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/**
* @file llfloatermemleak.cpp
* @brief LLFloatermemleak class definition
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatermemleak.h"
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llspinctrl.h"
#include "llresmgr.h"
#include "llmath.h"
#include "llviewerwindow.h"
U32 LLFloaterMemLeak::sMemLeakingSpeed = 0 ; //bytes leaked per frame
U32 LLFloaterMemLeak::sMaxLeakedMem = 0 ; //maximum allowed leaked memory
U32 LLFloaterMemLeak::sTotalLeaked = 0 ;
S32 LLFloaterMemLeak::sStatus = LLFloaterMemLeak::STOP ;
BOOL LLFloaterMemLeak::sbAllocationFailed = FALSE ;
LLFloaterMemLeak::LLFloaterMemLeak(const LLSD& key)
: LLFloater(key)
{
setTitle("Memory Leaking Simulation Floater");
mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this));
mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this));
mCommitCallbackRegistrar.add("MemLeak.Start", boost::bind(&LLFloaterMemLeak::onClickStart, this));
mCommitCallbackRegistrar.add("MemLeak.Stop", boost::bind(&LLFloaterMemLeak::onClickStop, this));
mCommitCallbackRegistrar.add("MemLeak.Release", boost::bind(&LLFloaterMemLeak::onClickRelease, this));
mCommitCallbackRegistrar.add("MemLeak.Close", boost::bind(&LLFloaterMemLeak::onClickClose, this));
}
//----------------------------------------------
BOOL LLFloaterMemLeak::postBuild(void)
{
F32 a, b ;
a = childGetValue("leak_speed").asReal();
if(a > (F32)(0xFFFFFFFF))
{
sMemLeakingSpeed = 0xFFFFFFFF ;
}
else
{
sMemLeakingSpeed = (U32)a ;
}
b = childGetValue("max_leak").asReal();
if(b > (F32)0xFFF)
{
sMaxLeakedMem = 0xFFFFFFFF ;
}
else
{
sMaxLeakedMem = ((U32)b) << 20 ;
}
sbAllocationFailed = FALSE ;
return TRUE ;
}
LLFloaterMemLeak::~LLFloaterMemLeak()
{
release() ;
sMemLeakingSpeed = 0 ; //bytes leaked per frame
sMaxLeakedMem = 0 ; //maximum allowed leaked memory
}
void LLFloaterMemLeak::release()
{
for(S32 i = 0 ; i < (S32)mLeakedMem.size() ; i++)
{
delete[] mLeakedMem[i] ;
}
mLeakedMem.clear() ;
sStatus = STOP ;
sTotalLeaked = 0 ;
sbAllocationFailed = FALSE ;
}
void LLFloaterMemLeak::stop()
{
sStatus = STOP ;
sbAllocationFailed = TRUE ;
}
void LLFloaterMemLeak::idle()
{
if(STOP == sStatus)
{
return ;
}
sbAllocationFailed = FALSE ;
if(RELEASE == sStatus)
{
release() ;
return ;
}
char* p = NULL ;
if(sMemLeakingSpeed > 0 && sTotalLeaked < sMaxLeakedMem)
{
p = new char[sMemLeakingSpeed] ;
if(p)
{
mLeakedMem.push_back(p) ;
sTotalLeaked += sMemLeakingSpeed ;
}
}
if(!p)
{
sStatus = STOP ;
sbAllocationFailed = TRUE ;
}
}
//----------------------
void LLFloaterMemLeak::onChangeLeakingSpeed()
{
F32 tmp ;
tmp =childGetValue("leak_speed").asReal();
if(tmp > (F32)0xFFFFFFFF)
{
sMemLeakingSpeed = 0xFFFFFFFF ;
}
else
{
sMemLeakingSpeed = (U32)tmp ;
}
}
void LLFloaterMemLeak::onChangeMaxMemLeaking()
{
F32 tmp ;
tmp =childGetValue("max_leak").asReal();
if(tmp > (F32)0xFFF)
{
sMaxLeakedMem = 0xFFFFFFFF ;
}
else
{
sMaxLeakedMem = ((U32)tmp) << 20 ;
}
}
void LLFloaterMemLeak::onClickStart()
{
sStatus = START ;
}
void LLFloaterMemLeak::onClickStop()
{
sStatus = STOP ;
}
void LLFloaterMemLeak::onClickRelease()
{
sStatus = RELEASE ;
}
void LLFloaterMemLeak::onClickClose()
{
setVisible(FALSE);
}
void LLFloaterMemLeak::draw()
{
//show total memory leaked
if(sTotalLeaked > 0)
{
std::string bytes_string;
LLResMgr::getInstance()->getIntegerString(bytes_string, sTotalLeaked >> 10 );
childSetTextArg("total_leaked_label", "[SIZE]", bytes_string);
}
else
{
childSetTextArg("total_leaked_label", "[SIZE]", LLStringExplicit("0"));
}
if(sbAllocationFailed)
{
childSetTextArg("note_label_1", "[NOTE1]", LLStringExplicit("Memory leaking simulation stops. Reduce leaking speed or"));
childSetTextArg("note_label_2", "[NOTE2]", LLStringExplicit("increase max leaked memory, then press Start to continue."));
}
else
{
childSetTextArg("note_label_1", "[NOTE1]", LLStringExplicit(""));
childSetTextArg("note_label_2", "[NOTE2]", LLStringExplicit(""));
}
LLFloater::draw();
}
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