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/**
* @file llfloaterluadebug.h
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERLUADEBUG_H
#define LL_LLFLOATERLUADEBUG_H
#include "llevents.h"
#include "llfloater.h"
#include "lua_function.h"
extern "C"
{
#include "luau/luacode.h"
#include "luau/lua.h"
#include "luau/luaconf.h"
#include "luau/lualib.h"
}
class LLLineEditor;
class LLTextEditor;
class LLFloaterLUADebug :
public LLFloater
{
public:
LLFloaterLUADebug(const LLSD& key);
virtual ~LLFloaterLUADebug();
/*virtual*/ bool postBuild();
void onExecuteClicked();
void onBtnBrowse();
void onBtnRun();
void runSelectedScript(const std::vector<std::string> &filenames);
private:
void completion(int count, const LLSD& result);
LLTempBoundListener mOutConnection;
LLTextEditor* mResultOutput;
LLLineEditor* mLineInput;
LLLineEditor* mScriptPath;
U32 mAck{ 0 };
bool mExecuting{ false };
};
#endif // LL_LLFLOATERLUADEBUG_H
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