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/**
* @file llfloatergroupinvite.cpp
* @brief Floater to invite new members into a group.
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatergroupinvite.h"
#include "llpanelgroupinvite.h"
#include "lltrans.h"
#include "lldraghandle.h"
class LLFloaterGroupInvite::impl
{
public:
impl(const LLUUID& group_id);
~impl();
static void closeFloater(void* data);
public:
LLUUID mGroupID;
LLPanelGroupInvite* mInvitePanelp;
static std::map<LLUUID, LLFloaterGroupInvite*> sInstances;
};
//
// Globals
//
std::map<LLUUID, LLFloaterGroupInvite*> LLFloaterGroupInvite::impl::sInstances;
LLFloaterGroupInvite::impl::impl(const LLUUID& group_id) :
mGroupID(group_id),
mInvitePanelp(NULL)
{
}
LLFloaterGroupInvite::impl::~impl()
{
}
//static
void LLFloaterGroupInvite::impl::closeFloater(void* data)
{
LLFloaterGroupInvite* floaterp = (LLFloaterGroupInvite*) data;
if ( floaterp ) floaterp->closeFloater();
}
//-----------------------------------------------------------------------------
// Implementation
//-----------------------------------------------------------------------------
LLFloaterGroupInvite::LLFloaterGroupInvite(const LLUUID& group_id)
: LLFloater(group_id)
{
S32 floater_header_size = getHeaderHeight();
LLRect contents;
mImpl = new impl(group_id);
mImpl->mInvitePanelp = new LLPanelGroupInvite(group_id);
contents = mImpl->mInvitePanelp->getRect();
contents.mTop -= floater_header_size;
setTitle (mImpl->mInvitePanelp->getString("GroupInvitation"));
mImpl->mInvitePanelp->setCloseCallback(impl::closeFloater, this);
mImpl->mInvitePanelp->setRect(contents);
addChild(mImpl->mInvitePanelp);
}
// virtual
LLFloaterGroupInvite::~LLFloaterGroupInvite()
{
if (mImpl->mGroupID.notNull())
{
impl::sInstances.erase(mImpl->mGroupID);
}
delete mImpl->mInvitePanelp;
delete mImpl;
}
// static
void LLFloaterGroupInvite::showForGroup(const LLUUID& group_id, uuid_vec_t *agent_ids)
{
const LLFloater::Params& floater_params = LLFloater::getDefaultParams();
S32 floater_header_size = floater_params.header_height;
LLRect contents;
// Make sure group_id isn't null
if (group_id.isNull())
{
llwarns << "LLFloaterGroupInvite::showForGroup with null group_id!" << llendl;
return;
}
// If we don't have a floater for this group, create one.
LLFloaterGroupInvite *fgi = get_if_there(impl::sInstances,
group_id,
(LLFloaterGroupInvite*)NULL);
if (!fgi)
{
fgi = new LLFloaterGroupInvite(group_id);
contents = fgi->mImpl->mInvitePanelp->getRect();
contents.mTop += floater_header_size;
fgi->setRect(contents);
fgi->getDragHandle()->setRect(contents);
fgi->getDragHandle()->setTitle(fgi->mImpl->mInvitePanelp->getString("GroupInvitation"));
impl::sInstances[group_id] = fgi;
fgi->mImpl->mInvitePanelp->clear();
}
if (agent_ids != NULL)
{
fgi->mImpl->mInvitePanelp->addUsers(*agent_ids);
}
fgi->center();
fgi->openFloater();
fgi->mImpl->mInvitePanelp->update();
}
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