summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatertopobjects.h
blob: edd91c491ff05d6fb2818e98cf93540ccf898cef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
/** 
 * @file llfloatertopobjects.h
 * @brief Shows top colliders or top scripts
 *
 * $LicenseInfo:firstyear=2005&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERTOPOBJECTS_H
#define LL_LLFLOATERTOPOBJECTS_H

#include "llfloater.h"

class LLAvatarName;
class LLUICtrl;

#include <boost/signals2.hpp>	// boost::signals2::trackable

class LLFloaterTopObjects : public LLFloater
{
	friend class LLFloaterReg;
public:
	// Opens the floater on screen.
//	static void show();

	// Opens the floater if it's not on-screen.
	// Juggles the UI based on method = "scripts" or "colliders"
	static void handle_land_reply(LLMessageSystem* msg, void** data);
	void handleReply(LLMessageSystem* msg, void** data);
	
	void clearList();
	void updateSelectionInfo();
	virtual BOOL postBuild();

	void onRefresh();

	static void setMode(U32 mode);

	void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name, LLSD element);

private:
	LLFloaterTopObjects(const LLSD& key);
	~LLFloaterTopObjects();

	void initColumns(LLCtrlListInterface *list);

	void onCommitObjectsList();
	static void onDoubleClickObjectsList(void* data);
	void onClickShowBeacon();

	void doToObjects(int action, bool all);

	void onReturnAll();
	void onReturnSelected();
	void onDisableAll();
	void onDisableSelected();

	static bool callbackReturnAll(const LLSD& notification, const LLSD& response);
	static bool callbackDisableAll(const LLSD& notification, const LLSD& response);

	void onGetByOwnerName();
	void onGetByObjectName();

//	static void onGetByOwnerNameClicked(void* data)  { onGetByOwnerName(NULL, data); };
//	static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); };

	void showBeacon();

private:
	std::string mMethod;

	LLSD mObjectListData;
	uuid_vec_t mObjectListIDs;

	U32 mCurrentMode;
	U32 mFlags;
	std::string mFilter;

	BOOL mInitialized;

	F32 mtotalScore;

	enum
	{
		ACTION_RETURN = 0,
		ACTION_DISABLE
	};

	static LLFloaterTopObjects* sInstance;
};

#endif