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/**
* @file llfloaterregioninfo.h
* @author Aaron Brashears
* @brief Declaration of the region info and controls floater and panels.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERREGIONINFO_H
#define LL_LLFLOATERREGIONINFO_H
#include <vector>
#include "llagent.h"
#include "llassettype.h"
#include "llfloater.h"
#include "llhost.h"
#include "llpanel.h"
#include "llextendedstatus.h"
#include "llpanelenvironment.h"
#include "llvlcomposition.h"
#include "lleventcoro.h"
class LLAvatarName;
class LLDispatcher;
class LLLineEditor;
class LLMessageSystem;
class LLPanelRegionInfo;
class LLTabContainer;
class LLViewerRegion;
class LLViewerTextEditor;
class LLInventoryItem;
class LLCheckBoxCtrl;
class LLComboBox;
class LLNameListCtrl;
class LLRadioGroup;
class LLSliderCtrl;
class LLSpinCtrl;
class LLTextBox;
class LLTextureCtrl;
class LLPanelRegionGeneralInfo;
class LLPanelRegionDebugInfo;
class LLPanelRegionTerrainInfo;
class LLPanelEstateInfo;
class LLPanelEstateCovenant;
class LLPanelExperienceListEditor;
class LLPanelExperiences;
class LLPanelRegionExperiences;
class LLPanelEstateAccess;
class LLPanelRegionEnvironment;
class LLEventTimer;
class LLFloaterRegionInfo : public LLFloater
{
friend class LLFloaterReg;
public:
void onOpen(const LLSD& key) override;
void onClose(bool app_quitting) override;
bool postBuild() override;
static void processEstateOwnerRequest(LLMessageSystem* msg, void**);
// get and process region info if necessary.
static void processRegionInfo(LLMessageSystem* msg);
static void sRefreshFromRegion(LLViewerRegion* region);
static const LLUUID& getLastInvoice() { return sRequestInvoice; }
static void nextInvoice() { sRequestInvoice.generate(); }
//static S32 getSerial() { return sRequestSerial; }
//static void incrementSerial() { sRequestSerial++; }
static LLPanelEstateInfo* getPanelEstate();
static LLPanelEstateAccess* getPanelAccess();
static LLPanelEstateCovenant* getPanelCovenant();
static LLPanelRegionTerrainInfo* getPanelRegionTerrain();
static LLPanelRegionExperiences* getPanelExperiences();
static LLPanelRegionGeneralInfo* getPanelGeneral();
static LLPanelRegionEnvironment* getPanelEnvironment();
// from LLPanel
void refresh() override;
void onRegionChanged();
void requestRegionInfo();
void enableTopButtons();
void disableTopButtons();
private:
LLFloaterRegionInfo(const LLSD& seed);
~LLFloaterRegionInfo();
protected:
void onTabSelected(const LLSD& param);
void disableTabCtrls();
void refreshFromRegion(LLViewerRegion* region);
void onGodLevelChange(U8 god_level);
// member data
LLTabContainer* mTab;
typedef std::vector<LLPanelRegionInfo*> info_panels_t;
info_panels_t mInfoPanels;
LLPanelRegionEnvironment *mEnvironmentPanel;
//static S32 sRequestSerial; // serial # of last EstateOwnerRequest
static LLUUID sRequestInvoice;
private:
LLAgent::god_level_change_slot_t mGodLevelChangeSlot;
boost::signals2::connection mRegionChangedCallback;
};
// Base class for all region information panels.
class LLPanelRegionInfo : public LLPanel
{
public:
LLPanelRegionInfo();
void onBtnSet();
void onChangeChildCtrl(LLUICtrl* ctrl);
void onChangeAnything();
static void onChangeText(LLLineEditor* caller, void* user_data);
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg) { return true; }
bool postBuild() override;
virtual void updateChild(LLUICtrl* child_ctrl);
void enableButton(const std::string& btn_name, bool enable = true);
void disableButton(const std::string& btn_name);
void onClickManageTelehub();
void onClickManageRestartSchedule();
protected:
void initCtrl(const std::string& name);
template<typename CTRL> void initAndSetCtrl(CTRL*& ctrl, const std::string& name);
// Returns true if update sent and apply button should be
// disabled.
virtual bool sendUpdate() { return true; }
typedef std::vector<std::string> strings_t;
//typedef std::vector<U32> integers_t;
void sendEstateOwnerMessage(
LLMessageSystem* msg,
const std::string& request,
const LLUUID& invoice,
const strings_t& strings);
// member data
LLHost mHost;
LLHandle<LLFloater> mFloaterRestartScheduleHandle;
};
/////////////////////////////////////////////////////////////////////////////
// Actual panels start here
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionGeneralInfo : public LLPanelRegionInfo
{
public:
LLPanelRegionGeneralInfo()
: LLPanelRegionInfo() {}
~LLPanelRegionGeneralInfo() {}
bool refreshFromRegion(LLViewerRegion* region) override;
bool postBuild() override;
void onBtnSet();
void setObjBonusFactor(F32 object_bonus_factor) {mObjBonusFactor = object_bonus_factor;}
protected:
bool sendUpdate() override;
void onClickKick();
void onKickCommit(const uuid_vec_t& ids);
static void onClickKickAll(void* userdata);
bool onKickAllCommit(const LLSD& notification, const LLSD& response);
static void onClickMessage(void* userdata);
bool onMessageCommit(const LLSD& notification, const LLSD& response);
bool onChangeObjectBonus(const LLSD& notification, const LLSD& response);
F32 mObjBonusFactor;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionDebugInfo : public LLPanelRegionInfo
{
public:
LLPanelRegionDebugInfo()
: LLPanelRegionInfo(), mTargetAvatar() {}
~LLPanelRegionDebugInfo() {}
bool postBuild() override;
bool refreshFromRegion(LLViewerRegion* region) override;
protected:
bool sendUpdate() override;
void onClickChooseAvatar();
void callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
static void onClickReturn(void *);
bool callbackReturn(const LLSD& notification, const LLSD& response);
static void onClickTopColliders(void*);
static void onClickTopScripts(void*);
static void onClickRestart(void* data);
bool callbackRestart(const LLSD& notification, const LLSD& response);
static void onClickCancelRestart(void* data);
static void onClickDebugConsole(void* data);
private:
LLUUID mTargetAvatar;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionTerrainInfo : public LLPanelRegionInfo
{
LOG_CLASS(LLPanelRegionTerrainInfo);
public:
LLPanelRegionTerrainInfo();
~LLPanelRegionTerrainInfo() {}
bool postBuild() override;
bool refreshFromRegion(LLViewerRegion* region) override; // refresh local settings from region update from simulator
void setEnvControls(bool available); // Whether environment settings are available for this region
bool validateTextureSizes();
bool validateMaterials();
bool validateTextureHeights();
//static void onChangeAnything(LLUICtrl* ctrl, void* userData); // callback for any change, to enable commit button
void onSelectMaterialType();
void updateForMaterialType();
static void onClickDownloadRaw(void*);
static void onClickUploadRaw(void*);
static void onClickBakeTerrain(void*);
bool callbackBakeTerrain(const LLSD& notification, const LLSD& response);
bool callbackTextureHeights(const LLSD& notification, const LLSD& response);
protected:
bool sendUpdate() override;
void initMaterialCtrl(LLTextureCtrl*& ctrl, const std::string& name, S32 index);
private:
bool mConfirmedTextureHeights;
bool mAskedTextureHeights;
LLCheckBoxCtrl* mMaterialTypeCtrl = nullptr;
LLTextureCtrl* mTextureDetailCtrl[LLTerrainMaterials::ASSET_COUNT];
LLTextureCtrl* mMaterialDetailCtrl[LLTerrainMaterials::ASSET_COUNT];
LLUUID mLastSetTextures[LLTerrainMaterials::ASSET_COUNT];
LLUUID mLastSetMaterials[LLTerrainMaterials::ASSET_COUNT];
LLSpinCtrl* mMaterialScaleUCtrl[LLTerrainMaterials::ASSET_COUNT];
LLSpinCtrl* mMaterialScaleVCtrl[LLTerrainMaterials::ASSET_COUNT];
LLSpinCtrl* mMaterialRotationCtrl[LLTerrainMaterials::ASSET_COUNT];
LLSpinCtrl* mMaterialOffsetUCtrl[LLTerrainMaterials::ASSET_COUNT];
LLSpinCtrl* mMaterialOffsetVCtrl[LLTerrainMaterials::ASSET_COUNT];
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelEstateInfo : public LLPanelRegionInfo
{
public:
static void initDispatch(LLDispatcher& dispatch);
void onChangeFixedSun();
void onChangeUseGlobalTime();
void onChangeAccessOverride();
void onClickEditSky();
void onClickEditSkyHelp();
void onClickEditDayCycle();
void onClickEditDayCycleHelp();
void onClickKickUser();
bool kickUserConfirm(const LLSD& notification, const LLSD& response);
void onKickUserCommit(const uuid_vec_t& ids);
static void onClickMessageEstate(void* data);
bool onMessageCommit(const LLSD& notification, const LLSD& response);
LLPanelEstateInfo();
~LLPanelEstateInfo();
void updateControls(LLViewerRegion* region);
static void updateEstateName(const std::string& name);
static void updateEstateOwnerName(const std::string& name);
bool refreshFromRegion(LLViewerRegion* region) override;
bool estateUpdate(LLMessageSystem* msg) override;
bool postBuild() override;
void updateChild(LLUICtrl* child_ctrl) override;
void refresh() override;
void refreshFromEstate();
static bool isLindenEstate();
const std::string getOwnerName() const;
void setOwnerName(const std::string& name);
protected:
bool sendUpdate() override;
// confirmation dialog callback
bool callbackChangeLindenEstate(const LLSD& notification, const LLSD& response);
void commitEstateAccess();
void commitEstateManagers();
bool checkSunHourSlider(LLUICtrl* child_ctrl);
U32 mEstateID;
boost::signals2::connection mEstateInfoCommitConnection;
boost::signals2::connection mEstateInfoUpdateConnection;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelEstateCovenant : public LLPanelRegionInfo
{
public:
LLPanelEstateCovenant();
~LLPanelEstateCovenant() {}
bool postBuild() override;
void updateChild(LLUICtrl* child_ctrl) override;
bool refreshFromRegion(LLViewerRegion* region) override;
bool estateUpdate(LLMessageSystem* msg) override;
// LLView overrides
bool handleDragAndDrop(S32 x, S32 y, MASK mask,
bool drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg) override;
static bool confirmChangeCovenantCallback(const LLSD& notification, const LLSD& response);
static void resetCovenantID(void* userdata);
static bool confirmResetCovenantCallback(const LLSD& notification, const LLSD& response);
void sendChangeCovenantID(const LLUUID &asset_id);
void loadInvItem(LLInventoryItem *itemp);
static void onLoadComplete(const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
// Accessor functions
static void updateCovenant(const LLTextBase* source, const LLUUID& asset_id);
static void updateCovenantText(const std::string& string, const LLUUID& asset_id);
static void updateEstateName(const std::string& name);
static void updateLastModified(const std::string& text);
static void updateEstateOwnerName(const std::string& name);
const LLUUID& getCovenantID() const { return mCovenantID; }
void setCovenantID(const LLUUID& id) { mCovenantID = id; }
std::string getEstateName() const;
void setEstateName(const std::string& name);
std::string getOwnerName() const;
void setOwnerName(const std::string& name);
void setCovenantTextEditor(const std::string& text);
typedef enum e_asset_status
{
ASSET_ERROR,
ASSET_UNLOADED,
ASSET_LOADING,
ASSET_LOADED
} EAssetStatus;
protected:
bool sendUpdate() override;
LLTextBox* mEstateNameText;
LLTextBox* mEstateOwnerText;
LLTextBox* mLastModifiedText;
// CovenantID from sim
LLUUID mCovenantID;
LLViewerTextEditor* mEditor;
EAssetStatus mAssetStatus;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionExperiences : public LLPanelRegionInfo
{
LOG_CLASS(LLPanelRegionExperiences);
public:
LLPanelRegionExperiences(){}
bool postBuild() override;
static bool experienceCoreConfirm(const LLSD& notification, const LLSD& response);
static void sendEstateExperienceDelta(U32 flags, const LLUUID& agent_id);
static void infoCallback(LLHandle<LLPanelRegionExperiences> handle, const LLSD& content);
bool refreshFromRegion(LLViewerRegion* region) override;
void sendPurchaseRequest()const;
void processResponse( const LLSD& content );
protected:
bool sendUpdate() override;
private:
void refreshRegionExperiences();
static std::string regionCapabilityQuery(LLViewerRegion* region, const std::string &cap);
LLPanelExperienceListEditor* setupList(const char* control_name, U32 add_id, U32 remove_id);
static LLSD addIds( LLPanelExperienceListEditor* panel );
void itemChanged(U32 event_type, const LLUUID& id);
LLPanelExperienceListEditor* mTrusted;
LLPanelExperienceListEditor* mAllowed;
LLPanelExperienceListEditor* mBlocked;
LLUUID mDefaultExperience;
};
class LLPanelEstateAccess : public LLPanelRegionInfo
{
LOG_CLASS(LLPanelEstateAccess);
public:
LLPanelEstateAccess();
bool postBuild() override;
void updateChild(LLUICtrl* child_ctrl) override;
void updateControls(LLViewerRegion* region);
void updateLists();
void setPendingUpdate(bool pending) { mPendingUpdate = pending; }
bool getPendingUpdate() { return mPendingUpdate; }
bool refreshFromRegion(LLViewerRegion* region) override;
private:
void onClickAddAllowedAgent();
void onClickRemoveAllowedAgent();
void onClickCopyAllowedList();
void onClickAddAllowedGroup();
void onClickRemoveAllowedGroup();
void onClickCopyAllowedGroupList();
void onClickAddBannedAgent();
void onClickRemoveBannedAgent();
void onClickCopyBannedList();
void onClickAddEstateManager();
void onClickRemoveEstateManager();
void onAllowedSearchEdit(const std::string& search_string);
void onAllowedGroupsSearchEdit(const std::string& search_string);
void onBannedSearchEdit(const std::string& search_string);
// Group picker callback is different, can't use core methods below
bool addAllowedGroup(const LLSD& notification, const LLSD& response);
void addAllowedGroup2(LLUUID id);
// Core methods for all above add/remove button clicks
static void accessAddCore(U32 operation_flag, const std::string& dialog_name);
static bool accessAddCore2(const LLSD& notification, const LLSD& response);
static void accessAddCore3(const uuid_vec_t& ids, std::vector<LLAvatarName> names, void* data);
static void accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name);
static bool accessRemoveCore2(const LLSD& notification, const LLSD& response);
// used for both add and remove operations
static bool accessCoreConfirm(const LLSD& notification, const LLSD& response);
// Send the actual EstateOwnerRequest "estateaccessdelta" message
static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id);
static void requestEstateGetAccessCoro(std::string url);
void searchAgent(LLNameListCtrl* listCtrl, const std::string& search_string);
void copyListToClipboard(std::string list_name);
bool mPendingUpdate;
bool mCtrlsEnabled;
};
#endif
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