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/**
* @file llfloatersocial.h
* @brief Header file for llfloatersocial
* @author Gilbert@lindenlab.com
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSOCIAL_H
#define LL_LLFLOATERSOCIAL_H
#include "llfloater.h"
#include "llviewertexture.h"
#include "llsnapshotlivepreview.h"
class LLSocialStatusPanel : public LLPanel
{
public:
LLSocialStatusPanel();
void onSend();
};
class LLSocialPhotoPanel : public LLPanel
{
public:
LLSocialPhotoPanel();
~LLSocialPhotoPanel();
BOOL postBuild();
void draw();
void onSend();
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void onResolutionComboCommit();
void onClickNewSnapshot();
LLHandle<LLView> mPreviewHandle;
void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE);
void setNeedRefresh(bool need);
void checkAspectRatio(LLFloaterSnapshot *view, S32 index);
LLSnapshotLivePreview* getPreviewView();
void updateControls();
LLUICtrl * mResolutionComboBox;
LLUICtrl *mRefreshBtn, *mRefreshLabel;
LLUICtrl *mSucceessLblPanel, *mFailureLblPanel;
LLUICtrl* mThumbnailPlaceholder;
bool mNeedRefresh;
};
class LLSocialCheckinPanel : public LLPanel
{
public:
LLSocialCheckinPanel();
void onSend();
};
class LLFloaterSocial : public LLFloater
{
public:
LLFloaterSocial(const LLSD& key);
BOOL postBuild();
void onCancel();
void onOpen(const LLSD& key);
/*virtual*/ void draw();
static void preUpdate();
static void postUpdate();
private:
LLSocialPhotoPanel * mSocialPhotoPanel;
std::string mMapUrl;
LLPointer<LLViewerFetchedTexture> mMapTexture;
LLPointer<LLUIImage> mMapPlaceholder;
bool mReloadingMapTexture;
};
#endif // LL_LLFLOATERSOCIAL_H
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