1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
|
/**
* @file llfloaterfixedenvironment.cpp
* @brief Floaters to create and edit fixed settings for sky and water.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterfixedenvironment.h"
#include <boost/make_shared.hpp>
// libs
#include "llbutton.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llsliderctrl.h"
#include "lltabcontainer.h"
#include "llfilepicker.h"
#include "llsettingspicker.h"
#include "llviewerparcelmgr.h"
// newview
#include "llpaneleditwater.h"
#include "llpaneleditsky.h"
#include "llsettingssky.h"
#include "llsettingswater.h"
#include "llenvironment.h"
#include "llagent.h"
#include "llparcel.h"
#include "llsettingsvo.h"
#include "llinventorymodel.h"
namespace
{
const std::string FIELD_SETTINGS_NAME("settings_name");
const std::string CONTROL_TAB_AREA("tab_settings");
const std::string BUTTON_NAME_IMPORT("btn_import");
const std::string BUTTON_NAME_COMMIT("btn_commit");
const std::string BUTTON_NAME_CANCEL("btn_cancel");
const std::string BUTTON_NAME_FLYOUT("btn_flyout");
const std::string BUTTON_NAME_LOAD("btn_load");
const std::string ACTION_SAVE("save_settings");
const std::string ACTION_SAVEAS("save_as_new_settings");
const std::string ACTION_APPLY_LOCAL("apply_local");
const std::string ACTION_APPLY_PARCEL("apply_parcel");
const std::string ACTION_APPLY_REGION("apply_region");
const std::string XML_FLYOUTMENU_FILE("menu_save_settings.xml");
}
//=========================================================================
const std::string LLFloaterFixedEnvironment::KEY_INVENTORY_ID("inventory_id");
//=========================================================================
LLFloaterFixedEnvironment::LLFloaterFixedEnvironment(const LLSD &key) :
LLFloater(key),
mFlyoutControl(nullptr),
mInventoryId(),
mInventoryItem(nullptr)
{
}
LLFloaterFixedEnvironment::~LLFloaterFixedEnvironment()
{
delete mFlyoutControl;
}
BOOL LLFloaterFixedEnvironment::postBuild()
{
mTab = getChild<LLTabContainer>(CONTROL_TAB_AREA);
mTxtName = getChild<LLLineEditor>(FIELD_SETTINGS_NAME);
mTxtName->setCommitOnFocusLost(TRUE);
mTxtName->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNameChanged(mTxtName->getValue().asString()); });
getChild<LLButton>(BUTTON_NAME_IMPORT)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonImport(); });
getChild<LLButton>(BUTTON_NAME_CANCEL)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonCancel(); });
getChild<LLButton>(BUTTON_NAME_LOAD)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonLoad(); });
mFlyoutControl = new LLFlyoutComboBtnCtrl(this, BUTTON_NAME_COMMIT, BUTTON_NAME_FLYOUT, XML_FLYOUTMENU_FILE);
mFlyoutControl->setAction([this](LLUICtrl *ctrl, const LLSD &data) { onButtonApply(ctrl, data); });
return TRUE;
}
void LLFloaterFixedEnvironment::onOpen(const LLSD& key)
{
LLUUID invid;
if (key.has(KEY_INVENTORY_ID))
{
invid = key[KEY_INVENTORY_ID].asUUID();
}
loadInventoryItem(invid);
LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
updateEditEnvironment();
syncronizeTabs();
refresh();
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_FAST);
}
void LLFloaterFixedEnvironment::onClose(bool app_quitting)
{
doCloseInventoryFloater(app_quitting);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
mSettings.reset();
syncronizeTabs();
}
void LLFloaterFixedEnvironment::onFocusReceived()
{
updateEditEnvironment();
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_FAST);
}
void LLFloaterFixedEnvironment::onFocusLost()
{
}
void LLFloaterFixedEnvironment::refresh()
{
if (!mSettings)
{
// disable everything.
return;
}
bool is_inventory_avail = canUseInventory();
mFlyoutControl->setMenuItemEnabled(ACTION_SAVE, is_inventory_avail);
mFlyoutControl->setMenuItemEnabled(ACTION_SAVEAS, is_inventory_avail);
mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_PARCEL, canApplyParcel());
mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_REGION, canApplyRegion());
mTxtName->setValue(mSettings->getName());
S32 count = mTab->getTabCount();
for (S32 idx = 0; idx < count; ++idx)
{
LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx));
if (panel)
panel->refresh();
}
}
void LLFloaterFixedEnvironment::syncronizeTabs()
{
S32 count = mTab->getTabCount();
for (S32 idx = 0; idx < count; ++idx)
{
LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx));
if (panel)
panel->setSettings(mSettings);
}
}
void LLFloaterFixedEnvironment::loadInventoryItem(const LLUUID &inventoryId)
{
if (inventoryId.isNull())
{
mInventoryItem = nullptr;
mInventoryId.setNull();
return;
}
mInventoryId = inventoryId;
LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
mInventoryItem = gInventory.getItem(mInventoryId);
if (!mInventoryItem)
{
LL_WARNS("SETTINGS") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL;
LLNotificationsUtil::add("CantFindInvItem");
closeFloater();
mInventoryId.setNull();
mInventoryItem = nullptr;
return;
}
if (mInventoryItem->getAssetUUID().isNull())
{
LL_WARNS("ENVIRONMENT") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL;
LLNotificationsUtil::add("UnableEditItem");
closeFloater();
mInventoryId.setNull();
mInventoryItem = nullptr;
return;
}
LLSettingsVOBase::getSettingsAsset(mInventoryItem->getAssetUUID(),
[this](LLUUID asset_id, LLSettingsBase::ptr_t settins, S32 status, LLExtStat) { onAssetLoaded(asset_id, settins, status); });
}
void LLFloaterFixedEnvironment::onPickerCommitSetting(LLUUID asset_id)
{
LLSettingsVOBase::getSettingsAsset(asset_id,
[this](LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, LLExtStat) { onAssetLoaded(asset_id, settings, status); });
}
void LLFloaterFixedEnvironment::onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status)
{
if (!settings || status)
{
LLSD args;
args["NAME"] = (mInventoryItem) ? mInventoryItem->getName() : "Unknown";
LLNotificationsUtil::add("FailedToFindSettings", args);
closeFloater();
return;
}
mSettings = settings;
updateEditEnvironment();
syncronizeTabs();
refresh();
}
void LLFloaterFixedEnvironment::onNameChanged(const std::string &name)
{
mSettings->setName(name);
}
void LLFloaterFixedEnvironment::onButtonImport()
{
doImportFromDisk();
}
void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
{
std::string ctrl_action = ctrl->getName();
if (ctrl_action == ACTION_SAVE)
{
doApplyUpdateInventory();
}
else if (ctrl_action == ACTION_SAVEAS)
{
doApplyCreateNewInventory();
}
else if ((ctrl_action == ACTION_APPLY_LOCAL) ||
(ctrl_action == ACTION_APPLY_PARCEL) ||
(ctrl_action == ACTION_APPLY_REGION))
{
doApplyEnvironment(ctrl_action);
}
else
{
LL_WARNS("ENVIRONMENT") << "Unknown settings action '" << ctrl_action << "'" << LL_ENDL;
}
}
void LLFloaterFixedEnvironment::onButtonCancel()
{
// *TODO*: If changed issue a warning?
this->closeFloater();
}
void LLFloaterFixedEnvironment::onButtonLoad()
{
// LLUI::sWindow->setCursor(UI_CURSOR_WAIT);
LLFloaterSettingsPicker *picker = static_cast<LLFloaterSettingsPicker *>(mInventoryFloater.get());
// Show the dialog
if (!picker)
{
picker = new LLFloaterSettingsPicker(this,
LLUUID::null, "SELECT SETTINGS");
mInventoryFloater = picker->getHandle();
picker->setCommitCallback([this](LLUICtrl *, const LLSD &data){ onPickerCommitSetting(data.asUUID()); });
}
picker->setSettingsFilter(mSettings->getSettingsTypeValue());
picker->openFloater();
picker->setFocus(TRUE);
}
void LLFloaterFixedEnvironment::doApplyCreateNewInventory()
{
LLUUID parent_id = mInventoryItem ? mInventoryItem->getParentUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS);
// This method knows what sort of settings object to create.
LLSettingsVOBase::createInventoryItem(mSettings, parent_id,
[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); });
}
void LLFloaterFixedEnvironment::doApplyUpdateInventory()
{
if (mInventoryId.isNull())
LLSettingsVOBase::createInventoryItem(mSettings, gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS),
[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); });
else
LLSettingsVOBase::updateInventoryItem(mSettings, mInventoryId,
[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryUpdated(asset_id, inventory_id, results); });
}
void LLFloaterFixedEnvironment::doApplyEnvironment(const std::string &where)
{
if (where == ACTION_APPLY_LOCAL)
{
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mSettings);
}
else if (where == ACTION_APPLY_PARCEL)
{
LLParcelSelectionHandle handle(LLViewerParcelMgr::instance().getParcelSelection());
LLParcel *parcel(nullptr);
if (handle)
parcel = handle->getParcel();
if (!parcel)
parcel = LLViewerParcelMgr::instance().getAgentParcel();
if ((!parcel) || (parcel->getLocalID() == INVALID_PARCEL_ID))
{
LL_WARNS("ENVIRONMENT") << "Can not identify parcel. Not applying." << LL_ENDL;
LLNotificationsUtil::add("WLParcelApplyFail");
return;
}
if (mSettings->getSettingsType() == "sky")
LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast<LLSettingsSky>(mSettings), -1, -1);
else if (mSettings->getSettingsType() == "water")
LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast<LLSettingsWater>(mSettings), -1, -1);
}
else if (where == ACTION_APPLY_REGION)
{
if (mSettings->getSettingsType() == "sky")
LLEnvironment::instance().updateRegion(std::static_pointer_cast<LLSettingsSky>(mSettings), -1, -1);
else if (mSettings->getSettingsType() == "water")
LLEnvironment::instance().updateRegion(std::static_pointer_cast<LLSettingsWater>(mSettings), -1, -1);
}
else
{
LL_WARNS("ENVIRONMENT") << "Unknown apply '" << where << "'" << LL_ENDL;
return;
}
}
void LLFloaterFixedEnvironment::doCloseInventoryFloater(bool quitting)
{
LLFloater* floaterp = mInventoryFloater.get();
if (floaterp)
{
floaterp->closeFloater(quitting);
}
}
void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
{
LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
if (inventory_id.isNull() || !results["success"].asBoolean())
{
LLNotificationsUtil::add("CantCreateInventory");
return;
}
setFocus(TRUE); // Call back the focus...
loadInventoryItem(inventory_id);
}
void LLFloaterFixedEnvironment::onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
{
LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been updated with asset " << asset_id << " results are:" << results << LL_ENDL;
if (inventory_id != mInventoryId)
{
loadInventoryItem(inventory_id);
}
}
//-------------------------------------------------------------------------
bool LLFloaterFixedEnvironment::canUseInventory() const
{
return LLEnvironment::instance().isInventoryEnabled();
}
bool LLFloaterFixedEnvironment::canApplyRegion() const
{
return gAgent.canManageEstate();
}
bool LLFloaterFixedEnvironment::canApplyParcel() const
{
LLParcelSelectionHandle handle(LLViewerParcelMgr::instance().getParcelSelection());
LLParcel *parcel(nullptr);
if (handle)
parcel = handle->getParcel();
if (!parcel)
parcel = LLViewerParcelMgr::instance().getAgentParcel();
if (!parcel)
return false;
return parcel->allowModifyBy(gAgent.getID(), gAgent.getGroupID()) &&
LLEnvironment::instance().isExtendedEnvironmentEnabled();
}
//=========================================================================
LLFloaterFixedEnvironmentWater::LLFloaterFixedEnvironmentWater(const LLSD &key):
LLFloaterFixedEnvironment(key)
{}
BOOL LLFloaterFixedEnvironmentWater::postBuild()
{
if (!LLFloaterFixedEnvironment::postBuild())
return FALSE;
LLPanelSettingsWater * panel;
panel = new LLPanelSettingsWaterMainTab;
panel->buildFromFile("panel_settings_water.xml");
panel->setWater(std::static_pointer_cast<LLSettingsWater>(mSettings));
mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true));
return TRUE;
}
void LLFloaterFixedEnvironmentWater::updateEditEnvironment(void)
{
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT,
std::static_pointer_cast<LLSettingsWater>(mSettings));
}
void LLFloaterFixedEnvironmentWater::onOpen(const LLSD& key)
{
if (!mSettings)
{
// Initialize the settings, take a snapshot of the current water.
mSettings = LLEnvironment::instance().getEnvironmentFixedWater(LLEnvironment::ENV_CURRENT)->buildClone();
mSettings->setName("Snapshot water (new)");
// TODO: Should we grab sky and keep it around for reference?
}
LLFloaterFixedEnvironment::onOpen(key);
}
void LLFloaterFixedEnvironmentWater::onClose(bool app_quitting)
{
LLFloaterFixedEnvironment::onClose(app_quitting);
}
void LLFloaterFixedEnvironmentWater::doImportFromDisk()
{ // Load a a legacy Windlight XML from disk.
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
std::string filename = picker.getFirstFile();
LL_WARNS("LAPRAS") << "Selected file: " << filename << LL_ENDL;
LLSettingsWater::ptr_t legacywater = LLEnvironment::createWaterFromLegacyPreset(filename);
if (!legacywater)
{
LLSD args(LLSDMap("FILE", filename));
LLNotificationsUtil::add("WLImportFail", args);
return;
}
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacywater);
this->setEditSettings(legacywater);
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_FAST, true);
}
}
//=========================================================================
LLFloaterFixedEnvironmentSky::LLFloaterFixedEnvironmentSky(const LLSD &key) :
LLFloaterFixedEnvironment(key)
{}
BOOL LLFloaterFixedEnvironmentSky::postBuild()
{
if (!LLFloaterFixedEnvironment::postBuild())
return FALSE;
LLPanelSettingsSky * panel;
panel = new LLPanelSettingsSkyAtmosTab;
panel->buildFromFile("panel_settings_sky_atmos.xml");
panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true));
panel = new LLPanelSettingsSkyCloudTab;
panel->buildFromFile("panel_settings_sky_clouds.xml");
panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false));
panel = new LLPanelSettingsSkySunMoonTab;
panel->buildFromFile("panel_settings_sky_sunmoon.xml");
panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false));
return TRUE;
}
void LLFloaterFixedEnvironmentSky::updateEditEnvironment(void)
{
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT,
std::static_pointer_cast<LLSettingsSky>(mSettings));
}
void LLFloaterFixedEnvironmentSky::onOpen(const LLSD& key)
{
if (!mSettings)
{
// Initialize the settings, take a snapshot of the current water.
mSettings = LLEnvironment::instance().getEnvironmentFixedSky(LLEnvironment::ENV_CURRENT)->buildClone();
mSettings->setName("Snapshot sky (new)");
// TODO: Should we grab water and keep it around for reference?
}
LLFloaterFixedEnvironment::onOpen(key);
}
void LLFloaterFixedEnvironmentSky::onClose(bool app_quitting)
{
LLFloaterFixedEnvironment::onClose(app_quitting);
}
void LLFloaterFixedEnvironmentSky::doImportFromDisk()
{ // Load a a legacy Windlight XML from disk.
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
std::string filename = picker.getFirstFile();
LL_WARNS("LAPRAS") << "Selected file: " << filename << LL_ENDL;
LLSettingsSky::ptr_t legacysky = LLEnvironment::createSkyFromLegacyPreset(filename);
if (!legacysky)
{
LLSD args(LLSDMap("FILE", filename));
LLNotificationsUtil::add("WLImportFail", args);
return;
}
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacysky);
this->setEditSettings(legacysky);
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_FAST, true);
}
}
//=========================================================================
|