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/**
* @file llgiveinventory.cpp
* @brief LLGiveInventory class implementation
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llgiveinventory.h"
// library includes
#include "llnotificationsutil.h"
#include "lltrans.h"
// newview includes
#include "llagent.h"
#include "llagentdata.h"
#include "llagentui.h"
#include "llagentwearables.h"
#include "llfloatertools.h" // for gFloaterTool
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llimview.h"
#include "llinventory.h"
#include "llinventoryfunctions.h"
#include "llmutelist.h"
#include "llrecentpeople.h"
#include "llviewerobjectlist.h"
#include "llvoavatarself.h"
// MAX ITEMS is based on (sizeof(uuid)+2) * count must be < MTUBYTES
// or 18 * count < 1200 => count < 1200/18 => 66. I've cut it down a
// bit from there to give some pad.
const S32 MAX_ITEMS = 42;
class LLGiveable : public LLInventoryCollectFunctor
{
public:
LLGiveable() : mCountLosing(0) {}
virtual ~LLGiveable() {}
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
S32 countNoCopy() const { return mCountLosing; }
protected:
S32 mCountLosing;
};
bool LLGiveable::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
// All categories can be given.
if (cat)
return true;
bool allowed = false;
if (item)
{
allowed = itemTransferCommonlyAllowed(item);
if (allowed &&
!item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID()))
{
allowed = FALSE;
}
if (allowed &&
!item->getPermissions().allowCopyBy(gAgent.getID()))
{
++mCountLosing;
}
}
return allowed;
}
class LLUncopyableItems : public LLInventoryCollectFunctor
{
public:
LLUncopyableItems() {}
virtual ~LLUncopyableItems() {}
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
};
bool LLUncopyableItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
bool uncopyable = false;
if (item)
{
if (itemTransferCommonlyAllowed(item) &&
!item->getPermissions().allowCopyBy(gAgent.getID()))
{
uncopyable = true;
}
}
return uncopyable;
}
// static
bool LLGiveInventory::isInventoryGiveAcceptable(const LLInventoryItem* item)
{
if (!item) return false;
if (!isAgentAvatarValid()) return false;
if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID))
{
return false;
}
bool acceptable = true;
switch(item->getType())
{
case LLAssetType::AT_OBJECT:
if (get_is_item_worn(item->getUUID()))
{
acceptable = false;
}
break;
case LLAssetType::AT_BODYPART:
case LLAssetType::AT_CLOTHING:
{
BOOL copyable = false;
if (item->getPermissions().allowCopyBy(gAgentID)) copyable = true;
if (!copyable || get_is_item_worn(item->getUUID()))
{
acceptable = false;
}
}
break;
default:
break;
}
return acceptable;
}
// static
bool LLGiveInventory::isInventoryGroupGiveAcceptable(const LLInventoryItem* item)
{
if (!item) return false;
if (!isAgentAvatarValid()) return false;
// These permissions are double checked in the simulator in
// LLGroupNoticeInventoryItemFetch::result().
if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID))
{
return false;
}
if (!item->getPermissions().allowCopyBy(gAgent.getID()))
{
return false;
}
bool acceptable = true;
switch(item->getType())
{
case LLAssetType::AT_OBJECT:
if (gAgentAvatarp->isWearingAttachment(item->getUUID()))
{
acceptable = false;
}
break;
default:
break;
}
return acceptable;
}
// static
bool LLGiveInventory::doGiveInventoryItem(const LLUUID& to_agent,
const LLInventoryItem* item,
const LLUUID& im_session_id/* = LLUUID::null*/)
{
bool res = true;
LL_INFOS() << "LLGiveInventory::giveInventory()" << LL_ENDL;
if (!isInventoryGiveAcceptable(item))
{
return false;
}
if (item->getPermissions().allowCopyBy(gAgentID))
{
// just give it away.
LLGiveInventory::commitGiveInventoryItem(to_agent, item, im_session_id);
}
else
{
// ask if the agent is sure.
LLSD substitutions;
substitutions["ITEMS"] = item->getName();
LLSD payload;
payload["agent_id"] = to_agent;
LLSD items = LLSD::emptyArray();
items.append(item->getUUID());
payload["items"] = items;
LLNotificationsUtil::add("CannotCopyWarning", substitutions, payload,
&LLGiveInventory::handleCopyProtectedItem);
res = false;
}
return res;
}
bool LLGiveInventory::doGiveInventoryCategory(const LLUUID& to_agent,
const LLInventoryCategory* cat,
const LLUUID& im_session_id,
const std::string& notification_name)
{
if (!cat)
{
return false;
}
LL_INFOS() << "LLGiveInventory::giveInventoryCategory() - "
<< cat->getUUID() << LL_ENDL;
if (!isAgentAvatarValid())
{
return false;
}
bool give_successful = true;
// Test out how many items are being given.
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLGiveable giveable;
gInventory.collectDescendentsIf (cat->getUUID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
giveable);
S32 count = cats.size();
bool complete = true;
for(S32 i = 0; i < count; ++i)
{
if (!gInventory.isCategoryComplete(cats.at(i)->getUUID()))
{
complete = false;
break;
}
}
if (!complete)
{
LLNotificationsUtil::add("IncompleteInventory");
give_successful = false;
}
count = items.size() + cats.size();
if (count > MAX_ITEMS)
{
LLNotificationsUtil::add("TooManyItems");
give_successful = false;
}
else if (count == 0)
{
LLNotificationsUtil::add("NoItems");
give_successful = false;
}
else if (give_successful)
{
if (0 == giveable.countNoCopy())
{
give_successful = LLGiveInventory::commitGiveInventoryCategory(to_agent, cat, im_session_id);
}
else
{
LLSD args;
args["COUNT"] = llformat("%d",giveable.countNoCopy());
LLSD payload;
payload["agent_id"] = to_agent;
payload["folder_id"] = cat->getUUID();
if (!notification_name.empty())
{
payload["success_notification"] = notification_name;
}
LLNotificationsUtil::add("CannotCopyCountItems", args, payload, &LLGiveInventory::handleCopyProtectedCategory);
give_successful = false;
}
}
return give_successful;
}
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//static
void LLGiveInventory::logInventoryOffer(const LLUUID& to_agent, const LLUUID &im_session_id)
{
// compute id of possible IM session with agent that has "to_agent" id
LLUUID session_id = LLIMMgr::computeSessionID(IM_NOTHING_SPECIAL, to_agent);
// If this item was given by drag-and-drop into an IM panel, log this action in the IM panel chat.
LLSD args;
args["user_id"] = to_agent;
if (im_session_id.notNull())
{
gIMMgr->addSystemMessage(im_session_id, "inventory_item_offered", args);
}
// If this item was given by drag-and-drop on avatar while IM panel was open, log this action in the IM panel chat.
else if (LLIMModel::getInstance()->findIMSession(session_id))
{
gIMMgr->addSystemMessage(session_id, "inventory_item_offered", args);
}
// If this item was given by drag-and-drop on avatar while IM panel wasn't open, log this action to IM history.
else
{
std::string full_name;
if (gCacheName->getFullName(to_agent, full_name))
{
// Build a new format username or firstname_lastname for legacy names
// to use it for a history log filename.
full_name = LLCacheName::buildUsername(full_name);
LLIMModel::instance().logToFile(full_name, LLTrans::getString("SECOND_LIFE"), im_session_id, LLTrans::getString("inventory_item_offered-im"));
}
}
}
// static
bool LLGiveInventory::handleCopyProtectedItem(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLSD itmes = notification["payload"]["items"];
LLInventoryItem* item = NULL;
bool give_successful = true;
switch(option)
{
case 0: // "Yes"
for (LLSD::array_iterator it = itmes.beginArray(); it != itmes.endArray(); it++)
{
item = gInventory.getItem((*it).asUUID());
if (item)
{
LLGiveInventory::commitGiveInventoryItem(notification["payload"]["agent_id"].asUUID(),
item);
// delete it for now - it will be deleted on the server
// quickly enough.
gInventory.deleteObject(item->getUUID());
gInventory.notifyObservers();
}
else
{
LLNotificationsUtil::add("CannotGiveItem");
give_successful = false;
}
}
if (give_successful && notification["payload"]["success_notification"].isDefined())
{
LLNotificationsUtil::add(notification["payload"]["success_notification"].asString());
}
break;
default: // no, cancel, whatever, who cares, not yes.
LLNotificationsUtil::add("TransactionCancelled");
give_successful = false;
break;
}
return give_successful;
}
// static
void LLGiveInventory::commitGiveInventoryItem(const LLUUID& to_agent,
const LLInventoryItem* item,
const LLUUID& im_session_id)
{
if (!item) return;
std::string name;
LLAgentUI::buildFullname(name);
LLUUID transaction_id;
transaction_id.generate();
const S32 BUCKET_SIZE = sizeof(U8) + UUID_BYTES;
U8 bucket[BUCKET_SIZE];
bucket[0] = (U8)item->getType();
memcpy(&bucket[1], &(item->getUUID().mData), UUID_BYTES); /* Flawfinder: ignore */
pack_instant_message(
gMessageSystem,
gAgentID,
FALSE,
gAgentSessionID,
to_agent,
name,
item->getName(),
IM_ONLINE,
IM_INVENTORY_OFFERED,
transaction_id,
0,
LLUUID::null,
gAgent.getPositionAgent(),
NO_TIMESTAMP,
bucket,
BUCKET_SIZE);
gAgent.sendReliableMessage();
// VEFFECT: giveInventory
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(gObjectList.findObject(to_agent));
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
gFloaterTools->dirty();
LLMuteList::getInstance()->autoRemove(to_agent, LLMuteList::AR_INVENTORY);
logInventoryOffer(to_agent, im_session_id);
// add buddy to recent people list
LLRecentPeople::instance().add(to_agent);
}
// static
bool LLGiveInventory::handleCopyProtectedCategory(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLInventoryCategory* cat = NULL;
bool give_successful = true;
switch(option)
{
case 0: // "Yes"
cat = gInventory.getCategory(notification["payload"]["folder_id"].asUUID());
if (cat)
{
give_successful = LLGiveInventory::commitGiveInventoryCategory(notification["payload"]["agent_id"].asUUID(),
cat);
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLUncopyableItems remove;
gInventory.collectDescendentsIf (cat->getUUID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
remove);
S32 count = items.size();
for(S32 i = 0; i < count; ++i)
{
gInventory.deleteObject(items.at(i)->getUUID());
}
gInventory.notifyObservers();
if (give_successful && notification["payload"]["success_notification"].isDefined())
{
LLNotificationsUtil::add(notification["payload"]["success_notification"].asString());
}
}
else
{
LLNotificationsUtil::add("CannotGiveCategory");
give_successful = false;
}
break;
default: // no, cancel, whatever, who cares, not yes.
LLNotificationsUtil::add("TransactionCancelled");
give_successful = false;
break;
}
return give_successful;
}
// static
bool LLGiveInventory::commitGiveInventoryCategory(const LLUUID& to_agent,
const LLInventoryCategory* cat,
const LLUUID& im_session_id)
{
if (!cat)
{
return false;
}
LL_INFOS() << "LLGiveInventory::commitGiveInventoryCategory() - "
<< cat->getUUID() << LL_ENDL;
// add buddy to recent people list
LLRecentPeople::instance().add(to_agent);
// Test out how many items are being given.
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLGiveable giveable;
gInventory.collectDescendentsIf (cat->getUUID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
giveable);
bool give_successful = true;
// MAX ITEMS is based on (sizeof(uuid)+2) * count must be <
// MTUBYTES or 18 * count < 1200 => count < 1200/18 =>
// 66. I've cut it down a bit from there to give some pad.
S32 count = items.size() + cats.size();
if (count > MAX_ITEMS)
{
LLNotificationsUtil::add("TooManyItems");
give_successful = false;
}
else if (count == 0)
{
LLNotificationsUtil::add("NoItems");
give_successful = false;
}
else
{
std::string name;
LLAgentUI::buildFullname(name);
LLUUID transaction_id;
transaction_id.generate();
S32 bucket_size = (sizeof(U8) + UUID_BYTES) * (count + 1);
U8* bucket = new U8[bucket_size];
U8* pos = bucket;
U8 type = (U8)cat->getType();
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
pos += sizeof(U8);
memcpy(pos, &(cat->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
pos += UUID_BYTES;
S32 i;
count = cats.size();
for(i = 0; i < count; ++i)
{
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
pos += sizeof(U8);
memcpy(pos, &(cats.at(i)->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
pos += UUID_BYTES;
}
count = items.size();
for(i = 0; i < count; ++i)
{
type = (U8)items.at(i)->getType();
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
pos += sizeof(U8);
memcpy(pos, &(items.at(i)->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
pos += UUID_BYTES;
}
pack_instant_message(
gMessageSystem,
gAgent.getID(),
FALSE,
gAgent.getSessionID(),
to_agent,
name,
cat->getName(),
IM_ONLINE,
IM_INVENTORY_OFFERED,
transaction_id,
0,
LLUUID::null,
gAgent.getPositionAgent(),
NO_TIMESTAMP,
bucket,
bucket_size);
gAgent.sendReliableMessage();
delete[] bucket;
// VEFFECT: giveInventoryCategory
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(gObjectList.findObject(to_agent));
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
gFloaterTools->dirty();
LLMuteList::getInstance()->autoRemove(to_agent, LLMuteList::AR_INVENTORY);
logInventoryOffer(to_agent, im_session_id);
}
return give_successful;
}
// EOF
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