summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatereditextdaycycle.h
blob: 0607d35d4a5d451dbc5835835240a8803da9d507 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
/** 
 * @file llfloatereditextdaycycle.h
 * @brief Floater to create or edit a day cycle
 *
 * $LicenseInfo:firstyear=2011&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2011, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATEREDITEXTDAYCYCLE_H
#define LL_LLFLOATEREDITEXTDAYCYCLE_H

#include "llfloater.h"
#include "llsettingsdaycycle.h"
#include <boost/signals2.hpp>

#include "llenvironment.h"

class LLCheckBoxCtrl;
class LLComboBox;
class LLFlyoutComboBtnCtrl;
class LLLineEditor;
class LLMultiSliderCtrl;
class LLTextBox;
class LLTimeCtrl;
class LLTabContainer;

class LLInventoryItem;

typedef std::shared_ptr<LLSettingsBase> LLSettingsBasePtr_t;

/**
 * Floater for creating or editing a day cycle.
 */
class LLFloaterEditExtDayCycle : public LLFloater
{
	LOG_CLASS(LLFloaterEditExtDayCycle);

public:
    // **RIDER**
    static const std::string    KEY_INVENTORY_ID;
    static const std::string    KEY_LIVE_ENVIRONMENT;
    static const std::string    KEY_DAY_LENGTH;
    // **RIDER**

    typedef boost::signals2::signal<void(LLSettingsDay::ptr_t)> edit_commit_signal_t;
    typedef boost::signals2::connection connection_t;

                                LLFloaterEditExtDayCycle(const LLSD &key);
    virtual                     ~LLFloaterEditExtDayCycle();

    virtual BOOL                postBuild() override;
    virtual void                onOpen(const LLSD& key) override;
    virtual void                onClose(bool app_quitting) override;
    virtual void                onFocusReceived() override;
    virtual void                onFocusLost() override;
    virtual void                onVisibilityChange(BOOL new_visibility) override;

    connection_t                setEditCommitSignal(edit_commit_signal_t::slot_type cb);

    virtual void                refresh() override;

    BOOL			handleKeyUp(KEY key, MASK mask, BOOL called_from_parent) override;

private:

    F32 getCurrentFrame() const;

	// flyout response/click
	void                        onButtonApply(LLUICtrl *ctrl, const LLSD &data);
	void                        onBtnCancel();
    void                        onButtonImport();
    void                        onButtonLoadFrame();
    void                        onAddTrack();
	void                        onRemoveTrack();
	void                        onCommitName(class LLLineEditor* caller, void* user_data);
	void                        onTrackSelectionCallback(const LLSD& user_data);
	void                        onPlayActionCallback(const LLSD& user_data);
	// time slider moved
	void                        onTimeSliderMoved();
	// a frame moved or frame selection changed
	void                        onFrameSliderCallback(const LLSD &);
    void                        onFrameSliderDoubleClick(S32 x, S32 y, MASK mask);
    void                        onFrameSliderMouseDown(S32 x, S32 y, MASK mask);
    void                        onFrameSliderMouseUp(S32 x, S32 y, MASK mask);

	void                        selectTrack(U32 track_index, bool force = false);
	void                        selectFrame(F32 frame, F32 slop_factor);
	void                        clearTabs();
	void                        updateTabs();
	void                        updateWaterTabs(const LLSettingsWaterPtr_t &p_water);
	void                        updateSkyTabs(const LLSettingsSkyPtr_t &p_sky);
	void                        setWaterTabsEnabled(BOOL enable);
	void                        setSkyTabsEnabled(BOOL enable);
	void                        updateButtons();
	void                        updateSlider(); //generate sliders from current track
	void                        updateTimeAndLabel();
	void                        addSliderFrame(const F32 frame, LLSettingsBase::ptr_t &setting, bool update_ui = true);
	void                        removeCurrentSliderFrame();

    void                        loadInventoryItem(const LLUUID  &inventoryId);
    void                        onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status);
    void                        loadLiveEnvironment(LLEnvironment::EnvSelection_t env);

    void                        doImportFromDisk();
    void                        doApplyCreateNewInventory();
    void                        doApplyUpdateInventory();
    void                        doApplyEnvironment(const std::string &where);
    void                        onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results);
    void                        onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results);

    void                        doOpenInventoryFloater(LLSettingsType::type_e type, LLUUID currasset);
    void                        doCloseInventoryFloater(bool quitting = false);
    void                        onPickerCommitSetting(LLUUID asset_id);
    void                        onAssetLoadedForFrame(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 track, LLSettingsBase::TrackPosition frame);

    bool                        canUseInventory() const;
    bool                        canApplyRegion() const;
    bool                        canApplyParcel() const;

    void                        updateEditEnvironment();
    void                        synchronizeTabs();
    void                        reblendSettings();

    void                        setTabsData(LLTabContainer * tabcontainer, const LLSettingsBase::ptr_t &settings, bool editable);

    // play functions
    void                        startPlay();
    void                        stopPlay();
    static void                 onIdlePlay(void *);

    LLSettingsDay::ptr_t        mEditDay; // edited copy
    LLSettingsDay::Seconds      mDayLength;
    U32                         mCurrentTrack;
    std::string                 mLastFrameSlider;
    bool                        mShiftCopyEnabled;

    LLButton*                   mAddFrameButton;
    LLButton*                   mDeleteFrameButton;
    LLButton*                   mImportButton;
    LLButton*                   mLoadFrame;
    LLMultiSliderCtrl*	        mTimeSlider;
    LLMultiSliderCtrl*          mFramesSlider;
    LLView*                     mSkyTabLayoutContainer;
    LLView*                     mWaterTabLayoutContainer;
    LLTextBox*                  mCurrentTimeLabel;
    LLUUID                      mInventoryId;
    LLInventoryItem *           mInventoryItem;
    LLFlyoutComboBtnCtrl *      mFlyoutControl;

    LLHandle<LLFloater>         mInventoryFloater;

    LLTrackBlenderLoopingManual::ptr_t  mSkyBlender;
    LLTrackBlenderLoopingManual::ptr_t  mWaterBlender;
    LLSettingsSky::ptr_t        mScratchSky;
    LLSettingsWater::ptr_t      mScratchWater;
    LLSettingsBase::ptr_t       mCurrentEdit;

    LLFrameTimer                mPlayTimer;
    F32                         mPlayStartFrame; // an env frame
    bool                        mIsPlaying;

    edit_commit_signal_t        mCommitSignal;

    // For map of sliders to parameters
    class FrameData
    {
    public:
        FrameData() : mFrame(0) {};
        FrameData(F32 frame, LLSettingsBase::ptr_t settings) : mFrame(frame), pSettings(settings) {};
        F32 mFrame;
        LLSettingsBase::ptr_t pSettings;
    };
    typedef std::map<std::string, FrameData> keymap_t;
    keymap_t mSliderKeyMap; //slider's keys vs old_frames&settings, shadows mFramesSlider
};

#endif // LL_LLFloaterEditExtDayCycle_H