summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterpathfindingconsole.h
blob: 8c22e5ead7ea6aa1018a92292ba050dfb7ad07bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/** 
 * @file llfloaterpathfindingconsole.h
 * @author William Todd Stinson
 * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERPATHFINDINGCONSOLE_H
#define LL_LLFLOATERPATHFINDINGCONSOLE_H

#include "llfloater.h"
#include "llhandle.h"
#include "LLPathingLib.h"
#include "llpathfindingmanager.h"
#include "llpathfindingnavmeshzone.h"

class LLSD;
class LLPanel;
class LLRadioGroup;
class LLSliderCtrl;
class LLLineEditor;
class LLTextBase;
class LLCheckBoxCtrl;
class LLTabContainer;
class LLComboBox;
class LLButton;

class LLFloaterPathfindingConsole
:	public LLFloater
{
	friend class LLFloaterReg;

public:
	typedef enum
	{
		kRenderHeatmapNone,
		kRenderHeatmapA,
		kRenderHeatmapB,
		kRenderHeatmapC,
		kRenderHeatmapD
	} ERenderHeatmapType;

	typedef enum
	{
		kCharacterTypeA = 0,
		kCharacterTypeB = 1,
		kCharacterTypeC = 2,
		kCharacterTypeD = 3
	} ECharacterType;

	virtual BOOL postBuild();
	virtual void onOpen(const LLSD& pKey);
	virtual void onClose(bool pIsAppQuitting);
	virtual BOOL handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down);

	BOOL isGeneratePathMode(MASK mask, EClickType clicktype, BOOL down) const;

	static LLHandle<LLFloaterPathfindingConsole> getInstanceHandle();

	BOOL isRenderPath() const;

	BOOL isRenderNavMesh() const;
	void setRenderNavMesh(BOOL pIsRenderNavMesh);

	BOOL isRenderWalkables() const;
	void setRenderWalkables(BOOL pIsRenderWalkables);

	BOOL isRenderStaticObstacles() const;
	void setRenderStaticObstacles(BOOL pIsRenderStaticObstacles);

	BOOL isRenderMaterialVolumes() const;
	void setRenderMaterialVolumes(BOOL pIsRenderMaterialVolumes);

	BOOL isRenderExclusionVolumes() const;
	void setRenderExclusionVolumes(BOOL pIsRenderExclusionVolumes);

	BOOL isRenderWorld() const;
	void setRenderWorld(BOOL pIsRenderWorld);
	
	BOOL isRenderAnyShapes() const;
	U32  getRenderShapeFlags();

	ERenderHeatmapType getRenderHeatmapType() const;
	void               setRenderHeatmapType(ERenderHeatmapType pRenderHeatmapType);

    F32            getCharacterWidth() const;
    void           setCharacterWidth(F32 pCharacterWidth);

    ECharacterType getCharacterType() const;
    void           setCharacterType(ECharacterType pCharacterType);

	bool getHeartBeat() const { return mHeartBeat;}
	void setHeartBeat( bool state ) { mHeartBeat=state; }
	void regionCrossingOccured();


protected:

private:
	typedef enum
	{
		kConsoleStateUnknown,
		kConsoleStateLibraryNotImplemented,
		kConsoleStateRegionNotEnabled,
		kConsoleStateCheckingVersion,
		kConsoleStateDownloading,
		kConsoleStateHasNavMesh,
		kConsoleStateError
	} EConsoleState;

	// Does its own instance management, so clients not allowed
	// to allocate or destroy.
	LLFloaterPathfindingConsole(const LLSD& pSeed);
	virtual ~LLFloaterPathfindingConsole();

	void onShowWalkabilitySet();
	void onShowWorldToggle();
	void onCharacterWidthSet();
	void onCharacterTypeSwitch();
	void onViewCharactersClicked();
	void onUnfreezeClicked();
	void onFreezeClicked();
	void onViewEditLinksetClicked();
	void onClearPathClicked();
	void onNavMeshZoneCB(LLPathfindingNavMeshZone::ENavMeshZoneRequestStatus pNavMeshZoneRequestStatus);
	void onAgentStateCB(LLPathfindingManager::EAgentState pAgentState);

	void setConsoleState(EConsoleState pConsoleState);

	void        updateControlsOnConsoleState();
	void        updateStatusOnConsoleState();
	std::string getSimulatorStatusText() const;

	void setAgentState(LLPathfindingManager::EAgentState pAgentState);

	void generatePath();
	void updatePathTestStatus();
	void resetShapeRenderFlags() { mShapeRenderFlags = 0; }
	void setShapeRenderFlag( LLPathingLib::LLShapeType type ) { mShapeRenderFlags |= (1<<type); }

	LLRootHandle<LLFloaterPathfindingConsole>     mSelfHandle;
	LLCheckBoxCtrl                                *mShowNavMeshCheckBox;
	LLComboBox                                    *mShowNavMeshWalkabilityComboBox;
	LLCheckBoxCtrl                                *mShowWalkablesCheckBox;
	LLCheckBoxCtrl                                *mShowStaticObstaclesCheckBox;
	LLCheckBoxCtrl                                *mShowMaterialVolumesCheckBox;
	LLCheckBoxCtrl                                *mShowExclusionVolumesCheckBox;
	LLCheckBoxCtrl                                *mShowWorldCheckBox;
	LLTextBase                                    *mPathfindingViewerStatus;
	LLTextBase                                    *mPathfindingSimulatorStatus;
	LLButton                                      *mViewCharactersButton;
	LLTabContainer                                *mEditTestTabContainer;
	LLPanel                                       *mEditTab;
	LLPanel                                       *mTestTab;
	LLTextBase                                    *mUnfreezeLabel;
	LLButton                                      *mUnfreezeButton;
	LLTextBase                                    *mLinksetsLabel;
	LLButton                                      *mLinksetsButton;
	LLTextBase                                    *mFreezeLabel;
	LLButton                                      *mFreezeButton;
	LLSliderCtrl                                  *mCharacterWidthSlider;
	LLRadioGroup                                  *mCharacterTypeRadioGroup;
	LLTextBase                                    *mPathTestingStatus;
	LLButton                                      *mClearPathButton;

	LLPathfindingNavMeshZone::navmesh_zone_slot_t mNavMeshZoneSlot;
	LLPathfindingNavMeshZone                      mNavMeshZone;
	bool                                          mIsNavMeshUpdating;

	LLPathfindingManager::agent_state_slot_t      mAgentStateSlot;

	EConsoleState                                 mConsoleState;

	//Container that is populated and subsequently submitted to the LLPathingSystem for processing
	LLPathingLib::PathingPacket		mPathData;
	bool							mHasStartPoint;
	bool							mHasEndPoint;
	U32								mShapeRenderFlags;
	bool							mHeartBeat;

	static LLHandle<LLFloaterPathfindingConsole> sInstanceHandle;
};

#endif // LL_LLFLOATERPATHFINDINGCONSOLE_H