summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatertestinspectors.cpp
blob: 58d5197eaaa07f7d00b2d69ad80a0181c35bd5a3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/** 
* @file llfloatertestinspectors.cpp
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
* 
* Copyright (c) 2009, Linden Research, Inc.
* 
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab.  Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* 
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* 
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* 
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"

#include "llfloatertestinspectors.h"

// Viewer includes
#include "llstartup.h"

// Linden library includes
#include "llfloaterreg.h"
//#include "lluictrlfactory.h"

LLFloaterTestInspectors::LLFloaterTestInspectors(const LLSD& seed)
:	LLFloater(seed)
{
	mCommitCallbackRegistrar.add("ShowAvatarInspector",
		boost::bind(&LLFloaterTestInspectors::showAvatarInspector, this, _1, _2));
	mCommitCallbackRegistrar.add("ShowObjectInspector",
		boost::bind(&LLFloaterTestInspectors::showObjectInspector, this, _1, _2));
}

LLFloaterTestInspectors::~LLFloaterTestInspectors()
{}

BOOL LLFloaterTestInspectors::postBuild()
{
	// Test the dummy widget construction code
	getChild<LLUICtrl>("intentionally-not-found")->setEnabled(true);

//	getChild<LLUICtrl>("avatar_2d_btn")->setCommitCallback(
//		boost::bind(&LLFloaterTestInspectors::onClickAvatar2D, this));
	getChild<LLUICtrl>("avatar_3d_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickAvatar3D, this));
	getChild<LLUICtrl>("object_2d_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickObject2D, this));
	getChild<LLUICtrl>("object_3d_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickObject3D, this));
	getChild<LLUICtrl>("group_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickGroup, this));
	getChild<LLUICtrl>("place_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickPlace, this));
	getChild<LLUICtrl>("event_btn")->setCommitCallback(
		boost::bind(&LLFloaterTestInspectors::onClickEvent, this));

	return LLFloater::postBuild();
}

void LLFloaterTestInspectors::showAvatarInspector(LLUICtrl*, const LLSD& avatar_id)
{
	LLUUID id;  // defaults to null
	if (LLStartUp::getStartupState() >= STATE_STARTED)
	{
		id = avatar_id.asUUID();
	}
	// spawns off mouse position automatically
	LLFloaterReg::showInstance("inspect_avatar", LLSD().with("avatar_id", id));
}

void LLFloaterTestInspectors::showObjectInspector(LLUICtrl*, const LLSD& object_id)
{
	LLFloaterReg::showInstance("inspect_object", LLSD().with("object_id", object_id));
}

void LLFloaterTestInspectors::onClickAvatar2D()
{
}

void LLFloaterTestInspectors::onClickAvatar3D()
{
}

void LLFloaterTestInspectors::onClickObject2D()
{
}

void LLFloaterTestInspectors::onClickObject3D()
{
}

void LLFloaterTestInspectors::onClickGroup()
{
}

void LLFloaterTestInspectors::onClickPlace()
{
}

void LLFloaterTestInspectors::onClickEvent()
{
}