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/**
* @file llfloateremojipicker.cpp
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloateremojipicker.h"
#include "llcombobox.h"
#include "llemojidictionary.h"
#include "llfloaterreg.h"
#include "lllineeditor.h"
#include "llscrolllistctrl.h"
#include "llscrolllistitem.h"
#include "lltextbox.h"
#include "llviewerchat.h"
std::string LLFloaterEmojiPicker::mSelectedCategory;
std::string LLFloaterEmojiPicker::mSearchPattern;
int LLFloaterEmojiPicker::mSelectedEmojiIndex;
class LLEmojiScrollListItem : public LLScrollListItem
{
public:
LLEmojiScrollListItem(const llwchar emoji, const LLScrollListItem::Params& params)
: LLScrollListItem(params)
, mEmoji(emoji)
{
}
llwchar getEmoji() const { return mEmoji; }
virtual void draw(const LLRect& rect,
const LLColor4& fg_color,
const LLColor4& hover_color, // highlight/hover selection of whole item or cell
const LLColor4& select_color, // highlight/hover selection of whole item or cell
const LLColor4& highlight_color, // highlights contents of cells (ex: text)
S32 column_padding) override
{
LLScrollListItem::draw(rect, fg_color, hover_color, select_color, highlight_color, column_padding);
LLWString wstr(1, mEmoji);
S32 width = getColumn(0)->getWidth();
F32 x = rect.mLeft + width / 2;
F32 y = rect.getCenterY();
LLFontGL::getFontEmoji()->render(
wstr, // wstr
0, // begin_offset
x, // x
y, // y
LLColor4::white, // color
LLFontGL::HCENTER, // halign
LLFontGL::VCENTER, // valign
LLFontGL::NORMAL, // style
LLFontGL::DROP_SHADOW_SOFT, // shadow
1, // max_chars
S32_MAX, // max_pixels
nullptr, // right_x
false, // use_ellipses
true); // use_color
}
private:
llwchar mEmoji;
};
LLFloaterEmojiPicker* LLFloaterEmojiPicker::getInstance()
{
LLFloaterEmojiPicker* floater = LLFloaterReg::getTypedInstance<LLFloaterEmojiPicker>("emoji_picker");
if (!floater)
LL_ERRS() << "Cannot instantiate emoji picker" << LL_ENDL;
return floater;
}
LLFloaterEmojiPicker* LLFloaterEmojiPicker::showInstance(pick_callback_t pick_callback, close_callback_t close_callback)
{
LLFloaterEmojiPicker* floater = getInstance();
floater->show(pick_callback, close_callback);
return floater;
}
void LLFloaterEmojiPicker::show(pick_callback_t pick_callback, close_callback_t close_callback)
{
mEmojiPickCallback = pick_callback;
mFloaterCloseCallback = close_callback;
openFloater(mKey);
setFocus(TRUE);
}
LLFloaterEmojiPicker::LLFloaterEmojiPicker(const LLSD& key)
: LLFloater(key)
{
}
BOOL LLFloaterEmojiPicker::postBuild()
{
// Should be initialized first
mPreviewEmoji = getChild<LLButton>("PreviewEmoji");
mPreviewEmoji->setClickedCallback([this](LLUICtrl*, const LLSD&) { onPreviewEmojiClick(); });
mCategory = getChild<LLComboBox>("Category");
mCategory->setCommitCallback([this](LLUICtrl*, const LLSD&) { onCategoryCommit(); });
const LLEmojiDictionary::cat2descrs_map_t& cat2Descrs = LLEmojiDictionary::instance().getCategory2Descrs();
mCategory->clearRows();
for (const LLEmojiDictionary::cat2descrs_item_t& item : cat2Descrs)
{
std::string value = item.first;
std::string name = value;
LLStringUtil::capitalize(name);
mCategory->add(name, value);
}
mCategory->setSelectedByValue(mSelectedCategory, true);
mSearch = getChild<LLLineEditor>("Search");
mSearch->setKeystrokeCallback([this](LLLineEditor*, void*) { onSearchKeystroke(); }, NULL);
mSearch->setFont(LLViewerChat::getChatFont());
mSearch->setText(mSearchPattern);
mEmojis = getChild<LLScrollListCtrl>("Emojis");
mEmojis->setCommitCallback([this](LLUICtrl*, const LLSD&) { onEmojiSelect(); });
mEmojis->setDoubleClickCallback([this]() { onEmojiPick(); });
fillEmojis();
return TRUE;
}
LLFloaterEmojiPicker::~LLFloaterEmojiPicker()
{
gFocusMgr.releaseFocusIfNeeded( this );
}
void LLFloaterEmojiPicker::fillEmojis()
{
mEmojis->clearRows();
const LLEmojiDictionary::emoji2descr_map_t& emoji2Descr = LLEmojiDictionary::instance().getEmoji2Descr();
for (const LLEmojiDictionary::emoji2descr_item_t& item : emoji2Descr)
{
const LLEmojiDescriptor* descr = item.second;
if (!mSelectedCategory.empty() && !matchesCategory(descr))
continue;
if (!mSearchPattern.empty() && !matchesPattern(descr))
continue;
LLScrollListItem::Params params;
// The following line adds default monochrome view of the emoji (is shown as an example)
//params.columns.add().column("look").value(wstring_to_utf8str(LLWString(1, it.first)));
params.columns.add().column("name").value(descr->Name);
mEmojis->addRow(new LLEmojiScrollListItem(item.first, params), params);
}
if (mEmojis->getItemCount())
{
if (mSelectedEmojiIndex > 0 && mSelectedEmojiIndex < mEmojis->getItemCount())
mEmojis->selectNthItem(mSelectedEmojiIndex);
else
mEmojis->selectFirstItem();
mEmojis->scrollToShowSelected();
}
else
{
onEmojiEmpty();
}
}
bool LLFloaterEmojiPicker::matchesCategory(const LLEmojiDescriptor* descr)
{
return std::find(descr->Categories.begin(), descr->Categories.end(), mSelectedCategory) != descr->Categories.end();
}
bool LLFloaterEmojiPicker::matchesPattern(const LLEmojiDescriptor* descr)
{
if (descr->Name.find(mSearchPattern) != std::string::npos)
return true;
for (const std::string& shortCode : descr->ShortCodes)
if (shortCode.find(mSearchPattern) != std::string::npos)
return true;
for (const std::string& category : descr->Categories)
if (category.find(mSearchPattern) != std::string::npos)
return true;
return false;
}
void LLFloaterEmojiPicker::onCategoryCommit()
{
mSelectedCategory = mCategory->getSelectedValue().asString();
mSelectedEmojiIndex = 0;
fillEmojis();
}
void LLFloaterEmojiPicker::onSearchKeystroke()
{
mSearchPattern = mSearch->getText();
mSelectedEmojiIndex = 0;
fillEmojis();
}
void LLFloaterEmojiPicker::onPreviewEmojiClick()
{
if (mEmojiPickCallback)
{
if (LLEmojiScrollListItem* item = dynamic_cast<LLEmojiScrollListItem*>(mEmojis->getFirstSelected()))
{
mEmojiPickCallback(item->getEmoji());
}
}
}
void LLFloaterEmojiPicker::onEmojiSelect()
{
const LLEmojiScrollListItem* item = dynamic_cast<LLEmojiScrollListItem*>(mEmojis->getFirstSelected());
if (item)
{
mSelectedEmojiIndex = mEmojis->getFirstSelectedIndex();
LLUIString text;
text.insert(0, LLWString(1, item->getEmoji()));
mPreviewEmoji->setLabel(text);
return;
}
onEmojiEmpty();
}
void LLFloaterEmojiPicker::onEmojiEmpty()
{
mSelectedEmojiIndex = 0;
mPreviewEmoji->setLabel(LLUIString());
}
void LLFloaterEmojiPicker::onEmojiPick()
{
if (mEmojiPickCallback)
{
if (LLEmojiScrollListItem* item = dynamic_cast<LLEmojiScrollListItem*>(mEmojis->getFirstSelected()))
{
mEmojiPickCallback(item->getEmoji());
closeFloater();
}
}
}
// virtual
BOOL LLFloaterEmojiPicker::handleKeyHere(KEY key, MASK mask)
{
if (mask == MASK_NONE)
{
switch (key)
{
case KEY_RETURN:
if (mCategory->hasFocus())
break;
onEmojiPick();
return TRUE;
case KEY_ESCAPE:
closeFloater();
return TRUE;
case KEY_UP:
mEmojis->selectPrevItem();
mEmojis->scrollToShowSelected();
return TRUE;
case KEY_DOWN:
mEmojis->selectNextItem();
mEmojis->scrollToShowSelected();
return TRUE;
}
}
return LLFloater::handleKeyHere(key, mask);
}
// virtual
void LLFloaterEmojiPicker::closeFloater(bool app_quitting)
{
LLFloater::closeFloater(app_quitting);
if (mFloaterCloseCallback)
mFloaterCloseCallback();
}
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