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/**
* @file llfloatersnapshot.cpp
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2016, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersnapshot.h"
#include "llfloateroutfitsnapshot.h"
#include "llagent.h"
#include "llfacebookconnect.h"
#include "llfloaterreg.h"
#include "llfloaterfacebook.h"
#include "llfloaterflickr.h"
#include "llfloatertwitter.h"
#include "llimagefiltersmanager.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llpostcard.h"
#include "llresmgr.h" // LLLocale
#include "llsdserialize.h"
#include "llsidetraypanelcontainer.h"
#include "llspinctrl.h"
#include "llviewercontrol.h"
#include "lltoolfocus.h"
#include "lltoolmgr.h"
#include "llwebprofile.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView = NULL;
const S32 OUTFIT_SNAPSHOT_WIDTH = 256;
const S32 OUTFIT_SNAPSHOT_HEIGHT = 256;
static LLDefaultChildRegistry::Register<LLOutfitSnapshotFloaterView> r("snapshot_outfit_floater_view");
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot::Impl
///----------------------------------------------------------------------------
// virtual
LLPanelSnapshot* LLFloaterOutfitSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found)
{
LLPanel* panel = floater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
LLPanelSnapshot* active_panel = dynamic_cast<LLPanelSnapshot*>(panel);
if (!ok_if_not_found)
{
llassert_always(active_panel != NULL);
}
return active_panel;
}
// virtual
LLSnapshotModel::ESnapshotFormat LLFloaterOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_FORMAT_PNG;
}
// virtual
LLSnapshotModel::ESnapshotLayerType LLFloaterOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_TYPE_COLOR;
}
// This is the main function that keeps all the GUI controls in sync with the saved settings.
// It should be called anytime a setting is changed that could affect the controls.
// No other methods should be changing any of the controls directly except for helpers called by this method.
// The basic pattern for programmatically changing the GUI settings is to first set the
// appropriate saved settings and then call this method to sync the GUI with them.
// FIXME: The above comment seems obsolete now.
// virtual
void LLFloaterOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater)
{
LLSnapshotModel::ESnapshotType shot_type = getActiveSnapshotType(floater);
LLSnapshotModel::ESnapshotFormat shot_format = (LLSnapshotModel::ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat");
LLSnapshotModel::ESnapshotLayerType layer_type = getLayerType(floater);
LLSnapshotLivePreview* previewp = getPreviewView();
BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
// *TODO: Separate maximum size for Web images from postcards
LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;
LLLocale locale(LLLocale::USER_LOCALE);
std::string bytes_string;
if (got_snap)
{
LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10);
}
// Update displayed image resolution.
LLTextBox* image_res_tb = floater->getChild<LLTextBox>("image_res_text");
image_res_tb->setVisible(got_snap);
if (got_snap)
{
image_res_tb->setTextArg("[WIDTH]", llformat("%d", previewp->getEncodedImageWidth()));
image_res_tb->setTextArg("[HEIGHT]", llformat("%d", previewp->getEncodedImageHeight()));
}
floater->getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown"));
floater->getChild<LLUICtrl>("file_size_label")->setColor(LLUIColorTable::instance().getColor("LabelTextColor"));
updateResolution(floater);
if (previewp)
{
previewp->setSnapshotType(shot_type);
previewp->setSnapshotFormat(shot_format);
previewp->setSnapshotBufferType(layer_type);
}
LLPanelSnapshot* current_panel = Impl::getActivePanel(floater);
if (current_panel)
{
LLSD info;
info["have-snapshot"] = got_snap;
current_panel->updateControls(info);
}
LL_DEBUGS() << "finished updating controls" << LL_ENDL;
}
// virtual
std::string LLFloaterOutfitSnapshot::Impl::getSnapshotPanelPrefix()
{
return "panel_outfit_snapshot_";
}
// Show/hide upload status message.
// virtual
void LLFloaterOutfitSnapshot::Impl::setFinished(bool finished, bool ok, const std::string& msg)
{
mFloater->setSuccessLabelPanelVisible(finished && ok);
mFloater->setFailureLabelPanelVisible(finished && !ok);
if (finished)
{
LLUICtrl* finished_lbl = mFloater->getChild<LLUICtrl>(ok ? "succeeded_lbl" : "failed_lbl");
std::string result_text = mFloater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str"));
finished_lbl->setValue(result_text);
LLPanel* snapshot_panel = mFloater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
snapshot_panel->onOpen(LLSD());
}
}
void LLFloaterOutfitSnapshot::Impl::updateResolution(void* data)
{
LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data;
if (!view)
{
llassert(view);
return;
}
S32 width = OUTFIT_SNAPSHOT_WIDTH;
S32 height = OUTFIT_SNAPSHOT_HEIGHT;
LLSnapshotLivePreview* previewp = getPreviewView();
if (previewp)
{
S32 original_width = 0, original_height = 0;
previewp->getSize(original_width, original_height);
if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
{ //clamp snapshot resolution to window size when showing UI or HUD in snapshot
width = llmin(width, gViewerWindow->getWindowWidthRaw());
height = llmin(height, gViewerWindow->getWindowHeightRaw());
}
llassert(width > 0 && height > 0);
// use the resolution from the selected pre-canned drop-down choice
LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
previewp->setSize(width, height);
if (original_width != width || original_height != height)
{
// hide old preview as the aspect ratio could be wrong
checkAutoSnapshot(previewp, FALSE);
LL_DEBUGS() << "updating thumbnail" << LL_ENDL;
previewp->updateSnapshot(TRUE);
}
}
}
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot
///----------------------------------------------------------------------------
// Default constructor
LLFloaterOutfitSnapshot::LLFloaterOutfitSnapshot(const LLSD& key)
: LLFloaterSnapshotBase(key),
mOutfitGallery(NULL)
{
impl = new Impl(this);
}
LLFloaterOutfitSnapshot::~LLFloaterOutfitSnapshot()
{
}
// virtual
BOOL LLFloaterOutfitSnapshot::postBuild()
{
mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this);
mRefreshLabel = getChild<LLUICtrl>("refresh_lbl");
mSucceessLblPanel = getChild<LLUICtrl>("succeeded_panel");
mFailureLblPanel = getChild<LLUICtrl>("failed_panel");
childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this);
getChild<LLUICtrl>("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot"));
childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this);
getChild<LLUICtrl>("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot"));
getChild<LLUICtrl>("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame"));
childSetCommitCallback("freeze_frame_check", ImplBase::onCommitFreezeFrame, this);
getChild<LLUICtrl>("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot"));
childSetCommitCallback("auto_snapshot_check", ImplBase::onClickAutoSnap, this);
// Filters
LLComboBox* filterbox = getChild<LLComboBox>("filters_combobox");
std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList();
for (U32 i = 0; i < filter_list.size(); i++)
{
filterbox->add(filter_list[i]);
}
childSetCommitCallback("filters_combobox", ImplBase::onClickFilter, this);
LLWebProfile::setImageUploadResultCallback(boost::bind(&ImplBase::onSnapshotUploadFinished, this, _1));
sThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
// create preview window
LLRect full_screen_rect = getRootView()->getRect();
LLSnapshotLivePreview::Params p;
p.rect(full_screen_rect);
LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
LLView* parent_view = gSnapshotFloaterView->getParent();
parent_view->removeChild(gSnapshotFloaterView);
// make sure preview is below snapshot floater
parent_view->addChild(previewp);
parent_view->addChild(gSnapshotFloaterView);
//move snapshot floater to special purpose snapshotfloaterview
gFloaterView->removeChild(this);
gSnapshotFloaterView->addChild(this);
impl->mPreviewHandle = previewp->getHandle();
previewp->setContainer(this);
impl->updateControls(this);
impl->updateLayout(this);
previewp->mKeepAspectRatio = FALSE;
previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect());
return TRUE;
}
// virtual
void LLFloaterOutfitSnapshot::onOpen(const LLSD& key)
{
LLSnapshotLivePreview* preview = getPreviewView();
if (preview)
{
LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
preview->updateSnapshot(TRUE);
}
focusFirstItem(FALSE);
gSnapshotFloaterView->setEnabled(TRUE);
gSnapshotFloaterView->setVisible(TRUE);
gSnapshotFloaterView->adjustToFitScreen(this, FALSE);
impl->updateControls(this);
impl->updateLayout(this);
LLPanel* snapshot_panel = getChild<LLPanel>("panel_outfit_snapshot_inventory");
snapshot_panel->onOpen(LLSD());
postPanelSwitch();
}
// static
void LLFloaterOutfitSnapshot::update()
{
LLFloaterOutfitSnapshot* inst = getInstance();
if (inst != NULL)
{
inst->impl->updateLivePreview();
}
}
// static
LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::getInstance()
{
return LLFloaterReg::getTypedInstance<LLFloaterOutfitSnapshot>("outfit_snapshot");
}
// virtual
void LLFloaterOutfitSnapshot::saveTexture()
{
LL_DEBUGS() << "saveTexture" << LL_ENDL;
LLSnapshotLivePreview* previewp = getPreviewView();
if (!previewp)
{
llassert(previewp != NULL);
return;
}
if (mOutfitGallery)
{
mOutfitGallery->onBeforeOutfitSnapshotSave();
}
previewp->saveTexture(TRUE, getOutfitID().asString());
if (mOutfitGallery)
{
mOutfitGallery->onAfterOutfitSnapshotSave();
}
closeFloater();
}
///----------------------------------------------------------------------------
/// Class LLOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
LLOutfitSnapshotFloaterView::LLOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p)
{
}
LLOutfitSnapshotFloaterView::~LLOutfitSnapshotFloaterView()
{
}
|