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/**
* @file llfloaterimnearbychatlistener.cpp
* @author Dave Simmons
* @date 2011-03-15
* @brief Implementation for LLFloaterIMNearbyChatListener.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterimnearbychatlistener.h"
#include "llfloaterimnearbychat.h"
#include "llagent.h"
#include "llchat.h"
#include "llviewercontrol.h"
LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar)
: LLEventAPI("LLChatBar",
"LLChatBar listener to (e.g.) sendChat, etc."),
mChatbar(chatbar)
{
add("sendChat",
"Send chat to the simulator:\n"
"[\"message\"] chat message text [required]\n"
"[\"channel\"] chat channel number [default = 0]\n"
"[\"type\"] chat type \"whisper\", \"normal\", \"shout\" [default = \"normal\"]",
&LLFloaterIMNearbyChatListener::sendChat);
}
// "sendChat" command
void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
{
// Extract the data
std::string chat_text = chat_data["message"].asString();
S32 channel = 0;
if (chat_data.has("channel"))
{
channel = chat_data["channel"].asInteger();
if (channel < 0 || channel >= CHAT_CHANNEL_DEBUG)
{ // Use 0 up to (but not including) CHAT_CHANNEL_DEBUG
channel = 0;
}
}
EChatType type_o_chat = CHAT_TYPE_NORMAL;
if (chat_data.has("type"))
{
std::string type_string = chat_data["type"].asString();
if (type_string == "whisper")
{
type_o_chat = CHAT_TYPE_WHISPER;
}
else if (type_string == "shout")
{
type_o_chat = CHAT_TYPE_SHOUT;
}
}
// Have to prepend /42 style channel numbers
std::string chat_to_send;
if (channel == 0)
{
chat_to_send = chat_text;
}
else
{
chat_to_send += "/";
chat_to_send += chat_data["channel"].asString();
chat_to_send += " ";
chat_to_send += chat_text;
}
// Send it as if it was typed in
mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((bool)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim"));
}
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