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/**
* @file llfloaterpreferenceviewadvanced.h
* @brief floater for adjusting camera position
*
* $LicenseInfo:firstyear=2018&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2018, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLFLOATERPREFERENCEVIEWADVANCED_H
#define LLFLOATERPREFERENCEVIEWADVANCED_H
#include "llcontrol.h"
#include "llfloater.h"
class LLFloaterPreferenceViewAdvanced
: public LLFloater
{
friend class LLFloaterReg;
public:
LLFloaterPreferenceViewAdvanced(const LLSD& key);
virtual BOOL postBuild();
virtual void draw();
void onCommitSettings();
void onClickCancel();
void onClickOk();
void updateCameraControl(const LLVector3& vector);
void updateFocusControl(const LLVector3d& vector3d);
private:
virtual ~LLFloaterPreferenceViewAdvanced();
LLVector3 mCameraSaved;
LLVector3d mFocusSaved;
};
#endif //LLFLOATERPREFERENCEVIEWADVANCED_H
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