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/**
* @file llfloaterlinkreplace.cpp
* @brief Allows replacing link targets in inventory links
* @author Ansariel Hiller
*
* $LicenseInfo:firstyear=2017&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterlinkreplace.h"
#include "llagent.h"
#include "llappearancemgr.h"
#include "lllineeditor.h"
#include "lltextbox.h"
#include "llviewercontrol.h"
LLFloaterLinkReplace::LLFloaterLinkReplace(const LLSD& key)
: LLFloater(key),
LLEventTimer(gSavedSettings.getF32("LinkReplaceBatchPauseTime")),
mRemainingItems(0),
mSourceUUID(LLUUID::null),
mTargetUUID(LLUUID::null),
mBatchSize(gSavedSettings.getU32("LinkReplaceBatchSize"))
{
mEventTimer.stop();
}
LLFloaterLinkReplace::~LLFloaterLinkReplace()
{
}
BOOL LLFloaterLinkReplace::postBuild()
{
mStartBtn = getChild<LLButton>("btn_start");
mStartBtn->setCommitCallback(boost::bind(&LLFloaterLinkReplace::onStartClicked, this));
mRefreshBtn = getChild<LLButton>("btn_refresh");
mRefreshBtn->setCommitCallback(boost::bind(&LLFloaterLinkReplace::checkEnableStart, this));
mSourceEditor = getChild<LLInventoryLinkReplaceDropTarget>("source_uuid_editor");
mTargetEditor = getChild<LLInventoryLinkReplaceDropTarget>("target_uuid_editor");
mSourceEditor->setDADCallback(boost::bind(&LLFloaterLinkReplace::onSourceItemDrop, this, _1));
mTargetEditor->setDADCallback(boost::bind(&LLFloaterLinkReplace::onTargetItemDrop, this, _1));
mStatusText = getChild<LLTextBox>("status_text");
return TRUE;
}
void LLFloaterLinkReplace::onOpen(const LLSD& key)
{
if (key.asUUID().notNull())
{
LLUUID item_id = key.asUUID();
LLViewerInventoryItem* item = gInventory.getItem(item_id);
mSourceEditor->setItem(item);
onSourceItemDrop(item->getLinkedUUID());
}
else
{
checkEnableStart();
}
}
void LLFloaterLinkReplace::onSourceItemDrop(const LLUUID& source_item_id)
{
mSourceUUID = source_item_id;
checkEnableStart();
}
void LLFloaterLinkReplace::onTargetItemDrop(const LLUUID& target_item_id)
{
mTargetUUID = target_item_id;
checkEnableStart();
}
void LLFloaterLinkReplace::updateFoundLinks()
{
LLInventoryModel::item_array_t items;
LLInventoryModel::cat_array_t cat_array;
LLLinkedItemIDMatches is_linked_item_match(mSourceUUID);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cat_array,
items,
LLInventoryModel::INCLUDE_TRASH,
is_linked_item_match);
mRemainingItems = (U32)items.size();
LLStringUtil::format_map_t args;
args["NUM"] = llformat("%d", mRemainingItems);
mStatusText->setText(getString("ItemsFound", args));
}
void LLFloaterLinkReplace::checkEnableStart()
{
if (mSourceUUID.notNull() && mTargetUUID.notNull() && mSourceUUID == mTargetUUID)
{
mStatusText->setText(getString("ItemsIdentical"));
}
else if (mSourceUUID.notNull())
{
updateFoundLinks();
}
mStartBtn->setEnabled(mRemainingItems > 0 && mSourceUUID.notNull() && mTargetUUID.notNull() && mSourceUUID != mTargetUUID);
}
void LLFloaterLinkReplace::onStartClicked()
{
LL_INFOS() << "Starting inventory link replace" << LL_ENDL;
if (mSourceUUID.isNull() || mTargetUUID.isNull())
{
LL_WARNS() << "Cannot replace. Either source or target UUID is null." << LL_ENDL;
return;
}
if (mSourceUUID == mTargetUUID)
{
LL_WARNS() << "Cannot replace. Source and target are identical." << LL_ENDL;
return;
}
LLInventoryModel::cat_array_t cat_array;
LLLinkedItemIDMatches is_linked_item_match(mSourceUUID);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cat_array,
mRemainingInventoryItems,
LLInventoryModel::INCLUDE_TRASH,
is_linked_item_match);
LL_INFOS() << "Found " << mRemainingInventoryItems.size() << " inventory links that need to be replaced." << LL_ENDL;
if (mRemainingInventoryItems.size() > 0)
{
LLViewerInventoryItem* target_item = gInventory.getItem(mTargetUUID);
if (target_item)
{
mRemainingItems = (U32)mRemainingInventoryItems.size();
LLStringUtil::format_map_t args;
args["NUM"] = llformat("%d", mRemainingItems);
mStatusText->setText(getString("ItemsRemaining", args));
mStartBtn->setEnabled(FALSE);
mRefreshBtn->setEnabled(FALSE);
mEventTimer.start();
tick();
}
else
{
mStatusText->setText(getString("TargetNotFound"));
LL_WARNS() << "Link replace target not found." << LL_ENDL;
}
}
}
// static
void LLFloaterLinkReplace::linkCreatedCallback(LLHandle<LLFloaterLinkReplace> floater_handle, const LLUUID& old_item_id, const LLUUID& target_item_id,
bool needs_wearable_ordering_update, bool needs_description_update, const LLUUID& outfit_folder_id)
{
LL_DEBUGS() << "Inventory link replace:" << LL_NEWLINE
<< " - old_item_id = " << old_item_id.asString() << LL_NEWLINE
<< " - target_item_id = " << target_item_id.asString() << LL_NEWLINE
<< " - order update = " << (needs_wearable_ordering_update ? "true" : "false") << LL_NEWLINE
<< " - description update = " << (needs_description_update ? "true" : "false") << LL_NEWLINE
<< " - outfit_folder_id = " << outfit_folder_id.asString() << LL_ENDL;
// If we are replacing an object, bodypart or gesture link within an outfit folder,
// we need to change the actual description of the link itself. LLAppearanceMgr *should*
// have created COF links that will be used to save the outfit with an empty description.
// Since link_inventory_array() will set the description of the linked item for the link
// itself, this will lead to a dirty outfit state when the outfit with the replaced
// link is worn. So we have to correct this.
if (needs_description_update && outfit_folder_id.notNull())
{
LLInventoryModel::item_array_t items;
LLInventoryModel::cat_array_t cats;
LLLinkedItemIDMatches is_target_link(target_item_id);
gInventory.collectDescendentsIf(outfit_folder_id,
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
is_target_link);
for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it)
{
LLPointer<LLViewerInventoryItem> item = *it;
if ((item->getType() == LLAssetType::AT_BODYPART ||
item->getType() == LLAssetType::AT_OBJECT ||
item->getType() == LLAssetType::AT_GESTURE)
&& !item->getActualDescription().empty())
{
LL_DEBUGS() << "Updating description for " << item->getName() << LL_ENDL;
LLSD updates;
updates["desc"] = "";
update_inventory_item(item->getUUID(), updates, LLPointer<LLInventoryCallback>(NULL));
}
}
}
LLUUID outfit_update_folder = LLUUID::null;
if (needs_wearable_ordering_update && outfit_folder_id.notNull())
{
// If a wearable item was involved in the link replace operation and replaced
// a link in an outfit folder, we need to update the clothing ordering information
// *after* the original link has been removed. LLAppearanceMgr abuses the actual link
// description to store the clothing ordering information it. We will have to update
// the clothing ordering information or the outfit will be in dirty state when worn.
outfit_update_folder = outfit_folder_id;
}
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(&LLFloaterLinkReplace::itemRemovedCallback, floater_handle, outfit_update_folder));
remove_inventory_object(old_item_id, cb);
}
// static
void LLFloaterLinkReplace::itemRemovedCallback(LLHandle<LLFloaterLinkReplace> floater_handle, const LLUUID& outfit_folder_id)
{
if (outfit_folder_id.notNull())
{
LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(outfit_folder_id);
}
if (!floater_handle.isDead())
{
floater_handle.get()->decreaseOpenItemCount();
}
}
void LLFloaterLinkReplace::decreaseOpenItemCount()
{
mRemainingItems--;
if (mRemainingItems == 0)
{
mStatusText->setText(getString("ReplaceFinished"));
mStartBtn->setEnabled(TRUE);
mRefreshBtn->setEnabled(TRUE);
mEventTimer.stop();
LL_INFOS() << "Inventory link replace finished." << LL_ENDL;
}
else
{
LLStringUtil::format_map_t args;
args["NUM"] = llformat("%d", mRemainingItems);
mStatusText->setText(getString("ItemsRemaining", args));
LL_DEBUGS() << "Inventory link replace: " << mRemainingItems << " links remaining..." << LL_ENDL;
}
}
BOOL LLFloaterLinkReplace::tick()
{
LL_DEBUGS() << "Calling tick - remaining items = " << mRemainingInventoryItems.size() << LL_ENDL;
LLInventoryModel::item_array_t current_batch;
for (U32 i = 0; i < mBatchSize; ++i)
{
if (!mRemainingInventoryItems.size())
{
mEventTimer.stop();
break;
}
current_batch.push_back(mRemainingInventoryItems.back());
mRemainingInventoryItems.pop_back();
}
processBatch(current_batch);
return FALSE;
}
void LLFloaterLinkReplace::processBatch(LLInventoryModel::item_array_t items)
{
const LLViewerInventoryItem* target_item = gInventory.getItem(mTargetUUID);
const LLUUID cof_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID outfit_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS, false);
for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it)
{
LLPointer<LLInventoryItem> source_item = *it;
if (source_item->getParentUUID() != cof_folder_id)
{
bool is_outfit_folder = gInventory.isObjectDescendentOf(source_item->getParentUUID(), outfit_folder_id);
// If either the new or old item in the COF is a wearable, we need to update wearable ordering after the link has been replaced
bool needs_wearable_ordering_update = (is_outfit_folder && source_item->getType() == LLAssetType::AT_CLOTHING) || target_item->getType() == LLAssetType::AT_CLOTHING;
// Other items in the COF need a description update (description of the actual link item must be empty)
bool needs_description_update = is_outfit_folder && target_item->getType() != LLAssetType::AT_CLOTHING;
LL_DEBUGS() << "is_outfit_folder = " << (is_outfit_folder ? "true" : "false") << LL_NEWLINE
<< "needs_wearable_ordering_update = " << (needs_wearable_ordering_update ? "true" : "false") << LL_NEWLINE
<< "needs_description_update = " << (needs_description_update ? "true" : "false") << LL_ENDL;
LLInventoryObject::const_object_list_t obj_array;
obj_array.push_back(LLConstPointer<LLInventoryObject>(target_item));
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(&LLFloaterLinkReplace::linkCreatedCallback,
getDerivedHandle<LLFloaterLinkReplace>(),
source_item->getUUID(),
target_item->getUUID(),
needs_wearable_ordering_update,
needs_description_update,
(is_outfit_folder ? source_item->getParentUUID() : LLUUID::null) ));
link_inventory_array(source_item->getParentUUID(), obj_array, cb);
}
else
{
decreaseOpenItemCount();
}
}
}
//////////////////////////////////////////////////////////////////////////////
// LLInventoryLinkReplaceDropTarget
static LLDefaultChildRegistry::Register<LLInventoryLinkReplaceDropTarget> r("inventory_link_replace_drop_target");
BOOL LLInventoryLinkReplaceDropTarget::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
LLInventoryItem* item = (LLInventoryItem*)cargo_data;
if (cargo_type >= DAD_TEXTURE && cargo_type <= DAD_LINK &&
item && item->getActualType() != LLAssetType::AT_LINK_FOLDER && item->getType() != LLAssetType::AT_CATEGORY &&
(
LLAssetType::lookupCanLink(item->getType()) ||
(item->getType() == LLAssetType::AT_LINK && !gInventory.getObject(item->getLinkedUUID())) // Broken Link!
))
{
if (drop)
{
setItem(item);
if (!mDADSignal.empty())
{
mDADSignal(mItemID);
}
}
else
{
*accept = ACCEPT_YES_SINGLE;
}
}
else
{
*accept = ACCEPT_NO;
}
return TRUE;
}
void LLInventoryLinkReplaceDropTarget::setItem(LLInventoryItem* item)
{
if (item)
{
mItemID = item->getLinkedUUID();
setText(item->getName());
}
else
{
mItemID.setNull();
setText(LLStringExplicit(""));
}
}
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