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/**
* @file llfloaterpathfindingconsole.cpp
* @author William Todd Stinson
* @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterpathfindingconsole.h"
#include "llfloaterpathfindinglinksets.h"
#include "llsd.h"
#include "llhandle.h"
#include "llagent.h"
#include "llbutton.h"
#include "llradiogroup.h"
#include "llsliderctrl.h"
#include "lllineeditor.h"
#include "lltextbase.h"
#include "lltabcontainer.h"
#include "llnavmeshstation.h"
#include "llfloaterreg.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewercamera.h"
#include "LLPathingLib.h"
#define XUI_CHARACTER_TYPE_A 1
#define XUI_CHARACTER_TYPE_B 2
#define XUI_CHARACTER_TYPE_C 3
#define XUI_CHARACTER_TYPE_D 4
const int CURRENT_REGION = 99;
const int MAX_OBSERVERS = 10;
LLHandle<LLFloaterPathfindingConsole> LLFloaterPathfindingConsole::sInstanceHandle;
//---------------------------------------------------------------------------
// LLFloaterPathfindingConsole
//---------------------------------------------------------------------------
BOOL LLFloaterPathfindingConsole::postBuild()
{
childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh");
llassert(mShowNavMeshCheckBox != NULL);
mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this));
mShowWalkablesCheckBox = findChild<LLCheckBoxCtrl>("show_walkables");
llassert(mShowWalkablesCheckBox != NULL);
mShowWalkablesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWalkablesToggle, this));
mShowStaticObstaclesCheckBox = findChild<LLCheckBoxCtrl>("show_static_obstacles");
llassert(mShowStaticObstaclesCheckBox != NULL);
mShowStaticObstaclesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowStaticObstaclesToggle, this));
mShowMaterialVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_material_volumes");
llassert(mShowMaterialVolumesCheckBox != NULL);
mShowMaterialVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowMaterialVolumesToggle, this));
mShowExclusionVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes");
llassert(mShowExclusionVolumesCheckBox != NULL);
mShowExclusionVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExclusionVolumesToggle, this));
mShowWorldCheckBox = findChild<LLCheckBoxCtrl>("show_world");
llassert(mShowWorldCheckBox != NULL);
mShowWorldCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWorldToggle, this));
mPathfindingStatus = findChild<LLTextBase>("pathfinding_status");
llassert(mPathfindingStatus != NULL);
mEditTestTabContainer = findChild<LLTabContainer>("edit_test_tab_container");
llassert(mEditTestTabContainer != NULL);
mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width");
llassert(mCharacterWidthSlider != NULL);
mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this));
mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type");
llassert(mCharacterTypeRadioGroup != NULL);
mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this));
return LLFloater::postBuild();
}
BOOL LLFloaterPathfindingConsole::handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down)
{
if (down && (clicktype == LLMouseHandler::CLICK_LEFT) &&
(((mask & MASK_CONTROL) && !(mask & (~MASK_CONTROL))) ||
((mask & MASK_SHIFT) && !(mask & (~MASK_SHIFT)))))
{
LLVector3 dv = gViewerWindow->mouseDirectionGlobal(x, y);
LLVector3 mousePos = LLViewerCamera::getInstance()->getOrigin();
LLVector3 rayStart = mousePos;
LLVector3 rayEnd = mousePos + dv * 150;
if (mask & MASK_CONTROL)
{
mPathData.mStartPointA = rayStart;
mPathData.mEndPointA = rayEnd;
mHasStartPoint = true;
}
else if (mask & MASK_SHIFT)
{
mPathData.mStartPointB = rayStart;
mPathData.mEndPointB = rayEnd;
mHasEndPoint = true;
}
generatePath();
return TRUE;
}
else
{
return LLFloater::handleAnyMouseClick(x, y, mask, clicktype, down);
}
}
BOOL LLFloaterPathfindingConsole::isGeneratePathMode() const
{
return (getVisible() && (mEditTestTabContainer->getCurrentPanelIndex() == 1));
}
LLHandle<LLFloaterPathfindingConsole> LLFloaterPathfindingConsole::getInstanceHandle()
{
if (sInstanceHandle.isDead())
{
LLFloaterPathfindingConsole *floaterInstance = LLFloaterReg::getTypedInstance<LLFloaterPathfindingConsole>("pathfinding_console");
if (floaterInstance != NULL)
{
sInstanceHandle = floaterInstance->mSelfHandle;
}
}
return sInstanceHandle;
}
F32 LLFloaterPathfindingConsole::getCharacterWidth() const
{
return mCharacterWidthSlider->getValueF32();
}
void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
{
mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
}
LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
{
ECharacterType characterType;
switch (mCharacterTypeRadioGroup->getValue().asInteger())
{
case XUI_CHARACTER_TYPE_A :
characterType = kCharacterTypeA;
break;
case XUI_CHARACTER_TYPE_B :
characterType = kCharacterTypeB;
break;
case XUI_CHARACTER_TYPE_C :
characterType = kCharacterTypeC;
break;
case XUI_CHARACTER_TYPE_D :
characterType = kCharacterTypeD;
break;
default :
characterType = kCharacterTypeA;
llassert(0);
break;
}
return characterType;
}
void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
{
LLSD radioGroupValue;
switch (pCharacterType)
{
case kCharacterTypeA :
radioGroupValue = XUI_CHARACTER_TYPE_A;
break;
case kCharacterTypeB :
radioGroupValue = XUI_CHARACTER_TYPE_B;
break;
case kCharacterTypeC :
radioGroupValue = XUI_CHARACTER_TYPE_C;
break;
case kCharacterTypeD :
radioGroupValue = XUI_CHARACTER_TYPE_D;
break;
default :
radioGroupValue = XUI_CHARACTER_TYPE_A;
llassert(0);
break;
}
mCharacterTypeRadioGroup->setValue(radioGroupValue);
}
void LLFloaterPathfindingConsole::setHasNavMeshReceived()
{
std::string str = getString("navmesh_fetch_complete_available");
mPathfindingStatus->setText((LLStringExplicit)str);
//check to see if all regions are done loading and they are then stitch the navmeshes together
--mNavMeshCnt;
if ( mNavMeshCnt == 0 )
{
LLPathingLib::getInstance()->stitchNavMeshes();
}
}
void LLFloaterPathfindingConsole::setHasNoNavMesh()
{
std::string str = getString("navmesh_fetch_complete_none");
mPathfindingStatus->setText((LLStringExplicit)str);
}
LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
: LLFloater(pSeed),
mSelfHandle(),
mShowNavMeshCheckBox(NULL),
mShowWalkablesCheckBox(NULL),
mShowStaticObstaclesCheckBox(NULL),
mShowMaterialVolumesCheckBox(NULL),
mShowExclusionVolumesCheckBox(NULL),
mShowWorldCheckBox(NULL),
mPathfindingStatus(NULL),
mEditTestTabContainer(NULL),
mCharacterWidthSlider(NULL),
mCharacterTypeRadioGroup(NULL),
mNavMeshCnt(0),
mHasStartPoint(false),
mHasEndPoint(false)
{
mSelfHandle.bind(this);
for (int i=0;i<MAX_OBSERVERS;++i)
{
mNavMeshDownloadObserver[i].setPathfindingConsole(this);
}
}
LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole()
{
}
void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
{
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
{
LLPathingLib::initSystem();
}
if ( LLPathingLib::getInstance() == NULL )
{
std::string str = getString("navmesh_library_not_implemented");
LLStyle::Params styleParams;
styleParams.color = LLUIColorTable::instance().getColor("DrYellow");
mPathfindingStatus->setText((LLStringExplicit)str, styleParams);
llwarns <<"Errror: cannout find pathing library implementation."<<llendl;
}
else
{
LLPathingLib::getInstance()->cleanupResidual();
mCurrentMDO = 0;
mNavMeshCnt = 0;
//make sure the region is essentially enabled for navmesh support
std::string capability = "RetrieveNavMeshSrc";
//prep# neighboring navmesh support proto
LLViewerRegion* pCurrentRegion = gAgent.getRegion();
std::vector<LLViewerRegion*> regions;
regions.push_back( pCurrentRegion );
pCurrentRegion->getNeighboringRegions( regions );
std::vector<int> shift;
shift.push_back( CURRENT_REGION );
pCurrentRegion->getNeighboringRegionsStatus( shift );
//If the navmesh shift ops and the total region counts do not match - use the current region, only.
if ( shift.size() != regions.size() )
{
shift.clear();regions.clear();
regions.push_back( pCurrentRegion );
shift.push_back( CURRENT_REGION );
}
int regionCnt = regions.size();
mNavMeshCnt = regionCnt;
for ( int i=0; i<regionCnt; ++i )
{
std::string url = regions[i]->getCapability( capability );
if ( !url.empty() )
{
std::string str = getString("navmesh_fetch_inprogress");
mPathfindingStatus->setText((LLStringExplicit)str);
LLNavMeshStation::getInstance()->setNavMeshDownloadURL( url );
int dir = shift[i];
LLNavMeshStation::getInstance()->downloadNavMeshSrc( mNavMeshDownloadObserver[mCurrentMDO].getObserverHandle(), dir );
++mCurrentMDO;
}
else
{
--mNavMeshCnt;
std::string str = getString("navmesh_region_not_enabled");
LLStyle::Params styleParams;
styleParams.color = LLUIColorTable::instance().getColor("DrYellow");
mPathfindingStatus->setText((LLStringExplicit)str, styleParams);
llinfos<<"Region has does not required caps of type ["<<capability<<"]"<<llendl;
}
}
LLPathingLib::getInstance()->setRenderPath(true);
}
}
void LLFloaterPathfindingConsole::onClose(bool app_quitting)
{
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
{
LLPathingLib::getInstance()->setRenderPath(false);
}
}
void LLFloaterPathfindingConsole::onShowNavMeshToggle()
{
BOOL checkBoxValue = mShowNavMeshCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
llPathingLibInstance->setRenderNavMesh(checkBoxValue);
}
else
{
mShowNavMeshCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onShowWalkablesToggle()
{
BOOL checkBoxValue = mShowWalkablesCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
//llPathingLibInstance->setRenderNavMesh(checkBoxValue);
llwarns << "functionality has not yet been implemented to set walkables to "
<< (checkBoxValue ? "TRUE" : "FALSE") << llendl;
}
else
{
mShowWalkablesCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onShowStaticObstaclesToggle()
{
BOOL checkBoxValue = mShowStaticObstaclesCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
//llPathingLibInstance->setRenderNavMesh(checkBoxValue);
llwarns << "functionality has not yet been implemented to set static obstacles to "
<< (checkBoxValue ? "TRUE" : "FALSE") << llendl;
}
else
{
mShowStaticObstaclesCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onShowMaterialVolumesToggle()
{
BOOL checkBoxValue = mShowMaterialVolumesCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
//llPathingLibInstance->setRenderNavMesh(checkBoxValue);
llwarns << "functionality has not yet been implemented to set material volumes to "
<< (checkBoxValue ? "TRUE" : "FALSE") << llendl;
}
else
{
mShowMaterialVolumesCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onShowExclusionVolumesToggle()
{
BOOL checkBoxValue = mShowExclusionVolumesCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
llPathingLibInstance->setRenderShapes(checkBoxValue);
}
else
{
mShowExclusionVolumesCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onShowWorldToggle()
{
BOOL checkBoxValue = mShowWorldCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
llPathingLibInstance->setRenderOverlayMode(checkBoxValue);
}
else
{
mShowWorldCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onCharacterWidthSet()
{
generatePath();
}
void LLFloaterPathfindingConsole::onCharacterTypeSwitch()
{
switch (getCharacterType())
{
case kCharacterTypeA :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeA"
<< llendl;
break;
case kCharacterTypeB :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeB"
<< llendl;
break;
case kCharacterTypeC :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeC"
<< llendl;
break;
case kCharacterTypeD :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeD"
<< llendl;
break;
default :
llassert(0);
break;
}
}
void LLFloaterPathfindingConsole::onViewEditLinksetClicked()
{
LLFloaterPathfindingLinksets::openLinksetsEditor();
}
void LLFloaterPathfindingConsole::generatePath()
{
if (mHasStartPoint && mHasEndPoint)
{
mPathData.mCharacterWidth = getCharacterWidth();
LLPathingLib::getInstance()->generatePath(mPathData);
}
}
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