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/**
* @file llfloaterfacebook.h
* @brief Header file for llfloaterfacebook
* @author Gilbert@lindenlab.com
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERFACEBOOK_H
#define LL_LLFLOATERFACEBOOK_H
#include "llcallingcard.h"
#include "llfloater.h"
#include "lltextbox.h"
#include "llviewertexture.h"
class LLIconCtrl;
class LLCheckBoxCtrl;
class LLSnapshotLivePreview;
class LLAvatarList;
class LLFloaterBigPreview;
class LLFacebookStatusPanel : public LLPanel
{
public:
LLFacebookStatusPanel();
BOOL postBuild();
void draw();
void onSend();
bool onFacebookConnectStateChange(const LLSD& data);
void sendStatus();
void clearAndClose();
private:
void onVisibilityChange(BOOL new_visibility);
bool onFacebookConnectInfoChange();
void onConnect();
void onUseAnotherAccount();
void onDisconnect();
void showConnectButton();
void hideConnectButton();
void showDisconnectedLayout();
void showConnectedLayout();
LLTextBox * mAccountCaptionLabel;
LLTextBox * mAccountNameLabel;
LLUICtrl * mPanelButtons;
LLUICtrl * mConnectButton;
LLUICtrl * mDisconnectButton;
LLUICtrl* mMessageTextEditor;
LLUICtrl* mPostButton;
LLUICtrl* mCancelButton;
};
class LLFacebookPhotoPanel : public LLPanel
{
public:
LLFacebookPhotoPanel();
~LLFacebookPhotoPanel();
BOOL postBuild();
void draw();
LLSnapshotLivePreview* getPreviewView();
void onVisibilityChange(BOOL new_visibility);
void onClickBigPreview();
void onClickNewSnapshot();
void onSend();
S32 notify(const LLSD& info);
bool onFacebookConnectStateChange(const LLSD& data);
void sendPhoto();
void clearAndClose();
void updateControls();
void updateResolution(BOOL do_update);
void checkAspectRatio(S32 index);
LLUICtrl* getRefreshBtn();
private:
bool isPreviewVisible();
void attachPreview();
LLHandle<LLView> mPreviewHandle;
LLUICtrl * mResolutionComboBox;
LLUICtrl * mFilterComboBox;
LLUICtrl * mRefreshBtn;
LLUICtrl * mWorkingLabel;
LLUICtrl * mThumbnailPlaceholder;
LLUICtrl * mCaptionTextBox;
LLUICtrl * mPostButton;
LLUICtrl * mCancelButton;
LLButton * mBtnPreview;
LLFloaterBigPreview * mBigPreviewFloater;
S32 mQuality; // Compression quality
};
class LLFacebookCheckinPanel : public LLPanel
{
public:
LLFacebookCheckinPanel();
BOOL postBuild();
void draw();
void onSend();
bool onFacebookConnectStateChange(const LLSD& data);
void sendCheckin();
void clearAndClose();
private:
std::string mMapUrl;
LLPointer<LLViewerFetchedTexture> mMapTexture;
LLUICtrl* mPostButton;
LLUICtrl* mCancelButton;
LLUICtrl* mMessageTextEditor;
LLUICtrl* mMapLoadingIndicator;
LLIconCtrl* mMapPlaceholder;
LLIconCtrl* mMapDefault;
LLCheckBoxCtrl* mMapCheckBox;
bool mReloadingMapTexture;
};
class LLFacebookFriendsPanel : public LLPanel, public LLFriendObserver
{
public:
LLFacebookFriendsPanel();
~LLFacebookFriendsPanel();
BOOL postBuild();
virtual void changed(U32 mask);
private:
bool updateSuggestedFriendList();
void showFriendsAccordionsIfNeeded();
void updateFacebookList(bool visible);
bool onConnectedToFacebook(const LLSD& data);
LLTextBox * mFriendsStatusCaption;
LLAvatarList* mSecondLifeFriends;
LLAvatarList* mSuggestedFriends;
};
class LLFloaterFacebook : public LLFloater
{
public:
LLFloaterFacebook(const LLSD& key);
BOOL postBuild();
void draw();
void onClose(bool app_quitting);
void onCancel();
void showPhotoPanel();
private:
LLFacebookPhotoPanel* mFacebookPhotoPanel;
LLTextBox* mStatusErrorText;
LLTextBox* mStatusLoadingText;
LLUICtrl* mStatusLoadingIndicator;
};
#endif // LL_LLFLOATERFACEBOOK_H
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