1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
/**
* @file llhudeffect.cpp
* @brief LLHUDEffect class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llhudeffect.h"
#include "message.h"
#include "llgl.h"
#include "llagent.h"
#include "llsphere.h"
#include "llimagegl.h"
#include "llviewerobjectlist.h"
#include "lldrawable.h"
LLHUDEffect::LLHUDEffect(const U8 type)
: LLHUDObject(type),
mID(),
mDuration(1.f),
mColor()
{
mNeedsSendToSim = FALSE;
mOriginatedHere = FALSE;
mDead = FALSE;
}
LLHUDEffect::~LLHUDEffect()
{
}
void LLHUDEffect::packData(LLMessageSystem *mesgsys)
{
mesgsys->addUUIDFast(_PREHASH_ID, mID);
mesgsys->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
mesgsys->addU8Fast(_PREHASH_Type, mType);
mesgsys->addF32Fast(_PREHASH_Duration, mDuration);
mesgsys->addBinaryData(_PREHASH_Color, mColor.mV, 4);
}
void LLHUDEffect::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
{
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, mID, blocknum);
mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, mType, blocknum);
mesgsys->getF32Fast(_PREHASH_Effect, _PREHASH_Duration, mDuration, blocknum);
mesgsys->getBinaryDataFast(_PREHASH_Effect,_PREHASH_Color, mColor.mV, 4, blocknum);
}
void LLHUDEffect::render()
{
llerrs << "Never call this!" << llendl;
}
void LLHUDEffect::setID(const LLUUID &id)
{
mID = id;
}
const LLUUID &LLHUDEffect::getID() const
{
return mID;
}
void LLHUDEffect::setColor(const LLColor4U &color)
{
mColor = color;
}
void LLHUDEffect::setDuration(const F32 duration)
{
mDuration = duration;
}
void LLHUDEffect::setNeedsSendToSim(const BOOL send_to_sim)
{
mNeedsSendToSim = send_to_sim;
}
BOOL LLHUDEffect::getNeedsSendToSim() const
{
return mNeedsSendToSim;
}
void LLHUDEffect::setOriginatedHere(const BOOL orig_here)
{
mOriginatedHere = orig_here;
}
BOOL LLHUDEffect::getOriginatedHere() const
{
return mOriginatedHere;
}
//static
void LLHUDEffect::getIDType(LLMessageSystem *mesgsys, S32 blocknum, LLUUID &id, U8 &type)
{
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, id, blocknum);
mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, type, blocknum);
}
BOOL LLHUDEffect::isDead() const
{
return mDead;
}
void LLHUDEffect::update()
{
// do nothing
}
|