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/**
* @file llfloatersimpleoutfitsnapshot.h
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H
#define LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H
#include "llfloater.h"
#include "llfloatersnapshot.h"
#include "lloutfitgallery.h"
#include "llsnapshotlivepreview.h"
///----------------------------------------------------------------------------
/// Class LLFloaterSimpleOutfitSnapshot
///----------------------------------------------------------------------------
class LLFloaterSimpleOutfitSnapshot : public LLFloaterSnapshotBase
{
LOG_CLASS(LLFloaterSimpleOutfitSnapshot);
public:
LLFloaterSimpleOutfitSnapshot(const LLSD& key);
~LLFloaterSimpleOutfitSnapshot();
BOOL postBuild();
void onOpen(const LLSD& key);
void draw();
static void update();
static LLFloaterSimpleOutfitSnapshot* getInstance();
static LLFloaterSimpleOutfitSnapshot* findInstance();
void saveTexture();
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void setOutfitID(LLUUID id) { mOutfitID = id; }
LLUUID getOutfitID() { return mOutfitID; }
void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; }
void postSave();
class Impl;
friend class Impl;
private:
void onSend();
void onCancel();
LLUUID mOutfitID;
LLOutfitGallery* mOutfitGallery;
};
///----------------------------------------------------------------------------
/// Class LLFloaterSimpleOutfitSnapshot::Impl
///----------------------------------------------------------------------------
class LLFloaterSimpleOutfitSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase
{
LOG_CLASS(LLFloaterSimpleOutfitSnapshot::Impl);
public:
Impl(LLFloaterSnapshotBase* floater)
: LLFloaterSnapshotBase::ImplBase(floater)
{}
~Impl()
{}
void updateResolution(void* data);
static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status);
LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) { return NULL; }
LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater);
std::string getSnapshotPanelPrefix();
void updateControls(LLFloaterSnapshotBase* floater);
void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null);
private:
LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater);
void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null) {};
};
///----------------------------------------------------------------------------
/// Class LLSimpleOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
class LLSimpleOutfitSnapshotFloaterView : public LLFloaterView
{
public:
struct Params
: public LLInitParam::Block<Params, LLFloaterView::Params>
{
};
protected:
LLSimpleOutfitSnapshotFloaterView(const Params& p);
friend class LLUICtrlFactory;
public:
virtual ~LLSimpleOutfitSnapshotFloaterView();
};
extern LLSimpleOutfitSnapshotFloaterView* gSimpleOutfitSnapshotFloaterView;
#endif // LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H
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