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/** 
 * @file llfloatersnapshot.h
 * @brief Snapshot preview window, allowing saving, e-mailing, etc.
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERSNAPSHOT_H
#define LL_LLFLOATERSNAPSHOT_H

#include "llfloater.h"


class LLFloaterSnapshot : public LLFloater
{
public:
	typedef enum e_snapshot_format
	{
		SNAPSHOT_FORMAT_PNG,
		SNAPSHOT_FORMAT_JPEG,
		SNAPSHOT_FORMAT_BMP
	} ESnapshotFormat;

	LLFloaterSnapshot(const LLSD& key);
	virtual ~LLFloaterSnapshot();
    
	/*virtual*/ BOOL postBuild();
	/*virtual*/ void draw();
	/*virtual*/ void onOpen(const LLSD& key);
	/*virtual*/ void onClose(bool app_quitting);
	
	static void update();
	
	static S32  getUIWinHeightLong()  {return sUIWinHeightLong ;}
	static S32  getUIWinHeightShort() {return sUIWinHeightShort ;}
	static S32  getUIWinWidth()       {return sUIWinWidth ;}

private:
	class Impl;
	Impl& impl;

	static S32    sUIWinHeightLong ;
	static S32    sUIWinHeightShort ;
	static S32    sUIWinWidth ;
};

class LLSnapshotFloaterView : public LLFloaterView
{
public:
	struct Params 
	:	public LLInitParam::Block<Params, LLFloaterView::Params>
	{
	};

protected:
	LLSnapshotFloaterView (const Params& p);
	friend class LLUICtrlFactory;

public:
	virtual ~LLSnapshotFloaterView();

	/*virtual*/	BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
	/*virtual*/	BOOL handleMouseDown(S32 x, S32 y, MASK mask);
	/*virtual*/	BOOL handleMouseUp(S32 x, S32 y, MASK mask);
	/*virtual*/	BOOL handleHover(S32 x, S32 y, MASK mask);
};

extern LLSnapshotFloaterView* gSnapshotFloaterView;

#endif // LL_LLFLOATERSNAPSHOT_H