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/**
* @file llfloaterpostprocess.h
* @brief LLFloaterPostProcess class definition
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERPOSTPROCESS_H
#define LL_LLFLOATERPOSTPROCESS_H
#include "llfloater.h"
class LLButton;
class LLComboBox;
class LLLineEditor;
class LLSliderCtrl;
class LLTabContainer;
class LLPanelPermissions;
class LLPanelObject;
class LLPanelVolume;
class LLPanelContents;
class LLPanelFace;
/**
* Menu for adjusting the post process settings of the world
*/
class LLFloaterPostProcess : public LLFloater
{
public:
LLFloaterPostProcess(const LLSD& key);
virtual ~LLFloaterPostProcess();
/*virtual*/ BOOL postBuild();
/// post process callbacks
static void onBoolToggle(LLUICtrl* ctrl, void* userData);
static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
void onLoadEffect(LLComboBox* comboBox);
void onSaveEffect(LLLineEditor* editBox);
void onChangeEffectName(LLUICtrl* ctrl);
/// prompts a user when overwriting an effect
bool saveAlertCallback(const LLSD& notification, const LLSD& response);
/// sync up sliders
void syncMenu();
/*
void refresh();
*/
public:
};
#endif
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