summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatersocial.cpp
blob: ea3d72e116e962f2e26dcdbe5fcb4a57a7d1a15b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
/** 
* @file llfloatersocial.cpp
* @brief Implementation of llfloatersocial
* @author Gilbert@lindenlab.com
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
* $/LicenseInfo$
*/

#include "llviewerprecompiledheaders.h"

#include "llfloatersocial.h"

#include "llagent.h"
#include "llagentui.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llfacebookconnect.h"
#include "llfloaterreg.h"
#include "lliconctrl.h"
#include "llresmgr.h"		// LLLocale
#include "llsdserialize.h"
#include "llloadingindicator.h"
#include "llplugincookiestore.h"
#include "llslurl.h"
#include "lltrans.h"
#include "llsnapshotlivepreview.h"
#include "llviewerregion.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"

static LLPanelInjector<LLSocialStatusPanel> t_panel_status("llsocialstatuspanel");
static LLPanelInjector<LLSocialPhotoPanel> t_panel_photo("llsocialphotopanel");
static LLPanelInjector<LLSocialCheckinPanel> t_panel_checkin("llsocialcheckinpanel");
static LLPanelInjector<LLSocialAccountPanel> t_panel_account("llsocialaccountpanel");

const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte
const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/";
const std::string DEFAULT_CHECKIN_ICON_URL = "http://map.secondlife.com.s3.amazonaws.com/map_placeholder.png";
const std::string DEFAULT_CHECKIN_QUERY_PARAMETERS = "?sourceid=slshare_checkin&utm_source=facebook&utm_medium=checkin&utm_campaign=slshare";
const std::string DEFAULT_PHOTO_QUERY_PARAMETERS = "?sourceid=slshare_photo&utm_source=facebook&utm_medium=photo&utm_campaign=slshare";

std::string get_map_url()
{
    LLVector3d center_agent;
    if (gAgent.getRegion())
    {
        center_agent = gAgent.getRegion()->getCenterGlobal();
    }
    int x_pos = center_agent[0] / 256.0;
    int y_pos = center_agent[1] / 256.0;
    std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos);
    return map_url;
}

///////////////////////////
//LLSocialStatusPanel//////
///////////////////////////

LLSocialStatusPanel::LLSocialStatusPanel() :
	mMessageTextEditor(NULL),
	mPostButton(NULL),
    mCancelButton(NULL)
{
	mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLSocialStatusPanel::onSend, this));
}

BOOL LLSocialStatusPanel::postBuild()
{
	mMessageTextEditor = getChild<LLUICtrl>("status_message");
	mPostButton = getChild<LLUICtrl>("post_status_btn");
	mCancelButton = getChild<LLUICtrl>("cancel_status_btn");

	return LLPanel::postBuild();
}

void LLSocialStatusPanel::draw()
{
    if (mMessageTextEditor && mPostButton && mCancelButton)
	{
        bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
        std::string message = mMessageTextEditor->getValue().asString();
        mMessageTextEditor->setEnabled(no_ongoing_connection);
        mCancelButton->setEnabled(no_ongoing_connection);
        mPostButton->setEnabled(no_ongoing_connection && !message.empty());
    }

	LLPanel::draw();
}

void LLSocialStatusPanel::onSend()
{
	LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel"); // just in case it is already listening
	LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialStatusPanel", boost::bind(&LLSocialStatusPanel::onFacebookConnectStateChange, this, _1));
		
	// Connect to Facebook if necessary and then post
	if (LLFacebookConnect::instance().isConnected())
	{
		sendStatus();
	}
	else
	{
		LLFacebookConnect::instance().checkConnectionToFacebook(true);
	}
}

bool LLSocialStatusPanel::onFacebookConnectStateChange(const LLSD& data)
{
	switch (data.get("enum").asInteger())
	{
		case LLFacebookConnect::FB_CONNECTED:
			sendStatus();
			break;

		case LLFacebookConnect::FB_POSTED:
			LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel");
			clearAndClose();
			break;
	}

	return false;
}

void LLSocialStatusPanel::sendStatus()
{
	std::string message = mMessageTextEditor->getValue().asString();
	if (!message.empty())
	{
		LLFacebookConnect::instance().updateStatus(message);
	}
}

void LLSocialStatusPanel::clearAndClose()
{
	mMessageTextEditor->setValue("");

	LLFloater* floater = getParentByType<LLFloater>();
	if (floater)
	{
		floater->closeFloater();
	}
}

///////////////////////////
//LLSocialPhotoPanel///////
///////////////////////////

LLSocialPhotoPanel::LLSocialPhotoPanel() :
mSnapshotPanel(NULL),
mResolutionComboBox(NULL),
mRefreshBtn(NULL),
mWorkingLabel(NULL),
mThumbnailPlaceholder(NULL),
mCaptionTextBox(NULL),
mPostButton(NULL)
{
	mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLSocialPhotoPanel::onSend, this));
	mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLSocialPhotoPanel::onClickNewSnapshot, this));
}

LLSocialPhotoPanel::~LLSocialPhotoPanel()
{
	if(mPreviewHandle.get())
	{
		mPreviewHandle.get()->die();
	}
}

BOOL LLSocialPhotoPanel::postBuild()
{
	setVisibleCallback(boost::bind(&LLSocialPhotoPanel::onVisibilityChanged, this, _2));
	
	mSnapshotPanel = getChild<LLUICtrl>("snapshot_panel");
	mResolutionComboBox = getChild<LLUICtrl>("resolution_combobox");
	mResolutionComboBox->setCommitCallback(boost::bind(&LLSocialPhotoPanel::updateResolution, this, TRUE));
	mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
    mWorkingLabel = getChild<LLUICtrl>("working_lbl");
	mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
	mCaptionTextBox = getChild<LLUICtrl>("photo_caption");
	mPostButton = getChild<LLUICtrl>("post_photo_btn");
	mCancelButton = getChild<LLUICtrl>("cancel_photo_btn");

	return LLPanel::postBuild();
}

void LLSocialPhotoPanel::draw()
{ 
	LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());

    // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts)
    bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
    mCancelButton->setEnabled(no_ongoing_connection);
    mCaptionTextBox->setEnabled(no_ongoing_connection);
    mResolutionComboBox->setEnabled(no_ongoing_connection);
    mRefreshBtn->setEnabled(no_ongoing_connection);
    
    // Display the preview if one is available
	if (previewp && previewp->getThumbnailImage())
	{
		const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect();
		const S32 thumbnail_w = previewp->getThumbnailWidth();
		const S32 thumbnail_h = previewp->getThumbnailHeight();

		// calc preview offset within the preview rect
		const S32 local_offset_x = (thumbnail_rect.getWidth()  - thumbnail_w) / 2 ;
		const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ;

		// calc preview offset within the floater rect
        // Hack : To get the full offset, we need to take into account each and every offset of each widgets up to the floater.
        // This is almost as arbitrary as using a fixed offset so that's what we do here for the sake of simplicity.
        // *TODO : Get the offset looking through the hierarchy of widgets, should be done in postBuild() so to avoid traversing the hierarchy each time.
		S32 offset_x = thumbnail_rect.mLeft + local_offset_x - 1;
		S32 offset_y = thumbnail_rect.mBottom + local_offset_y - 39;
        
		mSnapshotPanel->localPointToOtherView(offset_x, offset_y, &offset_x, &offset_y, getParentByType<LLFloater>());
        
		gGL.matrixMode(LLRender::MM_MODELVIEW);
		// Apply floater transparency to the texture unless the floater is focused.
		F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
		LLColor4 color = LLColor4::white;
		gl_draw_scaled_image(offset_x, offset_y, 
			thumbnail_w, thumbnail_h,
			previewp->getThumbnailImage(), color % alpha);

		previewp->drawPreviewRect(offset_x, offset_y) ;
	}

    // Update the visibility of the working (computing preview) label
    mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate()));
    
    // Enable Post if we have a preview to send and no on going connection being processed
    mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate()));
    
    // Draw the rest of the panel on top of it
	LLPanel::draw();
}

LLSnapshotLivePreview* LLSocialPhotoPanel::getPreviewView()
{
	LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get();
	return previewp;
}

void LLSocialPhotoPanel::onVisibilityChanged(const LLSD& new_visibility)
{
	bool visible = new_visibility.asBoolean();
	if (visible)
	{
		if (mPreviewHandle.get())
		{
			LLSnapshotLivePreview* preview = getPreviewView();
			if(preview)
			{
				LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
				preview->updateSnapshot(TRUE);
			}
		}
		else
		{
			LLRect full_screen_rect = getRootView()->getRect();
			LLSnapshotLivePreview::Params p;
			p.rect(full_screen_rect);
			LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
			mPreviewHandle = previewp->getHandle();	

			previewp->setSnapshotType(previewp->SNAPSHOT_WEB);
			previewp->setSnapshotFormat(LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG);
			//previewp->setSnapshotQuality(98);
			previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect());

			updateControls();
		}
	}
}

void LLSocialPhotoPanel::onClickNewSnapshot()
{
	LLSnapshotLivePreview* previewp = getPreviewView();
	if (previewp)
	{
		//setStatus(Impl::STATUS_READY);
		LL_DEBUGS() << "updating snapshot" << LL_ENDL;
		previewp->updateSnapshot(TRUE);
	}
}

void LLSocialPhotoPanel::onSend()
{
	LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel"); // just in case it is already listening
	LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialPhotoPanel", boost::bind(&LLSocialPhotoPanel::onFacebookConnectStateChange, this, _1));
	
	// Connect to Facebook if necessary and then post
	if (LLFacebookConnect::instance().isConnected())
	{
		sendPhoto();
	}
	else
	{
		LLFacebookConnect::instance().checkConnectionToFacebook(true);
	}
}

bool LLSocialPhotoPanel::onFacebookConnectStateChange(const LLSD& data)
{
	switch (data.get("enum").asInteger())
	{
		case LLFacebookConnect::FB_CONNECTED:
			sendPhoto();
			break;

		case LLFacebookConnect::FB_POSTED:
			LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel");
			clearAndClose();
			break;
	}

	return false;
}

void LLSocialPhotoPanel::sendPhoto()
{
	// Get the caption
	std::string caption = mCaptionTextBox->getValue().asString();

	// Get the image
	LLSnapshotLivePreview* previewp = getPreviewView();
	
	// Post to Facebook
	LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption);

	updateControls();
}

void LLSocialPhotoPanel::clearAndClose()
{
	mCaptionTextBox->setValue("");

	LLFloater* floater = getParentByType<LLFloater>();
	if (floater)
	{
		floater->closeFloater();
	}
}

void LLSocialPhotoPanel::updateControls()
{
	LLSnapshotLivePreview* previewp = getPreviewView();
	BOOL got_bytes = previewp && previewp->getDataSize() > 0;
	BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
	LLSnapshotLivePreview::ESnapshotType shot_type = (previewp ? previewp->getSnapshotType() : LLSnapshotLivePreview::SNAPSHOT_POSTCARD);

	// *TODO: Separate maximum size for Web images from postcards
	LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;

	LLLocale locale(LLLocale::USER_LOCALE);
	std::string bytes_string;
	if (got_snap)
	{
		LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 );
	}

	//getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : getString("unknown")); <---uses localized string
	getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : "unknown");
	getChild<LLUICtrl>("file_size_label")->setColor(
		shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD 
		&& got_bytes
		&& previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" ));

	updateResolution(FALSE);
}

void LLSocialPhotoPanel::updateResolution(BOOL do_update)
{
	LLComboBox* combobox = static_cast<LLComboBox *>(mResolutionComboBox);

	std::string sdstring = combobox->getSelectedValue();
	LLSD sdres;
	std::stringstream sstream(sdstring);
	LLSDSerialize::fromNotation(sdres, sstream, sdstring.size());

	S32 width = sdres[0];
	S32 height = sdres[1];

	LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
	if (previewp && combobox->getCurrentIndex() >= 0)
	{
		S32 original_width = 0 , original_height = 0 ;
		previewp->getSize(original_width, original_height) ;

		if (width == 0 || height == 0)
		{
			// take resolution from current window size
			LL_DEBUGS() << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << LL_ENDL;
			previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
		}
		else
		{
			// use the resolution from the selected pre-canned drop-down choice
			LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
			previewp->setSize(width, height);
		}

		checkAspectRatio(width);

		previewp->getSize(width, height);
		
		if(original_width != width || original_height != height)
		{
			previewp->setSize(width, height);

			// hide old preview as the aspect ratio could be wrong
			LL_DEBUGS() << "updating thumbnail" << LL_ENDL;
			
			previewp->updateSnapshot(FALSE, TRUE);
			if(do_update)
			{
				LL_DEBUGS() << "Will update controls" << LL_ENDL;
				updateControls();
                LLSocialPhotoPanel::onClickNewSnapshot();
			}
		}
		
	}
}

void LLSocialPhotoPanel::checkAspectRatio(S32 index)
{
	LLSnapshotLivePreview *previewp = getPreviewView() ;

	BOOL keep_aspect = FALSE;

	if (0 == index) // current window size
	{
		keep_aspect = TRUE;
	}
	else // predefined resolution
	{
		keep_aspect = FALSE;
	}

	if (previewp)
	{
		previewp->mKeepAspectRatio = keep_aspect;
	}
}

LLUICtrl* LLSocialPhotoPanel::getRefreshBtn()
{
	return mRefreshBtn;
}

////////////////////////
//LLSocialCheckinPanel//
////////////////////////

LLSocialCheckinPanel::LLSocialCheckinPanel() :
    mMapUrl(""),
    mReloadingMapTexture(false)
{
	mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLSocialCheckinPanel::onSend, this));
}

BOOL LLSocialCheckinPanel::postBuild()
{
    // Keep pointers to widgets so we don't traverse the UI hierarchy too often
	mPostButton = getChild<LLUICtrl>("post_place_btn");
	mCancelButton = getChild<LLUICtrl>("cancel_place_btn");
	mMessageTextEditor = getChild<LLUICtrl>("place_caption");
    mMapLoadingIndicator = getChild<LLUICtrl>("map_loading_indicator");
    mMapPlaceholder = getChild<LLIconCtrl>("map_placeholder");
    mMapDefault = getChild<LLIconCtrl>("map_default");
    mMapCheckBox = getChild<LLCheckBoxCtrl>("add_place_view_cb");
    
	return LLPanel::postBuild();
}

void LLSocialCheckinPanel::draw()
{
    bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
    mPostButton->setEnabled(no_ongoing_connection);
    mCancelButton->setEnabled(no_ongoing_connection);
    mMessageTextEditor->setEnabled(no_ongoing_connection);
    mMapCheckBox->setEnabled(no_ongoing_connection);

    std::string map_url = get_map_url();
    // Did we change location?
    if (map_url != mMapUrl)
    {
        mMapUrl = map_url;
        // Load the map tile
        mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
        mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP);
        mReloadingMapTexture = true;
        // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox
        mMapLoadingIndicator->setVisible(true);
        mMapPlaceholder->setVisible(false);
    }
    // Are we done loading the map tile?
    if (mReloadingMapTexture && mMapTexture->isFullyLoaded())
    {
        // Don't do it again next time around
        mReloadingMapTexture = false;
        // Convert the map texture to the appropriate image object
        LLPointer<LLUIImage> ui_image = new LLUIImage(mMapUrl, mMapTexture);
        // Load the map widget with the correct map tile image
        mMapPlaceholder->setImage(ui_image);
        // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value
        mMapLoadingIndicator->setVisible(false);
        mMapPlaceholder->setVisible(true);
    }
    // Show the default icon if that's the checkbox value (the real one...)
    // This will hide/show the loading indicator and/or tile underneath
    mMapDefault->setVisible(!(mMapCheckBox->get()));

	LLPanel::draw();
}

void LLSocialCheckinPanel::onSend()
{
	LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel"); // just in case it is already listening
	LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialCheckinPanel", boost::bind(&LLSocialCheckinPanel::onFacebookConnectStateChange, this, _1));
	
	// Connect to Facebook if necessary and then post
	if (LLFacebookConnect::instance().isConnected())
	{
		sendCheckin();
	}
	else
	{
		LLFacebookConnect::instance().checkConnectionToFacebook(true);
	}
}

bool LLSocialCheckinPanel::onFacebookConnectStateChange(const LLSD& data)
{
	switch (data.get("enum").asInteger())
	{
		case LLFacebookConnect::FB_CONNECTED:
			sendCheckin();
			break;

		case LLFacebookConnect::FB_POSTED:
			LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel");
			clearAndClose();
			break;
	}

	return false;
}

void LLSocialCheckinPanel::sendCheckin()
{
	// Get the location SLURL
	LLSLURL slurl;
	LLAgentUI::buildSLURL(slurl);
	std::string slurl_string = slurl.getSLURLString();

	// Use a valid http:// URL if the scheme is secondlife:// 
	LLURI slurl_uri(slurl_string);
	if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME)
	{
		slurl_string = DEFAULT_CHECKIN_LOCATION_URL;
	}

	// Add query parameters so Google Analytics can track incoming clicks!
	slurl_string += DEFAULT_CHECKIN_QUERY_PARAMETERS;
    
	// Get the region name
	std::string region_name = gAgent.getRegion()->getName();
    
	// Get the region description
	std::string description;
	LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent());
    
	// Optionally add the region map view
	bool add_map_view = mMapCheckBox->getValue().asBoolean();
    std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL);
    
	// Get the caption
	std::string caption = mMessageTextEditor->getValue().asString();

	// Post to Facebook
	LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption);
}

void LLSocialCheckinPanel::clearAndClose()
{
	mMessageTextEditor->setValue("");

	LLFloater* floater = getParentByType<LLFloater>();
	if (floater)
	{
		floater->closeFloater();
	}
}

///////////////////////////
//LLSocialAccountPanel//////
///////////////////////////

LLSocialAccountPanel::LLSocialAccountPanel() : 
mAccountCaptionLabel(NULL),
mAccountNameLabel(NULL),
mPanelButtons(NULL),
mConnectButton(NULL),
mDisconnectButton(NULL)
{
	mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLSocialAccountPanel::onConnect, this));
	mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLSocialAccountPanel::onDisconnect, this));

	setVisibleCallback(boost::bind(&LLSocialAccountPanel::onVisibilityChanged, this, _2));
}

BOOL LLSocialAccountPanel::postBuild()
{
	mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label");
	mAccountNameLabel = getChild<LLTextBox>("account_name_label");
	mPanelButtons = getChild<LLUICtrl>("panel_buttons");
	mConnectButton = getChild<LLUICtrl>("connect_btn");
	mDisconnectButton = getChild<LLUICtrl>("disconnect_btn");

	return LLPanel::postBuild();
}

void LLSocialAccountPanel::draw()
{
	LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();

	//Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress
	bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING;
	mDisconnectButton->setEnabled(!disconnecting);

	//Disable the 'connect' button when a connection is in progress
	bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS;
	mConnectButton->setEnabled(!connecting);

	LLPanel::draw();
}

void LLSocialAccountPanel::onVisibilityChanged(const LLSD& new_visibility)
{
	bool visible = new_visibility.asBoolean();

	if(visible)
	{
		LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel");
		LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectStateChange, this, _1));

		LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel");
		LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectInfoChange, this));

		//Connected
		if(LLFacebookConnect::instance().isConnected())
		{
			showConnectedLayout();
		}
		//Check if connected (show disconnected layout in meantime)
		else
		{
			showDisconnectedLayout();
		}
        if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) ||
            (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED))
        {
            LLFacebookConnect::instance().checkConnectionToFacebook();
        }
	}
	else
	{
		LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel");
		LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel");
	}
}

bool LLSocialAccountPanel::onFacebookConnectStateChange(const LLSD& data)
{
	if(LLFacebookConnect::instance().isConnected())
	{
		//In process of disconnecting so leave the layout as is
		if(data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING)
		{
			showConnectedLayout();
		}
	}
	else
	{
		showDisconnectedLayout();
	}

	return false;
}

bool LLSocialAccountPanel::onFacebookConnectInfoChange()
{
	LLSD info = LLFacebookConnect::instance().getInfo();
	std::string clickable_name;

	//Strings of format [http://www.somewebsite.com Click Me] become clickable text
	if(info.has("link") && info.has("name"))
	{
		clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]";
	}

	mAccountNameLabel->setText(clickable_name);

	return false;
}

void LLSocialAccountPanel::showConnectButton()
{
	if(!mConnectButton->getVisible())
	{
		mConnectButton->setVisible(TRUE);
		mDisconnectButton->setVisible(FALSE);
	}
}

void LLSocialAccountPanel::hideConnectButton()
{
	if(mConnectButton->getVisible())
	{
		mConnectButton->setVisible(FALSE);
		mDisconnectButton->setVisible(TRUE);
	}
}

void LLSocialAccountPanel::showDisconnectedLayout()
{
	mAccountCaptionLabel->setText(getString("facebook_disconnected"));
	mAccountNameLabel->setText(std::string(""));
	showConnectButton();
}

void LLSocialAccountPanel::showConnectedLayout()
{
	LLFacebookConnect::instance().loadFacebookInfo();

	mAccountCaptionLabel->setText(getString("facebook_connected"));
	hideConnectButton();
}

void LLSocialAccountPanel::onConnect()
{
	LLFacebookConnect::instance().checkConnectionToFacebook(true);

	//Clear only the facebook browser cookies so that the facebook login screen appears
	LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); 
}

void LLSocialAccountPanel::onDisconnect()
{
	LLFacebookConnect::instance().disconnectFromFacebook();

	LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); 
}

////////////////////////
//LLFloaterSocial///////
////////////////////////

LLFloaterSocial::LLFloaterSocial(const LLSD& key) : LLFloater(key),
    mSocialPhotoPanel(NULL),
    mStatusErrorText(NULL),
    mStatusLoadingText(NULL),
    mStatusLoadingIndicator(NULL)
{
	mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterSocial::onCancel, this));
}

void LLFloaterSocial::onCancel()
{
    closeFloater();
}

BOOL LLFloaterSocial::postBuild()
{
    // Keep tab of the Photo Panel
	mSocialPhotoPanel = static_cast<LLSocialPhotoPanel*>(getChild<LLUICtrl>("panel_social_photo"));
    // Connection status widgets
    mStatusErrorText = getChild<LLTextBox>("connection_error_text");
    mStatusLoadingText = getChild<LLTextBox>("connection_loading_text");
    mStatusLoadingIndicator = getChild<LLUICtrl>("connection_loading_indicator");
	return LLFloater::postBuild();
}

// static
void LLFloaterSocial::preUpdate()
{
	LLFloaterSocial* instance = LLFloaterReg::findTypedInstance<LLFloaterSocial>("social");
	if (instance)
	{
		//Will set file size text to 'unknown'
		instance->mSocialPhotoPanel->updateControls();
	}
}

// static
void LLFloaterSocial::postUpdate()
{
	LLFloaterSocial* instance = LLFloaterReg::findTypedInstance<LLFloaterSocial>("social");
	if (instance)
	{
		//Will set the file size text
		instance->mSocialPhotoPanel->updateControls();

		// The refresh button is initially hidden. We show it after the first update,
		// i.e. after snapshot is taken
		LLUICtrl * refresh_button = instance->mSocialPhotoPanel->getRefreshBtn();

		if (!refresh_button->getVisible())
		{
			refresh_button->setVisible(true);
		}
		
	}
}

void LLFloaterSocial::draw()
{
    if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator)
    {
        mStatusErrorText->setVisible(false);
        mStatusLoadingText->setVisible(false);
        mStatusLoadingIndicator->setVisible(false);
        LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();
        std::string status_text;
        
        switch (connection_state)
        {
        case LLFacebookConnect::FB_NOT_CONNECTED:
            // No status displayed when first opening the panel and no connection done
        case LLFacebookConnect::FB_CONNECTED:
            // When successfully connected, no message is displayed
        case LLFacebookConnect::FB_POSTED:
            // No success message to show since we actually close the floater after successful posting completion
            break;
        case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS:
            // Connection loading indicator
            mStatusLoadingText->setVisible(true);
            status_text = LLTrans::getString("SocialFacebookConnecting");
            mStatusLoadingText->setValue(status_text);
            mStatusLoadingIndicator->setVisible(true);
            break;
        case LLFacebookConnect::FB_POSTING:
            // Posting indicator
            mStatusLoadingText->setVisible(true);
            status_text = LLTrans::getString("SocialFacebookPosting");
            mStatusLoadingText->setValue(status_text);
            mStatusLoadingIndicator->setVisible(true);
			break;
        case LLFacebookConnect::FB_CONNECTION_FAILED:
            // Error connecting to the service
            mStatusErrorText->setVisible(true);
            status_text = LLTrans::getString("SocialFacebookErrorConnecting");
            mStatusErrorText->setValue(status_text);
            break;
        case LLFacebookConnect::FB_POST_FAILED:
            // Error posting to the service
            mStatusErrorText->setVisible(true);
            status_text = LLTrans::getString("SocialFacebookErrorPosting");
            mStatusErrorText->setValue(status_text);
            break;
		case LLFacebookConnect::FB_DISCONNECTING:
			// Disconnecting loading indicator
			mStatusLoadingText->setVisible(true);
			status_text = LLTrans::getString("SocialFacebookDisconnecting");
			mStatusLoadingText->setValue(status_text);
			mStatusLoadingIndicator->setVisible(true);
			break;
		case LLFacebookConnect::FB_DISCONNECT_FAILED:
			// Error disconnecting from the service
			mStatusErrorText->setVisible(true);
			status_text = LLTrans::getString("SocialFacebookErrorDisconnecting");
			mStatusErrorText->setValue(status_text);
			break;
        }
    }
	LLFloater::draw();
}