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/**
* @file llfloatermap.cpp
* @brief The "mini-map" or radar in the upper right part of the screen.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// self include
#include "llfloatermap.h"
// Library includes
#include "llfloaterreg.h"
#include "llfontgl.h"
#include "llglheaders.h"
// Viewer includes
#include "llagent.h"
#include "llviewercontrol.h"
#include "llnetmap.h"
#include "lltracker.h"
#include "llviewercamera.h"
#include "lldraghandle.h"
#include "lltextbox.h"
#include "llviewermenu.h"
//
// Constants
//
const F32 MAP_MINOR_DIR_THRESHOLD = 0.08f;
//
// Member functions
//
LLFloaterMap::LLFloaterMap(const LLSD& key)
: LLFloater(key),
mPopupMenu(NULL),
mTextBoxEast(NULL),
mTextBoxNorth(NULL),
mTextBoxWest(NULL),
mTextBoxSouth(NULL),
mTextBoxSouthEast(NULL),
mTextBoxNorthEast(NULL),
mTextBoxNorthWest(NULL),
mTextBoxSouthWest(NULL),
mMap(NULL)
{
//Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_map.xml", FALSE);
}
LLFloaterMap::~LLFloaterMap()
{
}
BOOL LLFloaterMap::postBuild()
{
mMap = getChild<LLNetMap>("Net Map");
mMap->setScale(gSavedSettings.getF32("MiniMapScale"));
mMap->setToolTipMsg(getString("ToolTipMsg"));
sendChildToBack(mMap);
mTextBoxNorth = getChild<LLTextBox> ("floater_map_north");
mTextBoxEast = getChild<LLTextBox> ("floater_map_east");
mTextBoxWest = getChild<LLTextBox> ("floater_map_west");
mTextBoxSouth = getChild<LLTextBox> ("floater_map_south");
mTextBoxSouthEast = getChild<LLTextBox> ("floater_map_southeast");
mTextBoxNorthEast = getChild<LLTextBox> ("floater_map_northeast");
mTextBoxSouthWest = getChild<LLTextBox> ("floater_map_southwest");
mTextBoxNorthWest = getChild<LLTextBox> ("floater_map_northwest");
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
registrar.add("Minimap.Zoom", boost::bind(&LLFloaterMap::handleZoom, this, _2));
registrar.add("Minimap.Tracker", boost::bind(&LLFloaterMap::handleStopTracking, this, _2));
mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if (mPopupMenu && !LLTracker::isTracking(0))
{
mPopupMenu->setItemEnabled ("Stop Tracking", false);
}
updateMinorDirections();
// Get the drag handle all the way in back
sendChildToBack(getDragHandle());
setIsChrome(TRUE);
getDragHandle()->setTitleVisible(TRUE);
// keep onscreen
gFloaterView->adjustToFitScreen(this, FALSE);
return TRUE;
}
BOOL LLFloaterMap::handleDoubleClick( S32 x, S32 y, MASK mask )
{
LLFloaterReg::showInstance("world_map");
return TRUE;
}
BOOL LLFloaterMap::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
if (mPopupMenu)
{
mPopupMenu->buildDrawLabels();
mPopupMenu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(this, mPopupMenu, x, y);
}
return TRUE;
}
void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation )
{
// Rotation is in radians.
// Rotation of 0 means x = 1, y = 0 on the unit circle.
F32 map_half_height = (F32)(getRect().getHeight() / 2) - getHeaderHeight()/2;
F32 map_half_width = (F32)(getRect().getWidth() / 2) ;
F32 text_half_height = (F32)(text_box->getRect().getHeight() / 2);
F32 text_half_width = (F32)(text_box->getRect().getWidth() / 2);
F32 radius = llmin( map_half_height - text_half_height, map_half_width - text_half_width );
// Inset by a little to account for position display.
radius -= 8.f;
text_box->setOrigin(
llround(map_half_width - text_half_width + radius * cos( rotation )),
llround(map_half_height - text_half_height + radius * sin( rotation )) );
}
void LLFloaterMap::updateMinorDirections()
{
if (mTextBoxNorthEast == NULL)
{
return;
}
// Hide minor directions if they cover too much of the map
bool show_minors = mTextBoxNorthEast->getRect().getHeight() < MAP_MINOR_DIR_THRESHOLD *
llmin(getRect().getWidth(), getRect().getHeight());
mTextBoxNorthEast->setVisible(show_minors);
mTextBoxNorthWest->setVisible(show_minors);
mTextBoxSouthWest->setVisible(show_minors);
mTextBoxSouthEast->setVisible(show_minors);
}
// virtual
void LLFloaterMap::draw()
{
F32 rotation = 0;
static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
if( rotate_map )
{
// rotate subsequent draws to agent rotation
rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
}
setDirectionPos( mTextBoxEast, rotation );
setDirectionPos( mTextBoxNorth, rotation + F_PI_BY_TWO );
setDirectionPos( mTextBoxWest, rotation + F_PI );
setDirectionPos( mTextBoxSouth, rotation + F_PI + F_PI_BY_TWO );
setDirectionPos( mTextBoxNorthEast, rotation + F_PI_BY_TWO / 2);
setDirectionPos( mTextBoxNorthWest, rotation + F_PI_BY_TWO + F_PI_BY_TWO / 2);
setDirectionPos( mTextBoxSouthWest, rotation + F_PI + F_PI_BY_TWO / 2);
setDirectionPos( mTextBoxSouthEast, rotation + F_PI + F_PI_BY_TWO + F_PI_BY_TWO / 2);
// Note: we can't just gAgent.check cameraMouselook() because the transition states are wrong.
if( gAgent.cameraMouselook())
{
setMouseOpaque(FALSE);
getDragHandle()->setMouseOpaque(FALSE);
}
else
{
setMouseOpaque(TRUE);
getDragHandle()->setMouseOpaque(TRUE);
}
if (LLTracker::isTracking(0))
{
mPopupMenu->setItemEnabled ("Stop Tracking", true);
}
LLFloater::draw();
}
void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLFloater::reshape(width, height, called_from_parent);
updateMinorDirections();
}
void LLFloaterMap::handleZoom(const LLSD& userdata)
{
std::string level = userdata.asString();
F32 scale = 0.0f;
if (level == std::string("close"))
scale = LLNetMap::MAP_SCALE_MAX;
else if (level == std::string("medium"))
scale = LLNetMap::MAP_SCALE_MID;
else if (level == std::string("far"))
scale = LLNetMap::MAP_SCALE_MIN;
if (scale != 0.0f)
{
gSavedSettings.setF32("MiniMapScale", scale );
mMap->setScale(scale);
}
}
void LLFloaterMap::handleStopTracking (const LLSD& userdata)
{
if (mPopupMenu)
{
mPopupMenu->setItemEnabled ("Stop Tracking", false);
LLTracker::stopTracking ((void*)LLTracker::isTracking(NULL));
}
}
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