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/**
* @file llfloateroutbox.h
* @brief Implementation of the merchant outbox window and of the marketplace listings window
*
* *TODO : Eventually, take out all the merchant outbox stuff and rename that file to llfloatermarketplacelistings
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* ABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEROUTBOX_H
#define LL_LLFLOATEROUTBOX_H
#include "llfloater.h"
#include "llfoldertype.h"
#include "llnotificationptr.h"
class LLButton;
class LLInventoryCategoriesObserver;
class LLInventoryCategoryAddedObserver;
class LLInventoryPanel;
class LLLoadingIndicator;
class LLNotification;
class LLTextBox;
class LLView;
class LLWindowShade;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFloaterOutbox
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFloaterOutbox : public LLFloater
{
public:
LLFloaterOutbox(const LLSD& key);
~LLFloaterOutbox();
void initializeMarketPlace();
// virtuals
BOOL postBuild();
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
void showNotification(const LLNotificationPtr& notification);
BOOL handleHover(S32 x, S32 y, MASK mask);
void onMouseLeave(S32 x, S32 y, MASK mask);
protected:
void setupOutbox();
void cleanOutbox();
void fetchOutboxContents();
void importReportResults(U32 status, const LLSD& content);
void importStatusChanged(bool inProgress);
void initializationReportError(U32 status, const LLSD& content);
void onClose(bool app_quitting);
void onOpen(const LLSD& key);
void onFocusReceived();
void onImportButtonClicked();
void onOutboxChanged();
void setStatusString(const std::string& statusString);
void updateFolderCount();
void updateFolderCountStatus();
void updateView();
private:
LLInventoryCategoriesObserver * mCategoriesObserver;
LLInventoryCategoryAddedObserver * mCategoryAddedObserver;
bool mImportBusy;
LLButton * mImportButton;
LLTextBox * mInventoryFolderCountText;
LLView * mInventoryImportInProgress;
LLView * mInventoryPlaceholder;
LLTextBox * mInventoryText;
LLTextBox * mInventoryTitle;
LLUUID mOutboxId;
LLHandle<LLInventoryPanel> mOutboxInventoryPanel;
U32 mOutboxItemCount;
LLPanel * mOutboxTopLevelDropZone;
LLWindowShade * mWindowShade;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFloaterMarketplaceListings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFloaterMarketplaceListings : public LLFloater
{
public:
LLFloaterMarketplaceListings(const LLSD& key);
~LLFloaterMarketplaceListings();
void initializeMarketPlace();
// virtuals
BOOL postBuild();
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
void showNotification(const LLNotificationPtr& notification);
BOOL handleHover(S32 x, S32 y, MASK mask);
void onMouseLeave(S32 x, S32 y, MASK mask);
protected:
void setup();
void clean();
void fetchContents();
void importReportResults(U32 status, const LLSD& content);
void importStatusChanged(bool inProgress);
void initializationReportError(U32 status, const LLSD& content);
void setStatusString(const std::string& statusString);
void onClose(bool app_quitting);
void onOpen(const LLSD& key);
void onFocusReceived();
void onChanged();
bool isAccepted(EAcceptance accept);
void updateView();
private:
S32 getFolderCount();
LLInventoryCategoriesObserver * mCategoriesObserver;
LLInventoryCategoryAddedObserver * mCategoryAddedObserver;
LLTextBox * mInventoryStatus;
LLView * mInventoryInitializationInProgress;
LLView * mInventoryPlaceholder;
LLTextBox * mInventoryText;
LLTextBox * mInventoryTitle;
LLUUID mRootFolderId;
LLHandle<LLInventoryPanel> mInventoryPanel;
};
#endif // LL_LLFLOATEROUTBOX_H
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