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/**
* @file llfloaterimnearbychat.h
* @brief LLFloaterIMNearbyChat class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERIMNEARBYCHAT_H
#define LL_LLFLOATERIMNEARBYCHAT_H
#include "llfloaterimsessiontab.h"
#include "llcombobox.h"
#include "llgesturemgr.h"
#include "llchat.h"
#include "llvoiceclient.h"
#include "lloutputmonitorctrl.h"
#include "llspeakers.h"
#include "llscrollbar.h"
#include "llviewerchat.h"
#include "llpanel.h"
class LLResizeBar;
class LLFloaterIMNearbyChat
: public LLFloaterIMSessionTab
{
public:
// constructor for inline chat-bars (e.g. hosted in chat history window)
LLFloaterIMNearbyChat(const LLSD& key = LLSD(LLUUID()));
~LLFloaterIMNearbyChat() {}
static LLFloaterIMNearbyChat* buildFloater(const LLSD& key);
/*virtual*/ bool postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void onClose(bool app_quitting);
/*virtual*/ void setVisible(bool visible);
/*virtual*/ void setVisibleAndFrontmost(bool take_focus=true, const LLSD& key = LLSD());
/*virtual*/ void closeHostedFloater();
void loadHistory();
void reloadMessages(bool clean_messages = false);
void removeScreenChat();
void show();
bool isChatVisible() const;
/** @param archive true - to save a message to the chat history log */
void addMessage (const LLChat& message,bool archive = true, const LLSD &args = LLSD());
LLChatEntry* getChatBox() { return mInputEditor; }
std::string getCurrentChat();
S32 getMessageArchiveLength() { return static_cast<S32>(mMessageArchive.size()); }
virtual bool handleKeyHere( KEY key, MASK mask );
static void startChat(const char* line);
static void stopChat();
static void sendChatFromViewer(const std::string &utf8text, EChatType type, bool animate);
static void sendChatFromViewer(const LLWString &wtext, EChatType type, bool animate);
static bool isWordsName(const std::string& name);
void showHistory();
protected:
static bool matchChatTypeTrigger(const std::string& in_str, std::string* out_str);
void onChatBoxKeystroke();
void onChatBoxFocusLost();
void onChatBoxFocusReceived();
void sendChat( EChatType type );
void onChatBoxCommit();
void onChatFontChange(LLFontGL* fontp);
/*virtual*/ void onTearOffClicked();
/*virtual*/ void onClickCloseBtn(bool app_qutting = false);
static LLWString stripChannelNumber(const LLWString &mesg, S32* channel);
EChatType processChatTypeTriggers(EChatType type, std::string &str);
void displaySpeakingIndicator();
// Which non-zero channel did we last chat on?
static S32 sLastSpecialChatChannel;
LLOutputMonitorCtrl* mOutputMonitor;
LLLocalSpeakerMgr* mSpeakerMgr;
S32 mExpandedHeight;
private:
/*virtual*/ void refresh();
std::vector<LLChat> mMessageArchive;
};
#endif // LL_LLFLOATERIMNEARBYCHAT_H
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