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|
/**
* @file llfloatereditsky.cpp
* @brief Floater to create or edit a sky preset
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatereditsky.h"
// libs
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llmultisliderctrl.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llsliderctrl.h"
#include "lltabcontainer.h"
#include "lltimectrl.h"
// newview
#include "llagent.h"
#include "llcolorswatch.h"
#include "llregioninfomodel.h"
#include "llviewerregion.h"
static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
static const F32 WL_BLUE_HORIZON_DENSITY_SCALE = 2.0f;
static const F32 WL_CLOUD_SLIDER_SCALE = 1.0f;
static F32 sun_pos_to_time24(F32 sun_pos)
{
return fmodf(sun_pos * 24.0f + 6, 24.0f);
}
static F32 time24_to_sun_pos(F32 time24)
{
F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f);
if (sun_pos < 0) ++sun_pos;
return sun_pos;
}
LLFloaterEditSky::LLFloaterEditSky(const LLSD &key)
: LLFloater(key)
, mSkyPresetNameEditor(NULL)
, mSkyPresetCombo(NULL)
, mMakeDefaultCheckBox(NULL)
, mSaveButton(NULL)
{
}
// virtual
BOOL LLFloaterEditSky::postBuild()
{
mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name");
mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo");
mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb");
mSaveButton = getChild<LLButton>("save");
initCallbacks();
// Create the sun position scrubber on the slider.
getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f);
return TRUE;
}
// virtual
void LLFloaterEditSky::onOpen(const LLSD& key)
{
bool new_preset = isNewPreset();
std::string param = key.asString();
std::string floater_title = getString(std::string("title_") + param);
std::string hint = getString(std::string("hint_" + param));
// Update floater title.
setTitle(floater_title);
// Update the hint at the top.
getChild<LLUICtrl>("hint")->setValue(hint);
// Hide the hint to the right of the combo if we're invoked to create a new preset.
getChildView("note")->setVisible(!new_preset);
// Switch between the sky presets combobox and preset name input field.
mSkyPresetCombo->setVisible(!new_preset);
mSkyPresetNameEditor->setVisible(new_preset);
reset();
}
// virtual
void LLFloaterEditSky::onClose(bool app_quitting)
{
if (!app_quitting) // there's no point to change environment if we're quitting
{
LLEnvManagerNew::instance().usePrefs(); // revert changes made to current environment
}
}
// virtual
void LLFloaterEditSky::draw()
{
syncControls();
LLFloater::draw();
}
void LLFloaterEditSky::initCallbacks(void)
{
// *TODO: warn user if a region environment update comes while we're editing a region sky preset.
mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL);
mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this));
mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this));
mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this));
getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this));
LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditSky::onRegionSettingsChange, this));
LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this));
// Connect to region info updates.
LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this));
//-------------------------------------------------------------------------
LLWLParamManager& param_mgr = LLWLParamManager::instance();
// blue horizon
getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueHorizon));
// haze density, horizon, mult, and altitude
getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mHazeDensity));
getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mHazeHorizon));
getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDensityMult));
getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mMaxAlt));
// blue density
getChild<LLUICtrl>("WLBlueDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueDensity));
// Lighting
// sunlight
getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mSunlight));
// glow
getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, ¶m_mgr.mGlow));
getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, ¶m_mgr.mGlow));
// ambient
getChild<LLUICtrl>("WLAmbient")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mAmbient));
// time of day
getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); // multi-slider
getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl
getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm));
// Clouds
// Cloud Color
getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mCloudColor));
// Cloud
getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudMain));
getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudMain));
getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudMain));
// Cloud Detail
getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudDetail));
getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudDetail));
getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudDetail));
// Cloud extras
getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudCoverage));
getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudScale));
getChild<LLUICtrl>("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXToggled, this, _1));
getChild<LLUICtrl>("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYToggled, this, _1));
getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1));
getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1));
getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDistanceMult));
// Dome
getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mWLGamma));
getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1));
}
//=================================================================================================
void LLFloaterEditSky::syncControls()
{
bool err;
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
LLWLParamSet& cur_params = param_mgr->mCurParams;
// blue horizon
param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err);
setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
// haze density, horizon, mult, and altitude
param_mgr->mHazeDensity = cur_params.getFloat(param_mgr->mHazeDensity.mName, err);
childSetValue("WLHazeDensity", (F32) param_mgr->mHazeDensity);
param_mgr->mHazeHorizon = cur_params.getFloat(param_mgr->mHazeHorizon.mName, err);
childSetValue("WLHazeHorizon", (F32) param_mgr->mHazeHorizon);
param_mgr->mDensityMult = cur_params.getFloat(param_mgr->mDensityMult.mName, err);
childSetValue("WLDensityMult", ((F32) param_mgr->mDensityMult) * param_mgr->mDensityMult.mult);
param_mgr->mMaxAlt = cur_params.getFloat(param_mgr->mMaxAlt.mName, err);
childSetValue("WLMaxAltitude", (F32) param_mgr->mMaxAlt);
// blue density
param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err);
setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE);
// Lighting
// sunlight
param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err);
setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
// glow
param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err);
childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
// ambient
param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err);
setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE);
F32 time24 = sun_pos_to_time24(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24);
childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
// Clouds
// Cloud Color
param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err);
setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE);
// Cloud
param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err);
childSetValue("WLCloudX", param_mgr->mCloudMain.r);
childSetValue("WLCloudY", param_mgr->mCloudMain.g);
childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);
// Cloud Detail
param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err);
childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
// Cloud extras
param_mgr->mCloudCoverage = cur_params.getFloat(param_mgr->mCloudCoverage.mName, err);
param_mgr->mCloudScale = cur_params.getFloat(param_mgr->mCloudScale.mName, err);
childSetValue("WLCloudCoverage", (F32) param_mgr->mCloudCoverage);
childSetValue("WLCloudScale", (F32) param_mgr->mCloudScale);
// cloud scrolling
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
childSetValue("WLCloudLockX", lockX);
childSetValue("WLCloudLockY", lockY);
// disable if locked, enable if not
if (lockX)
{
childDisable("WLCloudScrollX");
}
else
{
childEnable("WLCloudScrollX");
}
if (lockY)
{
childDisable("WLCloudScrollY");
}
else
{
childEnable("WLCloudScrollY");
}
// *HACK cloud scrolling is off my an additive of 10
childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
param_mgr->mDistanceMult = cur_params.getFloat(param_mgr->mDistanceMult.mName, err);
childSetValue("WLDistanceMult", (F32) param_mgr->mDistanceMult);
// Tweak extras
param_mgr->mWLGamma = cur_params.getFloat(param_mgr->mWLGamma.mName, err);
childSetValue("WLGamma", (F32) param_mgr->mWLGamma);
childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
}
void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k)
{
// Set the value, dividing it by <k> first.
LLVector4 color_vec = from_ctrl;
getChild<LLColorSwatchCtrl>(name)->set(LLColor4(color_vec / k));
}
// color control callbacks
void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
LLVector4 color_vec(swatch->get().mV);
// Set intensity to maximum of the RGB values.
color_vec.mV[3] = llmax(color_vec.mV[0], llmax(color_vec.mV[1], color_vec.mV[2]));
// Multiply RGB values by the appropriate factor.
F32 k = WL_CLOUD_SLIDER_SCALE;
if (color_ctrl->isSunOrAmbientColor)
{
k = WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
k = WL_BLUE_HORIZON_DENSITY_SCALE;
}
color_vec *= k; // intensity isn't affected by the multiplication
// Apply the new RGBI value.
*color_ctrl = color_vec;
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->r = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->r *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->r *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->r;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
childSetValue(name, color_ctrl->r / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
childSetValue(name, color_ctrl->r / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
childSetValue(name, color_ctrl->r);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->g = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->g *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->g *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->g;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
childSetValue(name, color_ctrl->g / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
childSetValue(name, color_ctrl->g / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
childSetValue(name, color_ctrl->g);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->b = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->b *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->b *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->b;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
childSetValue(name, color_ctrl->b / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
childSetValue(name, color_ctrl->b / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
childSetValue(name, color_ctrl->b);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// GLOW SPECIFIC CODE
void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
// scaled by 20
color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20;
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// \NOTE that we want NEGATIVE (-) B
void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
/// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
color_ctrl->b = -sldr_ctrl->getValueF32() * 5;
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult;
floatControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
// Lighting callbacks
// time of day
void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos");
LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle");
LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime");
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
F32 time24 = sun_msldr->getCurSliderValue();
time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position
// get the two angles
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->mCurParams.setSunAngle(F_TWO_PI * time24_to_sun_pos(time24));
param_mgr->mCurParams.setEastAngle(F_TWO_PI * east_sldr->getValueF32());
// set the sun vector
color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle());
color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
color_ctrl->i = 1.f;
color_ctrl->update(param_mgr->mCurParams);
param_mgr->propagateParameters();
}
void LLFloaterEditSky::onTimeChanged()
{
F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24();
getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE);
onSunMoved(getChild<LLUICtrl>("WLSunPos"), &LLWLParamManager::instance().mLightnorm);
}
void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldr_ctrl->getValueF32());
}
// Clouds
void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f);
}
void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f);
}
void LLFloaterEditSky::onCloudScrollXToggled(LLUICtrl* ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cb_ctrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock);
LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollX");
if (cb_ctrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
void LLFloaterEditSky::onCloudScrollYToggled(LLUICtrl* ctrl)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cb_ctrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock);
LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollY");
if (cb_ctrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
//=================================================================================================
void LLFloaterEditSky::reset()
{
if (isNewPreset())
{
mSkyPresetNameEditor->setValue(LLSD());
mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name
}
else
{
refreshSkyPresetsList();
// Disable controls until a sky preset to edit is selected.
enableEditing(false);
}
}
bool LLFloaterEditSky::isNewPreset() const
{
return mKey.asString() == "new";
}
void LLFloaterEditSky::refreshSkyPresetsList()
{
mSkyPresetCombo->removeall();
LLWLParamManager::preset_name_list_t region_presets, user_presets, sys_presets;
LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets);
#if 0 // Disable editing region skies until the workflow is clear enough.
// Add region presets.
std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown");
for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it)
{
std::string item_title = *it + " (" + region_name + ")";
mSkyPresetCombo->add(item_title, LLWLParamKey(*it, LLEnvKey::SCOPE_REGION).toLLSD());
}
if (region_presets.size() > 0)
{
mSkyPresetCombo->addSeparator();
}
#endif
// Add user presets.
for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it)
{
mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD());
}
if (user_presets.size() > 0)
{
mSkyPresetCombo->addSeparator();
}
// Add system presets.
for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it)
{
mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD());
}
mSkyPresetCombo->setLabel(getString("combo_label"));
}
void LLFloaterEditSky::enableEditing(bool enable)
{
// Enable/disable the tab and their contents.
LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs");
tab_container->setEnabled(enable);
for (S32 i = 0; i < tab_container->getTabCount(); ++i)
{
tab_container->enableTabButton(i, enable);
tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable);
}
// Enable/disable saving.
mSaveButton->setEnabled(enable);
mMakeDefaultCheckBox->setEnabled(enable);
}
void LLFloaterEditSky::saveRegionSky()
{
LLWLParamKey key(getSelectedSkyPreset());
llassert(key.scope == LLEnvKey::SCOPE_REGION);
LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << llendl;
LLWLParamManager& wl_mgr = LLWLParamManager::instance();
wl_mgr.mCurParams.mName = key.name;
wl_mgr.setParamSet(key, wl_mgr.mCurParams);
// *TODO: save to cached region settings.
LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL;
}
LLWLParamKey LLFloaterEditSky::getSelectedSkyPreset()
{
LLWLParamKey key;
if (mSkyPresetNameEditor->getVisible())
{
key.name = mSkyPresetNameEditor->getText();
key.scope = LLEnvKey::SCOPE_LOCAL;
}
else
{
LLSD combo_val = mSkyPresetCombo->getValue();
if (!combo_val.isArray()) // manually typed text
{
key.name = combo_val.asString();
key.scope = LLEnvKey::SCOPE_LOCAL;
}
else
{
key.fromLLSD(combo_val);
}
}
return key;
}
void LLFloaterEditSky::onSkyPresetNameEdited()
{
// Disable saving a sky preset having empty name.
LLWLParamKey key = getSelectedSkyPreset();
mSaveButton->setEnabled(!key.name.empty());
}
void LLFloaterEditSky::onSkyPresetSelected()
{
LLWLParamKey key = getSelectedSkyPreset();
LLWLParamSet sky_params;
if (!LLWLParamManager::instance().getParamSet(key, sky_params))
{
// Manually entered string?
LL_WARNS("Windlight") << "No sky preset named " << key.toString() << LL_ENDL;
return;
}
LLEnvManagerNew::instance().useSkyParams(sky_params.getAll());
//syncControls();
bool can_edit = (key.scope == LLEnvKey::SCOPE_LOCAL || LLEnvManagerNew::canEditRegionSettings());
enableEditing(can_edit);
mMakeDefaultCheckBox->setEnabled(key.scope == LLEnvKey::SCOPE_LOCAL);
}
bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// If they choose save, do it. Otherwise, don't do anything
if (option == 0)
{
onSaveConfirmed();
}
return false;
}
void LLFloaterEditSky::onSaveConfirmed()
{
// Save current params to the selected preset.
LLWLParamKey key(getSelectedSkyPreset());
LL_DEBUGS("Windlight") << "Saving sky preset " << key.name << LL_ENDL;
LLWLParamManager& wl_mgr = LLWLParamManager::instance();
if (wl_mgr.hasParamSet(key))
{
wl_mgr.setParamSet(key, wl_mgr.mCurParams);
}
else
{
wl_mgr.addParamSet(key, wl_mgr.mCurParams);
}
wl_mgr.savePreset(key);
// Change preference if requested.
if (mMakeDefaultCheckBox->getValue())
{
LL_DEBUGS("Windlight") << key.name << " is now the new preferred sky preset" << llendl;
LLEnvManagerNew::instance().setUseSkyPreset(key.name);
}
closeFloater();
}
void LLFloaterEditSky::onBtnSave()
{
LLWLParamKey selected_sky = getSelectedSkyPreset();
LLWLParamManager& wl_mgr = LLWLParamManager::instance();
if (selected_sky.scope == LLEnvKey::SCOPE_REGION)
{
saveRegionSky();
closeFloater();
return;
}
std::string name = selected_sky.name;
if (name.empty())
{
// *TODO: show an alert
llwarns << "Empty sky preset name" << llendl;
return;
}
// Don't allow overwriting system presets.
if (wl_mgr.isSystemPreset(name))
{
LLNotificationsUtil::add("WLNoEditDefault");
return;
}
// Save, ask for confirmation for overwriting an existing preset.
if (wl_mgr.hasParamSet(selected_sky))
{
LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditSky::onSaveAnswer, this, _1, _2));
}
else
{
// new preset, hence no confirmation needed
onSaveConfirmed();
}
}
void LLFloaterEditSky::onBtnCancel()
{
closeFloater();
}
void LLFloaterEditSky::onSkyPresetListChange()
{
LLWLParamKey key = getSelectedSkyPreset(); // preset being edited
if (!LLWLParamManager::instance().hasParamSet(key))
{
// Preset we've been editing doesn't exist anymore. Close the floater.
closeFloater(false);
}
else
{
// A new preset has been added.
// Refresh the presets list, though it may not make sense as the floater is about to be closed.
refreshSkyPresetsList();
}
}
void LLFloaterEditSky::onRegionSettingsChange()
{
// If creating a new sky, don't bother.
if (isNewPreset())
{
return;
}
if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky
{
// reset the floater to its initial state
reset();
// *TODO: Notify user?
}
else // editing a local sky
{
refreshSkyPresetsList();
}
}
void LLFloaterEditSky::onRegionInfoUpdate()
{
bool can_edit = true;
// If we've selected a region sky preset for editing.
if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION)
{
// check whether we have the access
can_edit = LLEnvManagerNew::canEditRegionSettings();
}
enableEditing(can_edit);
}
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