summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatersellland.cpp
blob: 9dddbd998af6af42914c595aa466feabe20fbe10 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
/** 
 * @file llfloatersellland.cpp
 *
 * $LicenseInfo:firstyear=2006&license=viewergpl$
 * 
 * Copyright (c) 2006-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llfloatersellland.h"

#include "llfloateravatarpicker.h"
#include "llfloaterreg.h"
#include "llfloaterland.h"
#include "lllineeditor.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llparcel.h"
#include "llselectmgr.h"
#include "lltexturectrl.h"
#include "llviewercontrol.h"
#include "llviewerparcelmgr.h"
#include "lluictrlfactory.h"
#include "llviewerwindow.h"

// defined in llfloaterland.cpp
void send_parcel_select_objects(S32 parcel_local_id, U32 return_type,
								uuid_list_t* return_ids = NULL);

enum Badge { BADGE_OK, BADGE_NOTE, BADGE_WARN, BADGE_ERROR };

class LLFloaterSellLandUI
:	public LLFloater
{
public:
	LLFloaterSellLandUI(const LLSD& key);
	virtual ~LLFloaterSellLandUI();
	/*virtual*/ void onClose(bool app_quitting);
	
private:
	class SelectionObserver : public LLParcelObserver
	{
	public:
		SelectionObserver(LLFloaterSellLandUI* floater) : mFloater(floater) {}
		virtual void changed();
	private:
		LLFloaterSellLandUI* mFloater;
	};
	
private:
	LLViewerRegion*	mRegion;
	LLParcelSelectionHandle	mParcelSelection;
	bool					mParcelIsForSale;
	bool					mSellToBuyer;
	bool					mChoseSellTo;
	S32						mParcelPrice;
	S32						mParcelActualArea;
	LLUUID					mParcelSnapshot;
	LLUUID					mAuthorizedBuyer;
	bool					mParcelSoldWithObjects;
	SelectionObserver 		mParcelSelectionObserver;
	
	void updateParcelInfo();
	void refreshUI();
	void setBadge(const char* id, Badge badge);

	static void onChangeValue(LLUICtrl *ctrl, void *userdata);
	void doSelectAgent();
	static void doCancel(void *userdata);
	static void doSellLand(void *userdata);
	bool onConfirmSale(const LLSD& notification, const LLSD& response);
	static void doShowObjects(void *userdata);

	void callbackAvatarPick(const std::vector<std::string>& names, const uuid_vec_t& ids);

public:
	virtual BOOL postBuild();
	
	bool setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel);
	static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response);
};

// static
void LLFloaterSellLand::sellLand(
	LLViewerRegion* region, LLParcelSelectionHandle parcel)
{
	LLFloaterSellLandUI* ui = LLFloaterReg::showTypedInstance<LLFloaterSellLandUI>("sell_land");
	ui->setParcel(region, parcel);
}

// static
LLFloater* LLFloaterSellLand::buildFloater(const LLSD& key)
{
	LLFloaterSellLandUI* floater = new LLFloaterSellLandUI(key);
	return floater;
}

#if LL_WINDOWS
// passing 'this' during construction generates a warning. The callee
// only uses the pointer to hold a reference to 'this' which is
// already valid, so this call does the correct thing. Disable the
// warning so that we can compile without generating a warning.
#pragma warning(disable : 4355)
#endif 
LLFloaterSellLandUI::LLFloaterSellLandUI(const LLSD& key)
:	LLFloater(key),
	mParcelSelectionObserver(this),
	mRegion(0)
{
	LLViewerParcelMgr::getInstance()->addObserver(&mParcelSelectionObserver);
}

LLFloaterSellLandUI::~LLFloaterSellLandUI()
{
	LLViewerParcelMgr::getInstance()->removeObserver(&mParcelSelectionObserver);
}

// Because we are single_instance, we are not destroyed on close.
void LLFloaterSellLandUI::onClose(bool app_quitting)
{
	// Must release parcel selection to allow land to deselect, see EXT-803
	mParcelSelection = NULL;
}

void LLFloaterSellLandUI::SelectionObserver::changed()
{
	if (LLViewerParcelMgr::getInstance()->selectionEmpty())
	{
		mFloater->closeFloater();
	}
	else if (mFloater->getVisible()) // only update selection if sell land ui in use
	{
		mFloater->setParcel(LLViewerParcelMgr::getInstance()->getSelectionRegion(),
							LLViewerParcelMgr::getInstance()->getParcelSelection());
	}
}

BOOL LLFloaterSellLandUI::postBuild()
{
	childSetCommitCallback("sell_to", onChangeValue, this);
	childSetCommitCallback("price", onChangeValue, this);
	childSetPrevalidate("price", LLTextValidate::validateNonNegativeS32);
	childSetCommitCallback("sell_objects", onChangeValue, this);
	childSetAction("sell_to_select_agent", boost::bind( &LLFloaterSellLandUI::doSelectAgent, this));
	childSetAction("cancel_btn", doCancel, this);
	childSetAction("sell_btn", doSellLand, this);
	childSetAction("show_objects", doShowObjects, this);
	center();
	getChild<LLUICtrl>("profile_scroll")->setTabStop(true);
	return TRUE;
}

bool LLFloaterSellLandUI::setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel)
{
	if (!parcel->getParcel())
	{
		return false;
	}

	mRegion = region;
	mParcelSelection = parcel;
	mChoseSellTo = false;


	updateParcelInfo();
	refreshUI();

	return true;
}

void LLFloaterSellLandUI::updateParcelInfo()
{
	LLParcel* parcelp = mParcelSelection->getParcel();
	if (!parcelp) return;

	mParcelActualArea = parcelp->getArea();
	mParcelIsForSale = parcelp->getForSale();
	if (mParcelIsForSale)
	{
		mChoseSellTo = true;
	}
	mParcelPrice = mParcelIsForSale ? parcelp->getSalePrice() : 0;
	mParcelSoldWithObjects = parcelp->getSellWithObjects();
	if (mParcelIsForSale)
	{
		childSetValue("price", mParcelPrice);
		if (mParcelSoldWithObjects)
		{
			childSetValue("sell_objects", "yes");
		}
		else
		{
			childSetValue("sell_objects", "no");
		}
	}
	else
	{
		childSetValue("price", "");
		childSetValue("sell_objects", "none");
	}

	mParcelSnapshot = parcelp->getSnapshotID();

	mAuthorizedBuyer = parcelp->getAuthorizedBuyerID();
	mSellToBuyer = mAuthorizedBuyer.notNull();

	if(mSellToBuyer)
	{
		std::string name;
		gCacheName->getFullName(mAuthorizedBuyer, name);
		childSetText("sell_to_agent", name);
	}
}

void LLFloaterSellLandUI::setBadge(const char* id, Badge badge)
{
	static std::string badgeOK("badge_ok.j2c");
	static std::string badgeNote("badge_note.j2c");
	static std::string badgeWarn("badge_warn.j2c");
	static std::string badgeError("badge_error.j2c");
	
	std::string badgeName;
	switch (badge)
	{
		default:
		case BADGE_OK:		badgeName = badgeOK;	break;
		case BADGE_NOTE:	badgeName = badgeNote;	break;
		case BADGE_WARN:	badgeName = badgeWarn;	break;
		case BADGE_ERROR:	badgeName = badgeError;	break;
	}
	
	childSetValue(id, badgeName);
}

void LLFloaterSellLandUI::refreshUI()
{
	LLParcel* parcelp = mParcelSelection->getParcel();
	if (!parcelp) return;

	LLTextureCtrl* snapshot = getChild<LLTextureCtrl>("info_image");
	snapshot->setImageAssetID(mParcelSnapshot);

	childSetText("info_parcel", parcelp->getName());
	childSetTextArg("info_size", "[AREA]", llformat("%d", mParcelActualArea));

	std::string price_str = childGetValue("price").asString();
	bool valid_price = false;
	valid_price = (price_str != "") && LLTextValidate::validateNonNegativeS32(utf8str_to_wstring(price_str));

	if (valid_price && mParcelActualArea > 0)
	{
		F32 per_meter_price = 0;
		per_meter_price = F32(mParcelPrice) / F32(mParcelActualArea);
		childSetTextArg("price_per_m", "[PER_METER]", llformat("%0.2f", per_meter_price));
		childShow("price_per_m");

		setBadge("step_price", BADGE_OK);
	}
	else
	{
		childHide("price_per_m");

		if ("" == price_str)
		{
			setBadge("step_price", BADGE_NOTE);
		}
		else
		{
			setBadge("step_price", BADGE_ERROR);
		}
	}

	if (mSellToBuyer)
	{
		childSetValue("sell_to", "user");
		childShow("sell_to_agent");
		childShow("sell_to_select_agent");
	}
	else
	{
		if (mChoseSellTo)
		{
			childSetValue("sell_to", "anyone");
		}
		else
		{
			childSetValue("sell_to", "select");
		}
		childHide("sell_to_agent");
		childHide("sell_to_select_agent");
	}

	// Must select Sell To: Anybody, or User (with a specified username)
	std::string sell_to = childGetValue("sell_to").asString();
	bool valid_sell_to = "select" != sell_to &&
		("user" != sell_to || mAuthorizedBuyer.notNull());

	if (!valid_sell_to)
	{
		setBadge("step_sell_to", BADGE_NOTE);
	}
	else
	{
		setBadge("step_sell_to", BADGE_OK);
	}

	bool valid_sell_objects = ("none" != childGetValue("sell_objects").asString());

	if (!valid_sell_objects)
	{
		setBadge("step_sell_objects", BADGE_NOTE);
	}
	else
	{
		setBadge("step_sell_objects", BADGE_OK);
	}

	if (valid_sell_to && valid_price && valid_sell_objects)
	{
		childEnable("sell_btn");
	}
	else
	{
		childDisable("sell_btn");
	}
}

// static
void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
{
	LLFloaterSellLandUI *self = (LLFloaterSellLandUI *)userdata;

	std::string sell_to = self->childGetValue("sell_to").asString();

	if (sell_to == "user")
	{
		self->mChoseSellTo = true;
		self->mSellToBuyer = true;
		if (self->mAuthorizedBuyer.isNull())
		{
			self->doSelectAgent();
		}
	}
	else if (sell_to == "anyone")
	{
		self->mChoseSellTo = true;
		self->mSellToBuyer = false;
	}

	self->mParcelPrice = self->childGetValue("price");

	if ("yes" == self->childGetValue("sell_objects").asString())
	{
		self->mParcelSoldWithObjects = true;
	}
	else
	{
		self->mParcelSoldWithObjects = false;
	}

	self->refreshUI();
}

void LLFloaterSellLandUI::doSelectAgent()
{
	// grandparent is a floater, in order to set up dependency
	addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE));
}

void LLFloaterSellLandUI::callbackAvatarPick(const std::vector<std::string>& names, const uuid_vec_t& ids)
{	
	LLParcel* parcel = mParcelSelection->getParcel();

	if (names.empty() || ids.empty()) return;
	
	LLUUID id = ids[0];
	parcel->setAuthorizedBuyerID(id);

	mAuthorizedBuyer = ids[0];

	childSetText("sell_to_agent", names[0]);

	refreshUI();
}

// static
void LLFloaterSellLandUI::doCancel(void *userdata)
{
	LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
	self->closeFloater();
}

// static
void LLFloaterSellLandUI::doShowObjects(void *userdata)
{
	LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
	LLParcel* parcel = self->mParcelSelection->getParcel();
	if (!parcel) return;

	send_parcel_select_objects(parcel->getLocalID(), RT_SELL);

	// we shouldn't pass callback functor since it is registered in LLFunctorRegistration
	LLNotificationsUtil::add("TransferObjectsHighlighted",
						LLSD(), LLSD());
}

static LLNotificationFunctorRegistration tr("TransferObjectsHighlighted", &LLFloaterSellLandUI::callbackHighlightTransferable);

// static
bool LLFloaterSellLandUI::callbackHighlightTransferable(const LLSD& notification, const LLSD& data)
{
	LLSelectMgr::getInstance()->unhighlightAll();
	return false;
}

// static
void LLFloaterSellLandUI::doSellLand(void *userdata)
{
	LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;

	LLParcel* parcel = self->mParcelSelection->getParcel();

	// Do a confirmation
	S32 sale_price = self->childGetValue("price");
	S32 area = parcel->getArea();
	std::string authorizedBuyerName = "Anyone";
	bool sell_to_anyone = true;
	if ("user" == self->childGetValue("sell_to").asString())
	{
		authorizedBuyerName = self->childGetText("sell_to_agent");
		sell_to_anyone = false;
	}

	// must sell to someone if indicating sale to anyone
	if (!parcel->getForSale() 
		&& (sale_price == 0) 
		&& sell_to_anyone)
	{
		LLNotificationsUtil::add("SalePriceRestriction");
		return;
	}

	LLSD args;
	args["LAND_SIZE"] = llformat("%d",area);
	args["SALE_PRICE"] = llformat("%d",sale_price);
	args["NAME"] = authorizedBuyerName;

	LLNotification::Params params("ConfirmLandSaleChange");
	params.substitutions(args)
		.functor.function(boost::bind(&LLFloaterSellLandUI::onConfirmSale, self, _1, _2));

	if (sell_to_anyone)
	{
		params.name("ConfirmLandSaleToAnyoneChange");
	}
	
	if (parcel->getForSale())
	{
		// parcel already for sale, so ignore this question
		LLNotifications::instance().forceResponse(params, -1);
	}
	else
	{
		// ask away
		LLNotifications::instance().add(params);
	}

}

bool LLFloaterSellLandUI::onConfirmSale(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0)
	{
		return false;
	}
	S32  sale_price	= childGetValue("price");

	// Valid extracted data
	if (sale_price < 0)
	{
		// TomY TODO: Throw an error
		return false;
	}

	LLParcel* parcel = mParcelSelection->getParcel();
	if (!parcel) return false;

	// can_agent_modify_parcel deprecated by GROUPS
// 	if (!can_agent_modify_parcel(parcel))
// 	{
// 		close();
// 		return;
// 	}

	parcel->setParcelFlag(PF_FOR_SALE, TRUE);
	parcel->setSalePrice(sale_price);
	bool sell_with_objects = false;
	if ("yes" == childGetValue("sell_objects").asString())
	{
		sell_with_objects = true;
	}
	parcel->setSellWithObjects(sell_with_objects);
	if ("user" == childGetValue("sell_to").asString())
	{
		parcel->setAuthorizedBuyerID(mAuthorizedBuyer);
	}
	else
	{
		parcel->setAuthorizedBuyerID(LLUUID::null);
	}

	// Send update to server
	LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );

	closeFloater();
	return false;
}