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/**
* @file llfloatertopobjects.h
* @brief Shows top colliders or top scripts
*
* Copyright (c) 2005-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLFLOATERTOPOBJECTS_H
#define LL_LLFLOATERTOPOBJECTS_H
#include "llfloater.h"
class LLUICtrl;
class LLFloaterTopObjects : public LLFloater
{
public:
// Opens the floater on screen.
static void show();
// Opens the floater if it's not on-screen.
// Juggles the UI based on method = "scripts" or "colliders"
static void handle_land_reply(LLMessageSystem* msg, void** data);
void handleReply(LLMessageSystem* msg, void** data);
void clearList();
void updateSelectionInfo();
virtual BOOL postBuild();
static void onRefresh(void* data);
static void setMode(U32 mode) { if (sInstance) sInstance->mCurrentMode = mode; }
private:
LLFloaterTopObjects();
~LLFloaterTopObjects();
void initColumns(LLCtrlListInterface *list);
static void onCommitObjectsList(LLUICtrl* ctrl, void* data);
static void onDoubleClickObjectsList(void* data);
static void onClickShowBeacon(void* data);
void doToObjects(int action, bool all);
static void onReturnAll(void* data);
static void onReturnSelected(void* data);
static void onDisableAll(void* data);
static void onDisableSelected(void* data);
static void callbackReturnAll(S32 option, void* userdata);
static void callbackDisableAll(S32 option, void* userdata);
static void onGetByOwnerName(LLUICtrl* ctrl, void* data);
static void onGetByObjectName(LLUICtrl* ctrl, void* data);
static void onGetByOwnerNameClicked(void* data) { onGetByOwnerName(NULL, data); };
static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); };
void showBeacon();
private:
LLString mMethod;
LLSD mObjectListData;
std::vector<LLUUID> mObjectListIDs;
U32 mCurrentMode;
U32 mFlags;
LLString mFilter;
BOOL mInitialized;
F32 mtotalScore;
enum
{
ACTION_RETURN = 0,
ACTION_DISABLE
};
static LLFloaterTopObjects* sInstance;
};
#endif
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