1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
|
/**
* @file llfloatereditextdaycycle.h
* @brief Floater to create or edit a day cycle
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEREDITEXTDAYCYCLE_H
#define LL_LLFLOATEREDITEXTDAYCYCLE_H
#include "llfloater.h"
#include "llsettingsdaycycle.h"
#include <boost/signals2.hpp>
#include "llenvironment.h"
class LLCheckBoxCtrl;
class LLComboBox;
class LLFlyoutComboBtnCtrl;
class LLLineEditor;
class LLMultiSliderCtrl;
class LLTextBox;
class LLTimeCtrl;
class LLTabContainer;
class LLInventoryItem;
typedef std::shared_ptr<LLSettingsBase> LLSettingsBasePtr_t;
/**
* Floater for creating or editing a day cycle.
*/
class LLFloaterEditExtDayCycle : public LLFloater
{
LOG_CLASS(LLFloaterEditExtDayCycle);
public:
static const std::string KEY_INVENTORY_ID;
static const std::string KEY_EDIT_CONTEXT;
static const std::string KEY_DAY_LENGTH;
static const std::string VALUE_CONTEXT_INVENTORY;
static const std::string VALUE_CONTEXT_PARCEL;
static const std::string VALUE_CONTEXT_REGION;
enum edit_context_t {
CONTEXT_UNKNOWN,
CONTEXT_INVENTORY,
CONTEXT_PARCEL,
CONTEXT_REGION
};
typedef boost::signals2::signal<void(LLSettingsDay::ptr_t)> edit_commit_signal_t;
typedef boost::signals2::connection connection_t;
LLFloaterEditExtDayCycle(const LLSD &key);
virtual ~LLFloaterEditExtDayCycle();
virtual BOOL postBuild() override;
virtual void onOpen(const LLSD& key) override;
virtual void onClose(bool app_quitting) override;
virtual void onFocusReceived() override;
virtual void onFocusLost() override;
virtual void onVisibilityChange(BOOL new_visibility) override;
connection_t setEditCommitSignal(edit_commit_signal_t::slot_type cb);
virtual void refresh() override;
void setEditDayCycle(const LLSettingsDay::ptr_t &pday);
void setEditDefaultDayCycle();
BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent) override;
private:
F32 getCurrentFrame() const;
// flyout response/click
void onButtonApply(LLUICtrl *ctrl, const LLSD &data);
void onBtnCancel();
void onButtonImport();
void onButtonLoadFrame();
void onAddTrack();
void onRemoveTrack();
void onCommitName(class LLLineEditor* caller, void* user_data);
void onTrackSelectionCallback(const LLSD& user_data);
void onPlayActionCallback(const LLSD& user_data);
// time slider moved
void onTimeSliderMoved();
// a frame moved or frame selection changed
void onFrameSliderCallback(const LLSD &);
void onFrameSliderDoubleClick(S32 x, S32 y, MASK mask);
void onFrameSliderMouseDown(S32 x, S32 y, MASK mask);
void onFrameSliderMouseUp(S32 x, S32 y, MASK mask);
void selectTrack(U32 track_index, bool force = false);
void selectFrame(F32 frame, F32 slop_factor);
void clearTabs();
void updateTabs();
void updateWaterTabs(const LLSettingsWaterPtr_t &p_water);
void updateSkyTabs(const LLSettingsSkyPtr_t &p_sky);
void setWaterTabsEnabled(BOOL enable);
void setSkyTabsEnabled(BOOL enable);
void updateButtons();
void updateSlider(); //generate sliders from current track
void updateTimeAndLabel();
void addSliderFrame(const F32 frame, LLSettingsBase::ptr_t &setting, bool update_ui = true);
void removeCurrentSliderFrame();
void loadInventoryItem(const LLUUID &inventoryId);
void onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status);
void doImportFromDisk();
void doApplyCreateNewInventory();
void doApplyUpdateInventory();
void doApplyEnvironment(const std::string &where);
void doApplyCommit();
void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results);
void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results);
void doOpenInventoryFloater(LLSettingsType::type_e type, LLUUID currasset);
void doCloseInventoryFloater(bool quitting = false);
void onPickerCommitSetting(LLUUID asset_id);
void onAssetLoadedForFrame(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 track, LLSettingsBase::TrackPosition frame);
bool canUseInventory() const;
bool canApplyRegion() const;
bool canApplyParcel() const;
void updateEditEnvironment();
void synchronizeTabs();
void reblendSettings();
void setTabsData(LLTabContainer * tabcontainer, const LLSettingsBase::ptr_t &settings, bool editable);
// play functions
void startPlay();
void stopPlay();
static void onIdlePlay(void *);
LLSettingsDay::ptr_t mEditDay; // edited copy
LLSettingsDay::Seconds mDayLength;
U32 mCurrentTrack;
std::string mLastFrameSlider;
bool mShiftCopyEnabled;
LLButton* mAddFrameButton;
LLButton* mDeleteFrameButton;
LLButton* mImportButton;
LLButton* mLoadFrame;
LLMultiSliderCtrl* mTimeSlider;
LLMultiSliderCtrl* mFramesSlider;
LLView* mSkyTabLayoutContainer;
LLView* mWaterTabLayoutContainer;
LLTextBox* mCurrentTimeLabel;
LLUUID mInventoryId;
LLInventoryItem * mInventoryItem;
LLFlyoutComboBtnCtrl * mFlyoutControl;
LLHandle<LLFloater> mInventoryFloater;
LLTrackBlenderLoopingManual::ptr_t mSkyBlender;
LLTrackBlenderLoopingManual::ptr_t mWaterBlender;
LLSettingsSky::ptr_t mScratchSky;
LLSettingsWater::ptr_t mScratchWater;
LLSettingsBase::ptr_t mCurrentEdit;
LLSettingsSky::ptr_t mEditSky;
LLSettingsWater::ptr_t mEditWater;
LLFrameTimer mPlayTimer;
F32 mPlayStartFrame; // an env frame
bool mIsPlaying;
edit_commit_signal_t mCommitSignal;
edit_context_t mEditContext;
// For map of sliders to parameters
class FrameData
{
public:
FrameData() : mFrame(0) {};
FrameData(F32 frame, LLSettingsBase::ptr_t settings) : mFrame(frame), pSettings(settings) {};
F32 mFrame;
LLSettingsBase::ptr_t pSettings;
};
typedef std::map<std::string, FrameData> keymap_t;
keymap_t mSliderKeyMap; //slider's keys vs old_frames&settings, shadows mFramesSlider
};
#endif // LL_LLFloaterEditExtDayCycle_H
|