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/**
* @file llfloatersaveprefpreset.cpp
* @brief Floater to save a graphics / camera preset
*
* $LicenseInfo:firstyear=2014&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersaveprefpreset.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llfloaterpreference.h"
#include "llfloaterreg.h"
#include "llnotificationsutil.h"
#include "llpresetsmanager.h"
LLFloaterSavePrefPreset::LLFloaterSavePrefPreset(const LLSD &key)
: LLFloater(key)
{
}
// virtual
BOOL LLFloaterSavePrefPreset::postBuild()
{ LLFloaterPreference* preferences = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences");
if (preferences)
{
preferences->addDependentFloater(this);
}
getChild<LLComboBox>("preset_combo")->setTextEntryCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this));
getChild<LLComboBox>("preset_combo")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this));
getChild<LLButton>("save")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnSave, this));
getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnCancel, this));
LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetsListChange, this));
mSaveButton = getChild<LLButton>("save");
mPresetCombo = getChild<LLComboBox>("preset_combo");
return TRUE;
}
void LLFloaterSavePrefPreset::onPresetNameEdited()
{
// Disable saving a preset having empty name.
std::string name = mPresetCombo->getSimple();
mSaveButton->setEnabled(!name.empty());
}
void LLFloaterSavePrefPreset::onOpen(const LLSD& key)
{
mSubdirectory = key.asString();
std::string floater_title = getString(std::string("title_") + mSubdirectory);
setTitle(floater_title);
EDefaultOptions option = DEFAULT_HIDE;
LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option);
onPresetNameEdited();
}
void LLFloaterSavePrefPreset::onBtnSave()
{
std::string name = mPresetCombo->getSimple();
if (!LLPresetsManager::getInstance()->savePreset(mSubdirectory, name))
{
LLSD args;
args["NAME"] = name;
LLNotificationsUtil::add("PresetNotSaved", args);
}
closeFloater();
}
void LLFloaterSavePrefPreset::onPresetsListChange()
{
EDefaultOptions option = DEFAULT_HIDE;
LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option);
}
void LLFloaterSavePrefPreset::onBtnCancel()
{
closeFloater();
}
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