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/**
* @file llfloatersearch.h
* @author Martin Reddy
* @brief Search floater - uses an embedded web browser control
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSEARCH_H
#define LL_LLFLOATERSEARCH_H
#include "llfloaterwebcontent.h"
#include "llviewermediaobserver.h"
#include <string>
class LLMediaCtrl;
///
/// The search floater allows users to perform all search operations.
/// All search functionality is now implemented via web services and
/// so this floater simply embeds a web view and displays the search
/// web page. The browser control is explicitly marked as "trusted"
/// so that the user can click on teleport links in search results.
///
class LLFloaterSearch :
public LLFloaterWebContent
{
public:
struct _Params : public LLInitParam::Block<_Params, LLFloaterWebContent::Params>
{
Optional<std::string> category;
Optional<std::string> query;
_Params();
};
typedef LLSDParamAdapter<_Params> Params;
LLFloaterSearch(const Params& key);
/// show the search floater with a new search
/// see search() for details on the key parameter.
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void onClose(bool app_quitting);
/// perform a search with the specific search term.
/// The key should be a map that can contain the following keys:
/// - "id": specifies the text phrase to search for
/// - "category": one of "all" (default), "people", "places",
/// "events", "groups", "wiki", "destinations", "classifieds"
void search(const LLSD &key);
/// changing godmode can affect the search results that are
/// returned by the search website - use this method to tell the
/// search floater that the user has changed god level.
void godLevelChanged(U8 godlevel);
private:
/*virtual*/ BOOL postBuild();
LLSD mCategoryPaths;
U8 mSearchGodLevel;
};
#endif // LL_LLFLOATERSEARCH_H
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