceObject->getPositionGlobal();
}
return global_pos;
}
|