summaryrefslogtreecommitdiff
path: root/indra/newview/llfloateropenobject.h
blob: 2e761f99bfb241c6b8e87732defe356e4bdb47d3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
/** 
 * @file llfloateropenobject.h
 * @brief LLFloaterOpenObject class definition
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

/*
 * Shows the contents of an object and their permissions when you
 * click "Buy..." on an object with "Sell Contents" checked.
 */

#ifndef LL_LLFLOATEROPENOBJECT_H
#define LL_LLFLOATEROPENOBJECT_H

#include "llfloater.h"

class LLObjectSelection;
class LLPanelObjectInventory;

class LLFloaterOpenObject
: public LLFloater
{
	friend class LLFloaterReg;
public:
	
	void dirty();
	
	struct LLCatAndWear
	{
		LLUUID mCatID;
		bool mWear;
		bool mFolderResponded;
		bool mReplace;
	};

protected:

	/*virtual*/	BOOL	postBuild();
	void refresh();
	void draw();
	virtual void onOpen(const LLSD& key);

	void moveToInventory(bool wear, bool replace = false);

	void onClickMoveToInventory();
	void onClickMoveAndWear();
	void onClickReplace();
	void onClickCancel();
	static void callbackCreateInventoryCategory(const LLUUID& category_id, LLUUID object_id, bool wear, bool replace = false);
	static void callbackMoveInventory(S32 result, void* data);

private:
	
	LLFloaterOpenObject(const LLSD& key);
	~LLFloaterOpenObject();
	
protected:

	LLPanelObjectInventory*	mPanelInventoryObject;
	LLSafeHandle<LLObjectSelection> mObjectSelection;
	BOOL mDirty;
};

#endif