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/** 
 * @file llfloatermemleak.h
 * @brief memory leaking simulation window, debug use only
 *
 * $LicenseInfo:firstyear=2004&license=viewergpl$
 * 
 * Copyright (c) 2004-2007, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERMEMLEAK_H
#define LL_LLFLOATERMEMLEAK_H

#include "llfloater.h"

class LLFloaterMemLeak : public LLFloater
{
public:
    LLFloaterMemLeak();
	virtual ~LLFloaterMemLeak();

	/// initialize all the callbacks for the menu
	//void initCallbacks(void);
	virtual BOOL postBuild() ;
	virtual void draw() ;

	/// one and one instance only
	static LLFloaterMemLeak* instance();
	
	static void onChangeLeakingSpeed(LLUICtrl* ctrl, void* userData);
	static void onChangeMaxMemLeaking(LLUICtrl* ctrl, void* userData);
	static void onClickStart(void* userData);
	static void onClickStop(void* userData);
	static void onClickRelease(void* userData);
	static void onClickClose(void* userData);
		
	/// show off our menu
	static void show(void*);

public:
	static LLFloaterMemLeak* getInstance() ;
	void idle() ;
	void stop() ;

private:
	void release() ;

private:
	enum 
	{
		RELEASE = -1 ,
		STOP,
		START
	} ;

	// one instance on the inside
	static LLFloaterMemLeak* sInstance;

	static U32 sMemLeakingSpeed ; //bytes leaked per frame
	static U32 sMaxLeakedMem ; //maximum allowed leaked memory
	static U32 sTotalLeaked ;
	static S32 sStatus ; //0: stop ; >0: start ; <0: release
	static BOOL sbAllocationFailed ;

	std::vector<char*> mLeakedMem ;	
};

#endif // LL_LLFLOATERMEMLEAK_H