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/**
* @file llfloaterpreference.cpp
* @brief LLPreferenceCore class implementation
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
/*
* App-wide preferences. Note that these are not per-user,
* because we need to load many preferences before we have
* a login name.
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterpreference.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "lldir.h"
#include "llfocusmgr.h"
#include "llscrollbar.h"
#include "llspinctrl.h"
#include "message.h"
#include "llfloaterabout.h"
#include "llpanelnetwork.h"
#include "llpanelaudioprefs.h"
#include "llpaneldisplay.h"
#include "llpaneldebug.h"
#include "llpanelgeneral.h"
#include "llpanelinput.h"
#include "llpanelLCD.h"
#include "llpanelmsgs.h"
//#include "llpanelweb.h"
#include "llprefschat.h"
#include "llprefsim.h"
#include "llresizehandle.h"
#include "llresmgr.h"
#include "llassetstorage.h"
#include "llagent.h"
#include "llviewercontrol.h"
#include "llviewernetwork.h"
#include "llvieweruictrlfactory.h"
#include "llviewerwindow.h"
//#include "viewer.h"
#include "llkeyboard.h"
#include "llscrollcontainer.h"
const S32 PREF_BORDER = 4;
const S32 PREF_PAD = 5;
const S32 PREF_BUTTON_WIDTH = 70;
const S32 PREF_CATEGORY_WIDTH = 150;
const S32 PREF_FLOATER_MIN_HEIGHT = 2 * SCROLLBAR_SIZE + 2 * LLPANEL_BORDER_WIDTH + 96;
LLFloaterPreference* LLFloaterPreference::sInstance = NULL;
#if LL_WINDOWS
// for Logitech LCD keyboards / speakers
#ifndef LL_LCD_H
#include "..\Logitech_LCD\LCD.h"
#endif
extern cLCD *LcdScreen;
#endif
// Must be done at run time, not compile time. JC
S32 pref_min_width()
{
return
2 * PREF_BORDER +
2 * PREF_BUTTON_WIDTH +
PREF_PAD + RESIZE_HANDLE_WIDTH +
PREF_CATEGORY_WIDTH +
PREF_PAD;
}
S32 pref_min_height()
{
return
2 * PREF_BORDER +
3*(BTN_HEIGHT + PREF_PAD) +
PREF_FLOATER_MIN_HEIGHT;
}
LLPreferenceCore::LLPreferenceCore(LLTabContainerCommon* tab_container, LLButton * default_btn) :
mTabContainer(tab_container),
mGeneralPanel(NULL),
mInputPanel(NULL),
mNetworkPanel(NULL),
mDisplayPanel(NULL),
mDisplayPanel2(NULL),
mAudioPanel(NULL),
mLCDPanel(NULL),
mMsgPanel(NULL)
{
mGeneralPanel = new LLPanelGeneral();
mTabContainer->addTabPanel(mGeneralPanel, mGeneralPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mGeneralPanel->setDefaultBtn(default_btn);
mInputPanel = new LLPanelInput();
mTabContainer->addTabPanel(mInputPanel, mInputPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mInputPanel->setDefaultBtn(default_btn);
mNetworkPanel = new LLPanelNetwork();
mTabContainer->addTabPanel(mNetworkPanel, mNetworkPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mNetworkPanel->setDefaultBtn(default_btn);
mDisplayPanel = new LLPanelDisplay();
mTabContainer->addTabPanel(mDisplayPanel, mDisplayPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mDisplayPanel->setDefaultBtn(default_btn);
mDisplayPanel3 = new LLPanelDisplay3();
mTabContainer->addTabPanel(mDisplayPanel3, mDisplayPanel3->getLabel(), FALSE, onTabChanged, mTabContainer);
mDisplayPanel3->setDefaultBtn(default_btn);
mDisplayPanel2 = new LLPanelDisplay2();
mTabContainer->addTabPanel(mDisplayPanel2, mDisplayPanel2->getLabel(), FALSE, onTabChanged, mTabContainer);
mDisplayPanel2->setDefaultBtn(default_btn);
mAudioPanel = new LLPanelAudioPrefs();
mTabContainer->addTabPanel(mAudioPanel, mAudioPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mAudioPanel->setDefaultBtn(default_btn);
mPrefsChat = new LLPrefsChat();
mTabContainer->addTabPanel(mPrefsChat->getPanel(), mPrefsChat->getPanel()->getLabel(), FALSE, onTabChanged, mTabContainer);
mPrefsChat->getPanel()->setDefaultBtn(default_btn);
mPrefsIM = new LLPrefsIM();
mTabContainer->addTabPanel(mPrefsIM->getPanel(), mPrefsIM->getPanel()->getLabel(), FALSE, onTabChanged, mTabContainer);
mPrefsIM->getPanel()->setDefaultBtn(default_btn);
#if LL_WINDOWS
// only add this option if we actually have a logitech keyboard / speaker set
if (LcdScreen->Enabled())
{
mLCDPanel = new LLPanelLCD();
mTabContainer->addTabPanel(mLCDPanel, mLCDPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mLCDPanel->setDefaultBtn(default_btn);
}
#endif
mMsgPanel = new LLPanelMsgs();
gUICtrlFactory->buildPanel(mMsgPanel, "panel_settings_msgbox.xml");
mTabContainer->addTabPanel(mMsgPanel, mMsgPanel->getLabel(), FALSE, onTabChanged, mTabContainer);
mMsgPanel->setDefaultBtn(default_btn);
mTabContainer->selectTab(gSavedSettings.getS32("LastPrefTab"));
// Web prefs removed from Loopy build
// mWebPanel = new LLPanelWeb();
// gUICtrlFactory->buildPanel(mWebPanel, "panel_settings_web.xml");
// addTabPanel(mWebPanel, "Web", FALSE, onTabChanged, this);
}
LLPreferenceCore::~LLPreferenceCore()
{
if (mGeneralPanel)
{
delete mGeneralPanel;
mGeneralPanel = NULL;
}
if (mInputPanel)
{
delete mInputPanel;
mInputPanel = NULL;
}
if (mNetworkPanel)
{
delete mNetworkPanel;
mNetworkPanel = NULL;
}
if (mDisplayPanel)
{
delete mDisplayPanel;
mDisplayPanel = NULL;
}
if (mDisplayPanel2)
{
delete mDisplayPanel2;
mDisplayPanel2 = NULL;
}
if (mDisplayPanel3)
{
delete mDisplayPanel3;
mDisplayPanel3 = NULL;
}
if (mAudioPanel)
{
delete mAudioPanel;
mAudioPanel = NULL;
}
if (mPrefsChat)
{
delete mPrefsChat;
mPrefsChat = NULL;
}
if (mPrefsIM)
{
delete mPrefsIM;
mPrefsIM = NULL;
}
if (mMsgPanel)
{
delete mMsgPanel;
mMsgPanel = NULL;
}
//if (mWebPanel)
//{
// delete mWebPanel;
// mWebPanel = NULL;
//}
}
void LLPreferenceCore::apply()
{
mGeneralPanel->apply();
mInputPanel->apply();
mNetworkPanel->apply();
mDisplayPanel->apply();
mDisplayPanel2->apply();
mDisplayPanel3->apply();
mAudioPanel->apply();
mPrefsChat->apply();
mPrefsIM->apply();
mMsgPanel->apply();
#if LL_WINDOWS
// only add this option if we actually have a logitech keyboard / speaker set
if (LcdScreen->Enabled())
{
mLCDPanel->apply();
}
#endif
// mWebPanel->apply();
}
void LLPreferenceCore::cancel()
{
mGeneralPanel->cancel();
mInputPanel->cancel();
mNetworkPanel->cancel();
mDisplayPanel->cancel();
mDisplayPanel2->cancel();
mDisplayPanel3->cancel();
mAudioPanel->cancel();
mPrefsChat->cancel();
mPrefsIM->cancel();
mMsgPanel->cancel();
#if LL_WINDOWS
// only add this option if we actually have a logitech keyboard / speaker set
if (LcdScreen->Enabled())
{
mLCDPanel->cancel();
}
#endif
// mWebPanel->cancel();
}
// static
void LLPreferenceCore::onTabChanged(void* user_data, bool from_click)
{
LLTabContainerCommon* self = (LLTabContainerCommon*)user_data;
gSavedSettings.setS32("LastPrefTab", self->getCurrentPanelIndex());
}
void LLPreferenceCore::setPersonalInfo(
const char* visibility,
BOOL im_via_email,
const char* email)
{
mPrefsIM->setPersonalInfo(visibility, im_via_email, email);
}
//////////////////////////////////////////////
// LLFloaterPreference
LLFloaterPreference::LLFloaterPreference()
{
gUICtrlFactory->buildFloater(this, "floater_preferences.xml");
}
BOOL LLFloaterPreference::postBuild()
{
requires("About...", WIDGET_TYPE_BUTTON);
requires("OK", WIDGET_TYPE_BUTTON);
requires("Cancel", WIDGET_TYPE_BUTTON);
requires("Apply", WIDGET_TYPE_BUTTON);
requires("pref core", WIDGET_TYPE_TAB_CONTAINER);
if (!checkRequirements())
{
return FALSE;
}
mAboutBtn = LLUICtrlFactory::getButtonByName(this, "About...");
mAboutBtn->setClickedCallback(onClickAbout, this);
mApplyBtn = LLUICtrlFactory::getButtonByName(this, "Apply");
mApplyBtn->setClickedCallback(onBtnApply, this);
mCancelBtn = LLUICtrlFactory::getButtonByName(this, "Cancel");
mCancelBtn->setClickedCallback(onBtnCancel, this);
mOKBtn = LLUICtrlFactory::getButtonByName(this, "OK");
mOKBtn->setClickedCallback(onBtnOK, this);
mPreferenceCore = new LLPreferenceCore(
LLUICtrlFactory::getTabContainerByName(this, "pref core"),
static_cast<LLButton *>(getChildByName("OK"))
);
sInstance = this;
return TRUE;
}
LLFloaterPreference::~LLFloaterPreference()
{
sInstance = NULL;
}
void LLFloaterPreference::draw()
{
if( getVisible() )
{
LLFloater::draw();
}
}
void LLFloaterPreference::apply()
{
this->mPreferenceCore->apply();
}
void LLFloaterPreference::cancel()
{
this->mPreferenceCore->cancel();
}
// static
void LLFloaterPreference::show(void*)
{
if (!sInstance)
{
new LLFloaterPreference();
sInstance->center();
}
sInstance->open(); /* Flawfinder: ignore */
if(!gAgent.getID().isNull())
{
// we're logged in, so we can get this info.
gMessageSystem->newMessageFast(_PREHASH_UserInfoRequest);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
}
}
// static
void LLFloaterPreference::onClickAbout(void*)
{
LLFloaterAbout::show(NULL);
}
// static
void LLFloaterPreference::onBtnOK( void* userdata )
{
LLFloaterPreference *fp =(LLFloaterPreference *)userdata;
// commit any outstanding text entry
if (fp->hasFocus())
{
LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus();
if (cur_focus->acceptsTextInput())
{
cur_focus->onCommit();
}
}
if (fp->canClose())
{
fp->apply();
fp->onClose(false);
gSavedSettings.saveToFile( gSettingsFileName, TRUE );
std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
// save all settings, even if equals defaults
gCrashSettings.saveToFile(crash_settings_filename.c_str(), FALSE);
}
else
{
// Show beep, pop up dialog, etc.
llinfos << "Can't close preferences!" << llendl;
}
}
// static
void LLFloaterPreference::onBtnApply( void* userdata )
{
LLFloaterPreference *fp =(LLFloaterPreference *)userdata;
if (fp->hasFocus())
{
LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus();
if (cur_focus->acceptsTextInput())
{
cur_focus->onCommit();
}
}
fp->apply();
}
// static
void LLFloaterPreference::onBtnCancel( void* userdata )
{
LLFloaterPreference *fp =(LLFloaterPreference *)userdata;
if (fp->hasFocus())
{
LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus();
if (cur_focus->acceptsTextInput())
{
cur_focus->onCommit();
}
}
fp->cancel();
fp->close();
}
// static
void LLFloaterPreference::updateUserInfo(
const char* visibility,
BOOL im_via_email,
const char* email)
{
if(sInstance && sInstance->mPreferenceCore)
{
sInstance->mPreferenceCore->setPersonalInfo(
visibility, im_via_email, email);
}
}
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