summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterworldmap.h
blob: b7e2890906d7dc719eea21a3fefa893c40784c74 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
/** 
 * @file llfloaterworldmap.h
 * @brief LLFloaterWorldMap class definition
 *
 * $LicenseInfo:firstyear=2003&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

/*
 * Map of the entire world, with multiple background images,
 * avatar tracking, teleportation by double-click, etc.
 */

#ifndef LL_LLFLOATERWORLDMAP_H
#define LL_LLFLOATERWORLDMAP_H

#include "llfloater.h"
#include "llmapimagetype.h"
#include "lltracker.h"
#include "llslurl.h"

class LLCtrlListInterface;
class LLFriendObserver;
class LLInventoryModel;
class LLInventoryObserver;
class LLItemInfo;
class LLLineEditor;
class LLTabContainer;

class LLFloaterWorldMap : public LLFloater
{
public:
	LLFloaterWorldMap(const LLSD& key);
	virtual ~LLFloaterWorldMap();

	// Prefer this to gFloaterWorldMap
	static LLFloaterWorldMap* getInstance();

	static void *createWorldMapView(void* data);
	BOOL postBuild();

	/*virtual*/ void onOpen(const LLSD& key);
	/*virtual*/ void onClose(bool app_quitting);

	static void reloadIcons(void*);

	/*virtual*/ void reshape( S32 width, S32 height, BOOL called_from_parent = TRUE );
	/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
	/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
	/*virtual*/ void draw();

	/*virtual*/ void onFocusLost();

	// methods for dealing with inventory. The observe() method is
	// called during program startup. inventoryUpdated() will be
	// called by a helper object when an interesting change has
	// occurred.
	void observeInventory(LLInventoryModel* inventory);
	void inventoryChanged();

	// Calls for dealing with changes in friendship
	void observeFriends();
	void friendsChanged();

	// tracking methods
	void			trackAvatar( const LLUUID& avatar_id, const std::string& name );
	void			trackLandmark( const LLUUID& landmark_item_id ); 
	void			trackLocation(const LLVector3d& pos);
	void			trackEvent(const LLItemInfo &event_info);
	void			trackGenericItem(const LLItemInfo &item);
	void			trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord);

	static const LLUUID& getHomeID() { return sHomeID; }

	// A z_attenuation of 0.0f collapses the distance into the X-Y plane
	F32				getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const;

	void			clearLocationSelection(BOOL clear_ui = FALSE, BOOL dest_reached = FALSE);
	void			clearAvatarSelection(BOOL clear_ui = FALSE);
	void			clearLandmarkSelection(BOOL clear_ui = FALSE);

	// Adjust the maximally zoomed out limit of the zoom slider so you can
	// see the whole world, plus a little.
	void			adjustZoomSliderBounds();

	// Catch changes in the sim list
	void			updateSims(bool found_null_sim);

	// teleport to the tracked item, if there is one
	void			teleport();
	void			onChangeMaturity();
	
	
	//Slapp instigated avatar tracking
	void			avatarTrackFromSlapp( const LLUUID& id ); 

protected:	
	void			onGoHome();

	void			onLandmarkComboPrearrange();
	void			onLandmarkComboCommit();

	void			onAvatarComboPrearrange();
	void		    onAvatarComboCommit();

	void			onComboTextEntry( );
	void			onSearchTextEntry( );

	void			onClearBtn();
	void			onClickTeleportBtn();
	void			onShowTargetBtn();
	void			onShowAgentBtn();
	void			onCopySLURL();

	void			centerOnTarget(BOOL animate);
	void			updateLocation();

	// fly to the tracked item, if there is one
	void			fly();

	void			buildLandmarkIDLists();
	void			flyToLandmark();
	void			teleportToLandmark();
	void			setLandmarkVisited();

	void			buildAvatarIDList();
	void			flyToAvatar();
	void			teleportToAvatar();

	void			updateSearchEnabled();
	void			onLocationFocusChanged( LLFocusableElement* ctrl );
	void		    onLocationCommit();
	void			onCoordinatesCommit();
	void		    onCommitSearchResult();

	void			cacheLandmarkPosition();

private:
	LLPanel*			mPanel;		// Panel displaying the map

	// update display of teleport destination coordinates - pos is in global coordinates
	void updateTeleportCoordsDisplay( const LLVector3d& pos );

	// enable/disable teleport destination coordinates 
	void enableTeleportCoordsDisplay( bool enabled );

	std::vector<LLUUID>	mLandmarkAssetIDList;
	std::vector<LLUUID>	mLandmarkItemIDList;

	static const LLUUID	sHomeID;

	LLInventoryModel* mInventory;
	LLInventoryObserver* mInventoryObserver;
	LLFriendObserver* mFriendObserver;

	std::string				mCompletingRegionName;
	// Local position from trackURL() request, used to select final
	// position once region lookup complete.
	LLVector3				mCompletingRegionPos;

	std::string				mLastRegionName;
	BOOL					mWaitingForTracker;

	BOOL					mIsClosing;
	BOOL					mSetToUserPosition;

	LLVector3d				mTrackedLocation;
	LLTracker::ETrackingStatus mTrackedStatus;
	std::string				mTrackedSimName;
	LLUUID					mTrackedAvatarID;
	LLSLURL  				mSLURL;

	LLCtrlListInterface *	mListFriendCombo;
	LLCtrlListInterface *	mListLandmarkCombo;
	LLCtrlListInterface *	mListSearchResults;
};

extern LLFloaterWorldMap* gFloaterWorldMap;

#endif